mirror of
https://github.com/GreemDev/Ryujinx
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57 lines
1.3 KiB
C#
57 lines
1.3 KiB
C#
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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namespace Ryujinx.Horizon.Sdk.Sf
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{
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enum CommandArgType : byte
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{
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Invalid,
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Buffer,
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InArgument,
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InCopyHandle,
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InMoveHandle,
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InObject,
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OutArgument,
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OutCopyHandle,
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OutMoveHandle,
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OutObject,
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ProcessId
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}
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struct CommandArg
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{
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public CommandArgType Type { get; }
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public HipcBufferFlags BufferFlags { get; }
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public ushort BufferFixedSize { get; }
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public int ArgSize { get; }
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public int ArgAlignment { get; }
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public CommandArg(CommandArgType type)
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{
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Type = type;
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BufferFlags = default;
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BufferFixedSize = 0;
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ArgSize = 0;
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ArgAlignment = 0;
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}
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public CommandArg(CommandArgType type, int argSize, int argAlignment)
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{
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Type = type;
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BufferFlags = default;
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BufferFixedSize = 0;
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ArgSize = argSize;
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ArgAlignment = argAlignment;
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}
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public CommandArg(HipcBufferFlags flags, ushort fixedSize = 0)
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{
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Type = CommandArgType.Buffer;
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BufferFlags = flags;
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BufferFixedSize = fixedSize;
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ArgSize = 0;
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ArgAlignment = 0;
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}
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}
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}
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