mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
72 lines
1.7 KiB
C#
72 lines
1.7 KiB
C#
|
using Ryujinx.Common.Utilities;
|
|||
|
using System;
|
|||
|
using System.Diagnostics;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Texture.Astc
|
|||
|
{
|
|||
|
public struct BitStream128
|
|||
|
{
|
|||
|
private Buffer16 _data;
|
|||
|
public int BitsLeft { get; set; }
|
|||
|
|
|||
|
public BitStream128(Buffer16 data)
|
|||
|
{
|
|||
|
_data = data;
|
|||
|
BitsLeft = 128;
|
|||
|
}
|
|||
|
|
|||
|
public int ReadBits(int bitCount)
|
|||
|
{
|
|||
|
Debug.Assert(bitCount < 32);
|
|||
|
|
|||
|
if (bitCount == 0)
|
|||
|
{
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
int mask = (1 << bitCount) - 1;
|
|||
|
int value = _data.As<int>() & mask;
|
|||
|
|
|||
|
Span<ulong> span = _data.AsSpan<ulong>();
|
|||
|
|
|||
|
ulong carry = span[1] << (64 - bitCount);
|
|||
|
span[0] = (span[0] >> bitCount) | carry;
|
|||
|
span[1] >>= bitCount;
|
|||
|
|
|||
|
BitsLeft -= bitCount;
|
|||
|
|
|||
|
return value;
|
|||
|
}
|
|||
|
|
|||
|
public void WriteBits(int value, int bitCount)
|
|||
|
{
|
|||
|
Debug.Assert(bitCount < 32);
|
|||
|
|
|||
|
if (bitCount == 0) return;
|
|||
|
|
|||
|
ulong maskedValue = (uint)(value & ((1 << bitCount) - 1));
|
|||
|
|
|||
|
Span<ulong> span = _data.AsSpan<ulong>();
|
|||
|
|
|||
|
if (BitsLeft < 64)
|
|||
|
{
|
|||
|
ulong lowMask = maskedValue << BitsLeft;
|
|||
|
span[0] |= lowMask;
|
|||
|
}
|
|||
|
|
|||
|
if (BitsLeft + bitCount > 64)
|
|||
|
{
|
|||
|
if (BitsLeft > 64)
|
|||
|
{
|
|||
|
span[1] |= maskedValue << (BitsLeft - 64);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
span[1] |= maskedValue >> (64 - BitsLeft);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
BitsLeft += bitCount;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|