mirror of
https://github.com/GreemDev/Ryujinx
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42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
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using ARMeilleure.Memory;
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using ARMeilleure.Translation;
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namespace Ryujinx.Cpu.Jit
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{
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class JitCpuContext : ICpuContext
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{
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private readonly ITickSource _tickSource;
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private readonly Translator _translator;
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public JitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
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{
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_tickSource = tickSource;
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_translator = new Translator(new JitMemoryAllocator(), memory, for64Bit);
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memory.UnmapEvent += UnmapHandler;
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}
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private void UnmapHandler(ulong address, ulong size)
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{
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_translator.InvalidateJitCacheRegion(address, size);
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}
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/// <inheritdoc/>
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public IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks)
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{
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return new JitExecutionContext(new JitMemoryAllocator(), _tickSource, exceptionCallbacks);
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}
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/// <inheritdoc/>
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public void Execute(IExecutionContext context, ulong address)
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{
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_translator.Execute(((JitExecutionContext)context).Impl, address);
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}
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/// <inheritdoc/>
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public void InvalidateCacheRegion(ulong address, ulong size)
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{
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_translator.InvalidateJitCacheRegion(address, size);
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}
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}
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}
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