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https://github.com/GreemDev/Ryujinx
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9 lines
162 B
GLSL
9 lines
162 B
GLSL
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#version 450 core
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layout (location = 0) in vec4 clear_colour;
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layout (location = 0) out ivec4 colour;
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void main()
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{
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colour = floatBitsToInt(clear_colour);
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}
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