mirror of
https://github.com/GreemDev/Ryujinx
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24 lines
748 B
C#
24 lines
748 B
C#
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetSamplerCommand : IGALCommand
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{
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public CommandType CommandType => CommandType.SetSampler;
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private int _index;
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private TableRef<ISampler> _sampler;
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public void Set(int index, TableRef<ISampler> sampler)
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{
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_index = index;
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_sampler = sampler;
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}
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public static void Run(ref SetSamplerCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetSampler(command._index, command._sampler.GetAs<ThreadedSampler>(threaded)?.Base);
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}
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}
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}
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