mirror of
https://github.com/GreemDev/Ryujinx
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29 lines
750 B
C#
29 lines
750 B
C#
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using System;
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namespace Ryujinx.Memory
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{
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/// <summary>
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/// Flags that controls allocation and other properties of the memory block memory.
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/// </summary>
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[Flags]
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public enum MemoryAllocationFlags
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{
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/// <summary>
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/// No special allocation settings.
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/// </summary>
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None = 0,
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/// <summary>
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/// Reserve a region of memory on the process address space,
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/// without actually allocation any backing memory.
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/// </summary>
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Reserve = 1 << 0,
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/// <summary>
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/// Enables read and write tracking of the memory block.
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/// This currently does nothing and is reserved for future use.
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/// </summary>
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Tracked = 1 << 1
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}
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}
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