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https://github.com/GreemDev/Ryujinx
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CPU: Add low-power PPTC load mode.
Specifically, this setting causes the translation load core count to get reduced by two-thirds, for lower-power but still fast loading, and for unstable CPUs.
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parent
4ee1dff497
commit
0faf3f5709
10 changed files with 60 additions and 32 deletions
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@ -5,6 +5,9 @@ namespace ARMeilleure
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public static class Optimizations
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{
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// low-core count PPTC
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public static bool EcoFriendly { get; set; } = false;
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public static bool FastFP { get; set; } = true;
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public static bool AllowLcqInFunctionTable { get; set; } = true;
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@ -795,10 +795,15 @@ namespace ARMeilleure.Translation.PTC
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return;
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}
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int degreeOfParallelism = Environment.ProcessorCount;
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if (Optimizations.EcoFriendly)
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degreeOfParallelism /= 3;
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// If there are enough cores lying around, we leave one alone for other tasks.
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if (degreeOfParallelism > 4)
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if (degreeOfParallelism > 4 && !Optimizations.EcoFriendly)
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{
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degreeOfParallelism--;
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}
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@ -76,9 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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internal int FindSuitableMemoryTypeIndex(
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uint memoryTypeBits,
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MemoryPropertyFlags flags)
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internal int FindSuitableMemoryTypeIndex(uint memoryTypeBits, MemoryPropertyFlags flags)
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{
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for (int i = 0; i < _physicalDevice.PhysicalDeviceMemoryProperties.MemoryTypeCount; i++)
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{
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@ -2,23 +2,20 @@ using System;
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namespace Ryujinx.Headless.SDL2
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{
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class StatusUpdatedEventArgs : EventArgs
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class StatusUpdatedEventArgs(
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bool vSyncEnabled,
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string dockedMode,
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string aspectRatio,
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string gameStatus,
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string fifoStatus,
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string gpuName)
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: EventArgs
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{
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public bool VSyncEnabled;
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public string DockedMode;
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public string AspectRatio;
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public string GameStatus;
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public string FifoStatus;
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public string GpuName;
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public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
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{
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VSyncEnabled = vSyncEnabled;
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DockedMode = dockedMode;
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AspectRatio = aspectRatio;
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GameStatus = gameStatus;
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FifoStatus = fifoStatus;
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GpuName = gpuName;
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}
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public bool VSyncEnabled = vSyncEnabled;
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public string DockedMode = dockedMode;
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public string AspectRatio = aspectRatio;
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public string GameStatus = gameStatus;
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public string FifoStatus = fifoStatus;
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public string GpuName = gpuName;
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}
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}
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@ -12,16 +12,9 @@ namespace Ryujinx.Input.SDL2
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{
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class SDL2Keyboard : IKeyboard
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{
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private class ButtonMappingEntry
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private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, Key From)
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{
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public readonly GamepadButtonInputId To;
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public readonly Key From;
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public ButtonMappingEntry(GamepadButtonInputId to, Key from)
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{
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To = to;
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From = from;
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}
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public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not Key.Unbound;
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}
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private readonly object _userMappingLock = new();
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@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 52;
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public const int CurrentVersion = 53;
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/// <summary>
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/// Version of the configuration file format
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@ -207,6 +207,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public bool EnablePtc { get; set; }
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/// <summary>
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/// Enables or disables low-power profiled translation cache persistency loading
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/// </summary>
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public bool EnableLowPowerPtc { get; set; }
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/// <summary>
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/// Enables or disables guest Internet access
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/// </summary>
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@ -327,6 +327,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public ReactiveObject<bool> EnablePtc { get; private set; }
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/// <summary>
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/// Enables or disables low-power profiled translation cache persistency loading
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/// </summary>
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public ReactiveObject<bool> EnableLowPowerPtc { get; private set; }
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/// <summary>
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/// Enables or disables guest Internet access
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/// </summary>
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@ -382,6 +387,8 @@ namespace Ryujinx.UI.Common.Configuration
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EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode));
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EnablePtc = new ReactiveObject<bool>();
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EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc));
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EnableLowPowerPtc = new ReactiveObject<bool>();
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EnableLowPowerPtc.Event += static (sender, e) => LogValueChange(e, nameof(EnableLowPowerPtc));
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EnableInternetAccess = new ReactiveObject<bool>();
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EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess));
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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@ -706,6 +713,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableMacroHLE = Graphics.EnableMacroHLE,
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EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
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EnablePtc = System.EnablePtc,
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EnableLowPowerPtc = System.EnableLowPowerPtc,
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EnableInternetAccess = System.EnableInternetAccess,
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EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
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FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
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@ -1495,6 +1503,15 @@ namespace Ryujinx.UI.Common.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 53)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 53.");
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configurationFileFormat.EnableLowPowerPtc = false;
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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@ -1534,6 +1551,7 @@ namespace Ryujinx.UI.Common.Configuration
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Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
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Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
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System.EnablePtc.Value = configurationFileFormat.EnablePtc;
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System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
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System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
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System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
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System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
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@ -406,6 +406,8 @@ namespace Ryujinx.Ava
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public void Start()
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{
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ARMeilleure.Optimizations.EcoFriendly = ConfigurationState.Instance.System.EnableLowPowerPtc;
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if (OperatingSystem.IsWindows())
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{
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_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
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@ -150,6 +150,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool EnableMouse { get; set; }
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public bool EnableVsync { get; set; }
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public bool EnablePptc { get; set; }
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public bool EnableLowPowerPptc { get; set; }
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public bool EnableInternetAccess { get; set; }
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public bool EnableFsIntegrityChecks { get; set; }
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public bool IgnoreMissingServices { get; set; }
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@ -448,6 +449,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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// CPU
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EnablePptc = config.System.EnablePtc;
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EnableLowPowerPptc = config.System.EnableLowPowerPtc;
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MemoryMode = (int)config.System.MemoryManagerMode.Value;
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UseHypervisor = config.System.UseHypervisor;
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@ -548,6 +550,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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// CPU
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config.System.EnablePtc.Value = EnablePptc;
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config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
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config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
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config.System.UseHypervisor.Value = UseHypervisor;
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@ -1,4 +1,4 @@
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<UserControl
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<UserControl
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x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsCPUView"
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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@ -32,6 +32,10 @@
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<TextBlock Text="{locale:Locale SettingsTabSystemEnablePptc}"
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ToolTip.Tip="{locale:Locale PptcToggleTooltip}" />
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</CheckBox>
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<CheckBox IsChecked="{Binding EnableLowPowerPptc}">
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<TextBlock Text="Low-power PPTC cache"
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ToolTip.Tip="Load the PPTC cache using a third of the amount of cores." />
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</CheckBox>
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</StackPanel>
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<Separator Height="1" />
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabCpuMemory}" />
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