mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-13 03:29:56 +01:00
61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
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using Silk.NET.Vulkan;
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using System;
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using System.Threading;
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using VkSemaphore = Silk.NET.Vulkan.Semaphore;
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namespace Ryujinx.Graphics.Vulkan
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{
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class SemaphoreHolder : IDisposable
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{
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private readonly Vk _api;
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private readonly Device _device;
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private VkSemaphore _semaphore;
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private int _referenceCount;
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public bool _disposed;
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public unsafe SemaphoreHolder(Vk api, Device device)
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{
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_api = api;
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_device = device;
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var semaphoreCreateInfo = new SemaphoreCreateInfo()
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{
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SType = StructureType.SemaphoreCreateInfo
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};
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api.CreateSemaphore(device, in semaphoreCreateInfo, null, out _semaphore).ThrowOnError();
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_referenceCount = 1;
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}
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public VkSemaphore GetUnsafe()
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{
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return _semaphore;
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}
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public VkSemaphore Get()
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{
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Interlocked.Increment(ref _referenceCount);
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return _semaphore;
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}
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public unsafe void Put()
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{
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if (Interlocked.Decrement(ref _referenceCount) == 0)
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{
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_api.DestroySemaphore(_device, _semaphore, null);
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_semaphore = default;
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}
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}
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public void Dispose()
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{
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if (!_disposed)
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{
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Put();
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_disposed = true;
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}
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}
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}
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}
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