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https://github.com/GreemDev/Ryujinx
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23 lines
516 B
C#
23 lines
516 B
C#
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using Ryujinx.Graphics.Gal;
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using System;
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namespace Ryujinx.Graphics.Shader
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{
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public struct ShaderConfig
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{
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public GalShaderType Type { get; }
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public int MaxCBufferSize;
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public ShaderConfig(GalShaderType type, int maxCBufferSize)
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{
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if (maxCBufferSize <= 0)
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{
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throw new ArgumentOutOfRangeException(nameof(maxCBufferSize));
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}
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Type = type;
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MaxCBufferSize = maxCBufferSize;
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}
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}
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}
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