mirror of
https://github.com/GreemDev/Ryujinx
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29 lines
727 B
C#
29 lines
727 B
C#
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using System.Collections.Concurrent;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel
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{
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class HleCoreManager
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{
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private ConcurrentDictionary<Thread, ManualResetEvent> Threads;
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public HleCoreManager()
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{
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Threads = new ConcurrentDictionary<Thread, ManualResetEvent>();
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}
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public ManualResetEvent GetThread(Thread Thread)
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{
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return Threads.GetOrAdd(Thread, (Key) => new ManualResetEvent(false));
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}
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public void RemoveThread(Thread Thread)
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{
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if (Threads.TryRemove(Thread, out ManualResetEvent Event))
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{
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Event.Set();
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Event.Dispose();
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}
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}
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}
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}
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