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https://github.com/GreemDev/Ryujinx
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21 lines
948 B
C#
21 lines
948 B
C#
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namespace Ryujinx.Graphics.Vulkan
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{
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static class Constants
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{
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public const int MaxVertexAttributes = 32;
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public const int MaxVertexBuffers = 32;
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public const int MaxTransformFeedbackBuffers = 4;
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public const int MaxRenderTargets = 8;
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public const int MaxViewports = 16;
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public const int MaxShaderStages = 5;
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public const int MaxUniformBuffersPerStage = 18;
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public const int MaxStorageBuffersPerStage = 16;
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public const int MaxTexturesPerStage = 64;
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public const int MaxImagesPerStage = 16;
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public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages;
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public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;
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public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
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public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages;
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}
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}
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