mirror of
https://github.com/GreemDev/Ryujinx
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62 lines
1.5 KiB
C#
62 lines
1.5 KiB
C#
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#define SimdFmov
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using NUnit.Framework;
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using System.Runtime.Intrinsics;
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namespace Ryujinx.Tests.Cpu
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{
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[Category("SimdFmov")]
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public sealed class CpuTestSimdFmov : CpuTest
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{
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#if SimdFmov
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#region "ValueSource"
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private static uint[] _F_Mov_Si_S_()
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{
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return new uint[]
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{
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0x1E201000u // FMOV S0, #2.0
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};
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}
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private static uint[] _F_Mov_Si_D_()
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{
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return new uint[]
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{
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0x1E601000u // FMOV D0, #2.0
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};
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}
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#endregion
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[Test, Pairwise] [Explicit]
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public void F_Mov_Si_S([ValueSource("_F_Mov_Si_S_")] uint opcodes,
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[Range(0u, 255u, 1u)] uint imm8)
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{
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opcodes |= ((imm8 & 0xFFu) << 13);
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE0E1(z, z);
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SingleOpcode(opcodes, v0: v0);
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CompareAgainstUnicorn();
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}
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[Test, Pairwise] [Explicit]
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public void F_Mov_Si_D([ValueSource("_F_Mov_Si_D_")] uint opcodes,
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[Range(0u, 255u, 1u)] uint imm8)
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{
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opcodes |= ((imm8 & 0xFFu) << 13);
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE1(z);
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SingleOpcode(opcodes, v0: v0);
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CompareAgainstUnicorn();
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}
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#endif
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}
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}
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