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https://github.com/GreemDev/Ryujinx
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Add automatic locales re-/construction
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1 changed files with 47 additions and 0 deletions
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@ -6,7 +6,11 @@ using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text.Encodings.Web;
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using System.Text.Json;
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using System.Text.Unicode;
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namespace Ryujinx.Ava.Common.Locale
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{
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@ -146,6 +150,8 @@ namespace Ryujinx.Ava.Common.Locale
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var localeStrings = new Dictionary<LocaleKeys, string>();
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string fileData = EmbeddedResources.ReadAllText($"Ryujinx/Assets/locales.json");
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bool invalidLocalesJson = false; //does the locales.json contain all the languages in all the locales?
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if (fileData == null)
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{
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// We were unable to find file for that language code.
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@ -159,7 +165,12 @@ namespace Ryujinx.Ava.Common.Locale
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if (locale.Translations.Count != json.Languages.Count)
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{
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Logger.Error?.Print(LogClass.UI, $"Locale key {{{locale.ID}}} is missing languages!");
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invalidLocalesJson = true;
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#if DEBUG
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break;
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#else
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throw new Exception("Missing locale data!");
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#endif
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}
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if (Enum.TryParse<LocaleKeys>(locale.ID, out var localeKey))
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@ -176,6 +187,42 @@ namespace Ryujinx.Ava.Common.Locale
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}
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}
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if (invalidLocalesJson)
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{
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for (int i = 0; i < json.Locales.Count; i++)
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{
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LocalesEntry locale = json.Locales[i];
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foreach (string language in json.Languages)
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{
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if (!locale.Translations.ContainsKey(language))
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{
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locale.Translations.Add(language, "");
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Logger.Warning?.Print(LogClass.UI, $"Added {{{language}}} to Locale {{{locale.ID}}}");
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}
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}
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locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
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json.Locales[i] = locale;
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}
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string location = Directory.GetParent(Environment.CurrentDirectory).Parent.Parent.GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
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JsonSerializerOptions options = new JsonSerializerOptions
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{
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WriteIndented = true,
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Encoder = JavaScriptEncoder.Create(UnicodeRanges.All)
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};
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string jsonString = JsonSerializer.Serialize(json, options);//GetSubEventString(rootEvent, 0);
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using (StreamWriter sw = new StreamWriter(location))
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{
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sw.Write(jsonString);
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}
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throw new Exception("Missing locale data! (missing locale data has been added, please rebuild the project)");
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}
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return localeStrings;
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}
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}
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