mirror of
https://github.com/GreemDev/Ryujinx
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23 lines
532 B
C#
23 lines
532 B
C#
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using ARMeilleure.State;
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using Ryujinx.Common.Memory;
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namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{
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struct ThreadContext
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{
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public Array29<ulong> Registers;
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public ulong Fp;
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public ulong Lr;
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public ulong Sp;
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public ulong Pc;
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public uint Pstate;
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#pragma warning disable CS0169
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private uint _padding;
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#pragma warning restore CS0169
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public Array32<V128> FpuRegisters;
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public uint Fpcr;
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public uint Fpsr;
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public ulong Tpidr;
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}
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}
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