mirror of
https://github.com/GreemDev/Ryujinx
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27 lines
1.2 KiB
C#
27 lines
1.2 KiB
C#
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using Ryujinx.HLE.Input;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Hid
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{
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static class HidUtils
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{
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public static HidControllerId GetIndexFromNpadIdType(NpadIdType npadIdType)
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{
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switch (npadIdType)
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{
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case NpadIdType.Player1: return HidControllerId.ControllerPlayer1;
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case NpadIdType.Player2: return HidControllerId.ControllerPlayer2;
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case NpadIdType.Player3: return HidControllerId.ControllerPlayer3;
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case NpadIdType.Player4: return HidControllerId.ControllerPlayer4;
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case NpadIdType.Player5: return HidControllerId.ControllerPlayer5;
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case NpadIdType.Player6: return HidControllerId.ControllerPlayer6;
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case NpadIdType.Player7: return HidControllerId.ControllerPlayer7;
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case NpadIdType.Player8: return HidControllerId.ControllerPlayer8;
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case NpadIdType.Handheld: return HidControllerId.ControllerHandheld;
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case NpadIdType.Unknown: return HidControllerId.ControllerUnknown;
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default: throw new ArgumentOutOfRangeException(nameof(npadIdType));
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}
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}
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}
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}
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