mirror of
https://github.com/GreemDev/Ryujinx
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50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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enum NvdrsSettingType : uint
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{
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NvdrsDwordType,
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NvdrsBinaryType,
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NvdrsStringType,
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NvdrsWstringType,
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}
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enum NvdrsSettingLocation : uint
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{
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NvdrsCurrentProfileLocation,
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NvdrsGlobalProfileLocation,
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NvdrsBaseProfileLocation,
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NvdrsDefaultProfileLocation,
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}
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[StructLayout(LayoutKind.Explicit, Size = 0x3020)]
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unsafe struct NvdrsSetting
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{
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[FieldOffset(0x0)]
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public uint Version;
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[FieldOffset(0x4)]
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public NvapiUnicodeString SettingName;
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[FieldOffset(0x1004)]
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public Nvapi SettingId;
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[FieldOffset(0x1008)]
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public NvdrsSettingType SettingType;
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[FieldOffset(0x100C)]
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public NvdrsSettingLocation SettingLocation;
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[FieldOffset(0x1010)]
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public uint IsCurrentPredefined;
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[FieldOffset(0x1014)]
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public uint IsPredefinedValid;
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[FieldOffset(0x1018)]
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public uint PredefinedValue;
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[FieldOffset(0x1018)]
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public NvapiUnicodeString PredefinedString;
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[FieldOffset(0x201C)]
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public uint CurrentValue;
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[FieldOffset(0x201C)]
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public NvapiUnicodeString CurrentString;
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}
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}
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