mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-12 19:19:57 +01:00
Fix typo in stride change shader
Fixes Castlevania Dominus Collection
This commit is contained in:
parent
ce23bff285
commit
16eb005e8b
2 changed files with 2 additions and 2 deletions
|
@ -27,7 +27,7 @@ kernel void kernelMain(constant ConstantBuffers &constant_buffers [[buffer(CONST
|
|||
device StorageBuffers &storage_buffers [[buffer(STORAGE_BUFFERS_INDEX)]],
|
||||
uint3 thread_position_in_grid [[thread_position_in_grid]],
|
||||
uint3 threads_per_threadgroup [[threads_per_threadgroup]],
|
||||
uint3 threadgroups_per_grid [[threads_per_grid]])
|
||||
uint3 threadgroups_per_grid [[threadgroups_per_grid]])
|
||||
{
|
||||
// Determine what slice of the stride copies this invocation will perform.
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ kernel void kernelMain(constant ConstantBuffers &constant_buffers [[buffer(CONST
|
|||
device StorageBuffers &storage_buffers [[buffer(STORAGE_BUFFERS_INDEX)]],
|
||||
uint3 thread_position_in_grid [[thread_position_in_grid]],
|
||||
uint3 threads_per_threadgroup [[threads_per_threadgroup]],
|
||||
uint3 threadgroups_per_grid [[threads_per_grid]])
|
||||
uint3 threadgroups_per_grid [[threadgroups_per_grid]])
|
||||
{
|
||||
// Determine what slice of the stride copies this invocation will perform.
|
||||
int invocations = int(threads_per_threadgroup.x * threadgroups_per_grid.x);
|
||||
|
|
Loading…
Reference in a new issue