mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
361 lines
12 KiB
C#
361 lines
12 KiB
C#
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System;
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using VkFormat = Silk.NET.Vulkan.Format;
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namespace Ryujinx.Graphics.Vulkan
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{
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class ImageWindow : WindowBase, IWindow, IDisposable
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{
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private const int ImageCount = 5;
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private const int SurfaceWidth = 1280;
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private const int SurfaceHeight = 720;
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private readonly VulkanRenderer _gd;
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private readonly PhysicalDevice _physicalDevice;
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private readonly Device _device;
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private Auto<DisposableImage>[] _images;
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private Auto<DisposableImageView>[] _imageViews;
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private Auto<MemoryAllocation>[] _imageAllocationAuto;
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private ulong[] _imageSizes;
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private ulong[] _imageOffsets;
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private Semaphore _imageAvailableSemaphore;
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private Semaphore _renderFinishedSemaphore;
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private int _width = SurfaceWidth;
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private int _height = SurfaceHeight;
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private VkFormat _format;
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private bool _recreateImages;
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private int _nextImage;
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internal new bool ScreenCaptureRequested { get; set; }
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public unsafe ImageWindow(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
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{
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_gd = gd;
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_physicalDevice = physicalDevice;
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_device = device;
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_format = VkFormat.R8G8B8A8Unorm;
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_images = new Auto<DisposableImage>[ImageCount];
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_imageAllocationAuto = new Auto<MemoryAllocation>[ImageCount];
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_imageSizes = new ulong[ImageCount];
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_imageOffsets = new ulong[ImageCount];
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CreateImages();
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var semaphoreCreateInfo = new SemaphoreCreateInfo()
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{
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SType = StructureType.SemaphoreCreateInfo
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};
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gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _imageAvailableSemaphore).ThrowOnError();
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gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _renderFinishedSemaphore).ThrowOnError();
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}
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private void RecreateImages()
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{
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for (int i = 0; i < ImageCount; i++)
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{
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_imageViews[i]?.Dispose();
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_imageAllocationAuto[i]?.Dispose();
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_images[i]?.Dispose();
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}
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CreateImages();
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}
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private unsafe void CreateImages()
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{
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_imageViews = new Auto<DisposableImageView>[ImageCount];
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var cbs = _gd.CommandBufferPool.Rent();
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for (int i = 0; i < _images.Length; i++)
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{
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var imageCreateInfo = new ImageCreateInfo
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{
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SType = StructureType.ImageCreateInfo,
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ImageType = ImageType.ImageType2D,
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Format = _format,
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Extent =
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new Extent3D((uint?)_width,
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(uint?)_height, 1),
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MipLevels = 1,
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ArrayLayers = 1,
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Samples = SampleCountFlags.SampleCount1Bit,
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Tiling = ImageTiling.Optimal,
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Usage = ImageUsageFlags.ImageUsageColorAttachmentBit | ImageUsageFlags.ImageUsageTransferSrcBit | ImageUsageFlags.ImageUsageTransferDstBit,
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SharingMode = SharingMode.Exclusive,
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InitialLayout = ImageLayout.Undefined,
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Flags = ImageCreateFlags.ImageCreateMutableFormatBit
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};
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_gd.Api.CreateImage(_device, imageCreateInfo, null, out var image).ThrowOnError();
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_images[i] = new Auto<DisposableImage>(new DisposableImage(_gd.Api, _device, image));
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_gd.Api.GetImageMemoryRequirements(_device, image,
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out var memoryRequirements);
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var allocation = _gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, memoryRequirements, MemoryPropertyFlags.MemoryPropertyDeviceLocalBit);
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_imageSizes[i] = allocation.Size;
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_imageOffsets[i] = allocation.Offset;
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_imageAllocationAuto[i] = new Auto<MemoryAllocation>(allocation);
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_gd.Api.BindImageMemory(_device, image, allocation.Memory, allocation.Offset);
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_imageViews[i] = CreateImageView(image, _format);
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Transition(
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cbs.CommandBuffer,
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image,
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0,
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0,
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ImageLayout.Undefined,
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ImageLayout.ColorAttachmentOptimal);
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}
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_gd.CommandBufferPool.Return(cbs);
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}
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private unsafe Auto<DisposableImageView> CreateImageView(Image image, VkFormat format)
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{
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var componentMapping = new ComponentMapping(
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ComponentSwizzle.R,
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ComponentSwizzle.G,
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ComponentSwizzle.B,
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ComponentSwizzle.A);
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var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1);
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var imageCreateInfo = new ImageViewCreateInfo()
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{
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SType = StructureType.ImageViewCreateInfo,
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Image = image,
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ViewType = ImageViewType.ImageViewType2D,
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Format = format,
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Components = componentMapping,
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SubresourceRange = subresourceRange
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};
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_gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError();
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return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
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}
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public override unsafe void Present(ITexture texture, ImageCrop crop, Action<object> swapBuffersCallback)
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{
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if (_recreateImages)
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{
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RecreateImages();
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_recreateImages = false;
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}
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var image = _images[_nextImage];
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_gd.FlushAllCommands();
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var cbs = _gd.CommandBufferPool.Rent();
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Transition(
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cbs.CommandBuffer,
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image.GetUnsafe().Value,
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0,
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AccessFlags.AccessTransferWriteBit,
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ImageLayout.ColorAttachmentOptimal,
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ImageLayout.General);
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var view = (TextureView)texture;
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int srcX0, srcX1, srcY0, srcY1;
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float scale = view.ScaleFactor;
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if (crop.Left == 0 && crop.Right == 0)
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{
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srcX0 = 0;
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srcX1 = (int)(view.Width / scale);
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}
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else
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{
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srcX0 = crop.Left;
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srcX1 = crop.Right;
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}
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if (crop.Top == 0 && crop.Bottom == 0)
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{
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srcY0 = 0;
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srcY1 = (int)(view.Height / scale);
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}
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else
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{
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srcY0 = crop.Top;
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srcY1 = crop.Bottom;
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}
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if (scale != 1f)
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{
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srcX0 = (int)(srcX0 * scale);
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srcY0 = (int)(srcY0 * scale);
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srcX1 = (int)Math.Ceiling(srcX1 * scale);
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srcY1 = (int)Math.Ceiling(srcY1 * scale);
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}
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if (ScreenCaptureRequested)
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{
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CaptureFrame(view, srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0, view.Info.Format.IsBgr(), crop.FlipX, crop.FlipY);
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ScreenCaptureRequested = false;
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}
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float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
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float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
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int dstWidth = (int)(_width * ratioX);
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int dstHeight = (int)(_height * ratioY);
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int dstPaddingX = (_width - dstWidth) / 2;
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int dstPaddingY = (_height - dstHeight) / 2;
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int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX;
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int dstX1 = crop.FlipX ? dstPaddingX : _width - dstPaddingX;
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int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
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int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
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_gd.HelperShader.Blit(
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_gd,
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cbs,
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view,
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_imageViews[_nextImage],
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_width,
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_height,
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_format,
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new Extents2D(srcX0, srcY0, srcX1, srcY1),
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new Extents2D(dstX0, dstY1, dstX1, dstY0),
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true,
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true);
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Transition(
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cbs.CommandBuffer,
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image.GetUnsafe().Value,
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0,
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0,
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ImageLayout.General,
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ImageLayout.ColorAttachmentOptimal);
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_gd.CommandBufferPool.Return(
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cbs,
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null,
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stackalloc[] { PipelineStageFlags.PipelineStageColorAttachmentOutputBit },
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null);
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var memory = _imageAllocationAuto[_nextImage].GetUnsafe().Memory;
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var presentInfo = new PresentImageInfo(image.GetUnsafe().Value, memory, _imageSizes[_nextImage], _imageOffsets[_nextImage], _renderFinishedSemaphore, _imageAvailableSemaphore);
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swapBuffersCallback(presentInfo);
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_nextImage %= ImageCount;
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}
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private unsafe void Transition(
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CommandBuffer commandBuffer,
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Image image,
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AccessFlags srcAccess,
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AccessFlags dstAccess,
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ImageLayout srcLayout,
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ImageLayout dstLayout)
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{
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var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1);
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var barrier = new ImageMemoryBarrier()
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{
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SType = StructureType.ImageMemoryBarrier,
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SrcAccessMask = srcAccess,
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DstAccessMask = dstAccess,
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OldLayout = srcLayout,
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NewLayout = dstLayout,
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SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
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DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
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Image = image,
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SubresourceRange = subresourceRange
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};
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_gd.Api.CmdPipelineBarrier(
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commandBuffer,
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PipelineStageFlags.PipelineStageTopOfPipeBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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0,
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0,
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null,
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0,
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null,
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1,
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barrier);
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}
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private void CaptureFrame(TextureView texture, int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
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{
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byte[] bitmap = texture.GetData(x, y, width, height);
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_gd.OnScreenCaptured(new ScreenCaptureImageInfo(width, height, isBgra, bitmap, flipX, flipY));
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}
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public override void SetSize(int width, int height)
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{
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if (_width != width || _height != height)
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{
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_recreateImages = true;
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}
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_width = width;
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_height = height;
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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unsafe
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{
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_gd.Api.DestroySemaphore(_device, _renderFinishedSemaphore, null);
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_gd.Api.DestroySemaphore(_device, _imageAvailableSemaphore, null);
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for (int i = 0; i < ImageCount; i++)
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{
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_imageViews[i]?.Dispose();
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_imageAllocationAuto[i]?.Dispose();
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_images[i]?.Dispose();
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}
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}
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}
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}
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public override void Dispose()
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{
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Dispose(true);
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}
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}
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public class PresentImageInfo
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{
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public Image Image { get; }
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public DeviceMemory Memory { get; }
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public ulong MemorySize { get; set; }
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public ulong MemoryOffset { get; set; }
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public Semaphore ReadySemaphore { get; }
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public Semaphore AvailableSemaphore { get; }
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public PresentImageInfo(Image image, DeviceMemory memory, ulong memorySize, ulong memoryOffset, Semaphore readySemaphore, Semaphore availableSemaphore)
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{
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this.Image = image;
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this.Memory = memory;
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this.MemorySize = memorySize;
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this.MemoryOffset = memoryOffset;
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this.ReadySemaphore = readySemaphore;
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this.AvailableSemaphore = availableSemaphore;
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}
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}
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}
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