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https://github.com/GreemDev/Ryujinx
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20 lines
478 B
C#
20 lines
478 B
C#
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using ARMeilleure.Memory;
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namespace Ryujinx.Cpu.Jit
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{
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public class JitEngine : ICpuEngine
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{
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private readonly ITickSource _tickSource;
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public JitEngine(ITickSource tickSource)
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{
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_tickSource = tickSource;
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}
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/// <inheritdoc/>
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public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
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{
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return new JitCpuContext(_tickSource, memoryManager, for64Bit);
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}
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}
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}
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