mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-02 06:22:06 +01:00
29 lines
1,005 B
C#
29 lines
1,005 B
C#
|
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|||
|
using Ryujinx.Graphics.Shader;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||
|
{
|
|||
|
struct UpdateRenderScaleCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.UpdateRenderScale;
|
|||
|
private ShaderStage _stage;
|
|||
|
private SpanRef<float> _scales;
|
|||
|
private int _textureCount;
|
|||
|
private int _imageCount;
|
|||
|
|
|||
|
public void Set(ShaderStage stage, SpanRef<float> scales, int textureCount, int imageCount)
|
|||
|
{
|
|||
|
_stage = stage;
|
|||
|
_scales = scales;
|
|||
|
_textureCount = textureCount;
|
|||
|
_imageCount = imageCount;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref UpdateRenderScaleCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
renderer.Pipeline.UpdateRenderScale(command._stage, command._scales.Get(threaded), command._textureCount, command._imageCount);
|
|||
|
command._scales.Dispose(threaded);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|