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https://github.com/GreemDev/Ryujinx
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19 lines
535 B
C#
19 lines
535 B
C#
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetRasterizerDiscardCommand : IGALCommand
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{
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public CommandType CommandType => CommandType.SetRasterizerDiscard;
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private bool _discard;
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public void Set(bool discard)
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{
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_discard = discard;
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}
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public static void Run(ref SetRasterizerDiscardCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetRasterizerDiscard(command._discard);
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}
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}
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}
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