mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 11:41:29 +01:00
55 lines
1.2 KiB
C#
55 lines
1.2 KiB
C#
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Vulkan
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{
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struct CacheByRange<T> where T : IDisposable
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{
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private Dictionary<ulong, T> _ranges;
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public void Add(int offset, int size, T value)
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{
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EnsureInitialized();
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_ranges.Add(PackRange(offset, size), value);
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}
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public bool TryGetValue(int offset, int size, out T value)
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{
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EnsureInitialized();
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return _ranges.TryGetValue(PackRange(offset, size), out value);
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}
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public void Clear()
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{
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if (_ranges != null)
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{
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foreach (T value in _ranges.Values)
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{
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value.Dispose();
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}
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_ranges.Clear();
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_ranges = null;
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}
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}
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private void EnsureInitialized()
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{
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if (_ranges == null)
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{
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_ranges = new Dictionary<ulong, T>();
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}
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}
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private static ulong PackRange(int offset, int size)
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{
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return (uint)offset | ((ulong)size << 32);
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}
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public void Dispose()
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{
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Clear();
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}
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}
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}
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