mirror of
https://github.com/GreemDev/Ryujinx
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42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Input;
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using Ryujinx.HLE.HOS.Services.Audio.AudioIn;
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using AudioInManagerImpl = Ryujinx.Audio.Input.AudioInputManager;
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namespace Ryujinx.HLE.HOS.Services.Audio
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{
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class AudioInManager : IAudioInManager
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{
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private AudioInManagerImpl _impl;
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public AudioInManager(AudioInManagerImpl impl)
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{
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_impl = impl;
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}
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public string[] ListAudioIns(bool filtered)
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{
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return _impl.ListAudioIns(filtered);
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}
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public ResultCode OpenAudioIn(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle)
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{
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var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
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ResultCode result = (ResultCode)_impl.OpenAudioIn(out outputDeviceName, out outputConfiguration, out AudioInputSystem inSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle);
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if (result == ResultCode.Success)
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{
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obj = new AudioIn.AudioIn(inSystem, context.Device.System.KernelContext, processHandle);
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}
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else
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{
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obj = null;
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}
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return result;
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}
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}
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}
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