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https://github.com/GreemDev/Ryujinx
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17 lines
349 B
C#
17 lines
349 B
C#
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using System;
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namespace Ryujinx.Graphics.Shader
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{
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/// <summary>
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/// Flags that indicate how a texture will be used in a shader.
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/// </summary>
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[Flags]
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public enum TextureUsageFlags
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{
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None = 0,
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// Integer sampled textures must be noted for resolution scaling.
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ResScaleUnsupported = 1 << 0
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}
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}
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