mirror of
https://github.com/GreemDev/Ryujinx
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38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
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namespace Ryujinx.Graphics.Gpu.Image
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{
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/// <summary>
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/// One side of a two-way dependency between one texture view and another.
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/// Contains a reference to the handle owning the dependency, and the other dependency.
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/// </summary>
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class TextureDependency
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{
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/// <summary>
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/// The handle that owns this dependency.
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/// </summary>
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public TextureGroupHandle Handle;
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/// <summary>
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/// The other dependency linked to this one, which belongs to another handle.
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/// </summary>
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public TextureDependency Other;
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/// <summary>
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/// Create a new texture dependency.
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/// </summary>
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/// <param name="handle">The handle that owns the dependency</param>
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public TextureDependency(TextureGroupHandle handle)
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{
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Handle = handle;
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}
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/// <summary>
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/// Signal that the owner of this dependency has been modified,
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/// meaning that the other dependency's handle must defer a copy from it.
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/// </summary>
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public void SignalModified()
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{
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Other.Handle.DeferCopy(Handle);
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}
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}
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}
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