mirror of
https://github.com/GreemDev/Ryujinx
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35 lines
1 KiB
C#
35 lines
1 KiB
C#
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using LibHac;
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using LibHac.Fs;
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using System.IO;
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namespace Ryujinx.HLE.Loaders.Executables
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{
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class KipExecutable : Kip, IExecutable
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{
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public byte[] Text { get; }
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public byte[] Ro { get; }
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public byte[] Data { get; }
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public int TextOffset => Header.Sections[0].OutOffset;
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public int RoOffset => Header.Sections[1].OutOffset;
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public int DataOffset => Header.Sections[2].OutOffset;
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public int BssOffset => Header.Sections[3].OutOffset;
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public int BssSize => Header.Sections[3].DecompressedSize;
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public int[] Capabilities { get; }
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public KipExecutable(IStorage inStorage) : base(inStorage)
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{
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Capabilities = new int[32];
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for (int index = 0; index < Capabilities.Length; index++)
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{
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Capabilities[index] = System.BitConverter.ToInt32(Header.Capabilities, index * 4);
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}
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Text = DecompressSection(0);
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Ro = DecompressSection(1);
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Data = DecompressSection(2);
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}
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}
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}
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