mirror of
https://github.com/GreemDev/Ryujinx
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36 lines
998 B
C#
36 lines
998 B
C#
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using LibHac;
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using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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class IMultiCommitManager : IpcService // 6.0.0+
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{
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private LibHac.FsService.IMultiCommitManager _baseCommitManager;
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public IMultiCommitManager(LibHac.FsService.IMultiCommitManager baseCommitManager)
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{
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_baseCommitManager = baseCommitManager;
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}
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[Command(1)] // 6.0.0+
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// Add(object<nn::fssrv::sf::IFileSystem>)
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public ResultCode Add(ServiceCtx context)
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{
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IFileSystem fileSystem = GetObject<IFileSystem>(context, 0);
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Result result = _baseCommitManager.Add(fileSystem.GetBaseFileSystem());
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return (ResultCode)result.Value;
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}
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[Command(2)] // 6.0.0+
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// Commit()
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public ResultCode Commit(ServiceCtx context)
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{
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Result result = _baseCommitManager.Commit();
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return (ResultCode)result.Value;
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}
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}
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}
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