mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-01 22:12:08 +01:00
29 lines
870 B
C#
29 lines
870 B
C#
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||
|
{
|
|||
|
struct SetScissorCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.SetScissor;
|
|||
|
private int _index;
|
|||
|
private bool _enable;
|
|||
|
private int _x;
|
|||
|
private int _y;
|
|||
|
private int _width;
|
|||
|
private int _height;
|
|||
|
|
|||
|
public void Set(int index, bool enable, int x, int y, int width, int height)
|
|||
|
{
|
|||
|
_index = index;
|
|||
|
_enable = enable;
|
|||
|
_x = x;
|
|||
|
_y = y;
|
|||
|
_width = width;
|
|||
|
_height = height;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref SetScissorCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
renderer.Pipeline.SetScissor(command._index, command._enable, command._x, command._y, command._width, command._height);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|