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https://github.com/GreemDev/Ryujinx
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22 lines
567 B
C#
22 lines
567 B
C#
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using Ryujinx.Common.Memory;
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namespace Ryujinx.Graphics.Nvdec.Vp9.Types
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{
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internal struct MacroBlockDPlane
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{
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public ArrayPtr<int> DqCoeff;
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public int SubsamplingX;
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public int SubsamplingY;
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public Buf2D Dst;
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public Array2<Buf2D> Pre;
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public ArrayPtr<sbyte> AboveContext;
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public ArrayPtr<sbyte> LeftContext;
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public Array8<Array2<short>> SegDequant;
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// Number of 4x4s in current block
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public ushort N4W, N4H;
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// Log2 of N4W, N4H
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public byte N4Wl, N4Hl;
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}
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}
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