mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 01:43:23 +01:00
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
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using Ryujinx.Common.Memory;
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namespace Ryujinx.Graphics.Video
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{
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public ref struct Vp9PictureInfo
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{
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public ISurface LastReference;
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public ISurface GoldenReference;
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public ISurface AltReference;
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public bool IsKeyFrame;
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public bool IntraOnly;
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public Array4<sbyte> RefFrameSignBias;
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public int BaseQIndex;
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public int YDcDeltaQ;
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public int UvDcDeltaQ;
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public int UvAcDeltaQ;
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public bool Lossless;
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public int TransformMode;
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public bool AllowHighPrecisionMv;
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public int InterpFilter;
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public int ReferenceMode;
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public sbyte CompFixedRef;
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public Array2<sbyte> CompVarRef;
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public int Log2TileCols;
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public int Log2TileRows;
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public bool SegmentEnabled;
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public bool SegmentMapUpdate;
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public bool SegmentMapTemporalUpdate;
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public int SegmentAbsDelta;
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public Array8<uint> SegmentFeatureEnable;
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public Array8<Array4<short>> SegmentFeatureData;
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public bool ModeRefDeltaEnabled;
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public bool UsePrevInFindMvRefs;
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public Array4<sbyte> RefDeltas;
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public Array2<sbyte> ModeDeltas;
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public Vp9EntropyProbs Entropy;
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public Vp9BackwardUpdates BackwardUpdateCounts;
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}
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}
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