mirror of
https://github.com/GreemDev/Ryujinx
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39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
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using ARMeilleure.Common;
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using System;
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using System.Runtime.CompilerServices;
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namespace ARMeilleure
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{
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static class Allocators
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{
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[ThreadStatic] private static ArenaAllocator _default;
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[ThreadStatic] private static ArenaAllocator _operands;
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[ThreadStatic] private static ArenaAllocator _operations;
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[ThreadStatic] private static ArenaAllocator _references;
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public static ArenaAllocator Default => GetAllocator(ref _default, 256 * 1024, 4);
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public static ArenaAllocator Operands => GetAllocator(ref _operands, 64 * 1024, 8);
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public static ArenaAllocator Operations => GetAllocator(ref _operations, 64 * 1024, 8);
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public static ArenaAllocator References => GetAllocator(ref _references, 64 * 1024, 8);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ArenaAllocator GetAllocator(ref ArenaAllocator alloc, uint pageSize, uint pageCount)
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{
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if (alloc == null)
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{
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alloc = new ArenaAllocator(pageSize, pageCount);
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}
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return alloc;
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}
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public static void ResetAll()
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{
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Default.Reset();
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Operands.Reset();
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Operations.Reset();
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References.Reset();
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}
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}
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}
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