mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-30 05:22:08 +01:00
101 lines
2.6 KiB
C#
101 lines
2.6 KiB
C#
|
using System;
|
|||
|
using System.Collections.Concurrent;
|
|||
|
using System.Threading;
|
|||
|
|
|||
|
namespace Ryujinx.Common
|
|||
|
{
|
|||
|
public sealed class AsyncWorkQueue<T> : IDisposable
|
|||
|
{
|
|||
|
private readonly Thread _workerThread;
|
|||
|
private readonly CancellationTokenSource _cts;
|
|||
|
private readonly Action<T> _workerAction;
|
|||
|
private readonly BlockingCollection<T> _queue;
|
|||
|
|
|||
|
public bool IsCancellationRequested => _cts.IsCancellationRequested;
|
|||
|
|
|||
|
public AsyncWorkQueue(Action<T> callback, string name = null) : this(callback, name, new BlockingCollection<T>())
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
public AsyncWorkQueue(Action<T> callback, string name, BlockingCollection<T> collection)
|
|||
|
{
|
|||
|
_cts = new CancellationTokenSource();
|
|||
|
_queue = collection;
|
|||
|
_workerAction = callback;
|
|||
|
_workerThread = new Thread(DoWork) { Name = name };
|
|||
|
|
|||
|
_workerThread.IsBackground = true;
|
|||
|
_workerThread.Start();
|
|||
|
}
|
|||
|
|
|||
|
private void DoWork()
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
foreach (var item in _queue.GetConsumingEnumerable(_cts.Token))
|
|||
|
{
|
|||
|
_workerAction(item);
|
|||
|
}
|
|||
|
}
|
|||
|
catch (OperationCanceledException)
|
|||
|
{
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void Cancel()
|
|||
|
{
|
|||
|
_cts.Cancel();
|
|||
|
}
|
|||
|
|
|||
|
public void CancelAfter(int millisecondsDelay)
|
|||
|
{
|
|||
|
_cts.CancelAfter(millisecondsDelay);
|
|||
|
}
|
|||
|
|
|||
|
public void CancelAfter(TimeSpan delay)
|
|||
|
{
|
|||
|
_cts.CancelAfter(delay);
|
|||
|
}
|
|||
|
|
|||
|
public void Add(T workItem)
|
|||
|
{
|
|||
|
_queue.Add(workItem);
|
|||
|
}
|
|||
|
|
|||
|
public void Add(T workItem, CancellationToken cancellationToken)
|
|||
|
{
|
|||
|
_queue.Add(workItem, cancellationToken);
|
|||
|
}
|
|||
|
|
|||
|
public bool TryAdd(T workItem)
|
|||
|
{
|
|||
|
return _queue.TryAdd(workItem);
|
|||
|
}
|
|||
|
|
|||
|
public bool TryAdd(T workItem, int millisecondsDelay)
|
|||
|
{
|
|||
|
return _queue.TryAdd(workItem, millisecondsDelay);
|
|||
|
}
|
|||
|
|
|||
|
public bool TryAdd(T workItem, int millisecondsDelay, CancellationToken cancellationToken)
|
|||
|
{
|
|||
|
return _queue.TryAdd(workItem, millisecondsDelay, cancellationToken);
|
|||
|
}
|
|||
|
|
|||
|
public bool TryAdd(T workItem, TimeSpan timeout)
|
|||
|
{
|
|||
|
return _queue.TryAdd(workItem, timeout);
|
|||
|
}
|
|||
|
|
|||
|
public void Dispose()
|
|||
|
{
|
|||
|
_queue.CompleteAdding();
|
|||
|
_cts.Cancel();
|
|||
|
_workerThread.Join();
|
|||
|
|
|||
|
_queue.Dispose();
|
|||
|
_cts.Dispose();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|