mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-28 20:49:22 +01:00
228 lines
12 KiB
C#
228 lines
12 KiB
C#
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using NUnit.Framework;
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using Ryujinx.Audio.Renderer.Server;
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namespace Ryujinx.Tests.Audio.Renderer.Server
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{
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public class BehaviourContextTests
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{
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[Test]
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public void TestCheckFeature()
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{
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int latestRevision = BehaviourContext.BaseRevisionMagic + BehaviourContext.LastRevision;
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int previousRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision - 1);
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int invalidRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision + 1);
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Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, latestRevision));
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Assert.IsFalse(BehaviourContext.CheckFeatureSupported(previousRevision, latestRevision));
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Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, previousRevision));
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// In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here..
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Assert.IsTrue(BehaviourContext.CheckFeatureSupported(invalidRevision, latestRevision));
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}
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[Test]
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public void TestsMemoryPoolForceMappingEnabled()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
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Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled());
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behaviourContext.UpdateFlags(0x1);
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Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled());
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}
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[Test]
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public void TestRevision1()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1);
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Assert.IsFalse(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsFalse(behaviourContext.IsSplitterSupported());
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Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
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Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision2()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision2);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
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Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision3()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision3);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
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Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision4()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision4);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsFalse(behaviourContext.IsSplitterBugFixed());
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Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision5()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision5);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
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Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision6()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision6);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
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Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision7()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision7);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
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Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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[Test]
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public void TestRevision8()
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{
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BehaviourContext behaviourContext = new BehaviourContext();
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behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision8);
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Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed());
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Assert.IsTrue(behaviourContext.IsSplitterSupported());
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Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported());
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Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported());
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Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported());
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Assert.IsTrue(behaviourContext.IsSplitterBugFixed());
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Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported());
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Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported());
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Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed());
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Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported());
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Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported());
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Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit());
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Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion());
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Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat());
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}
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}
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}
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