mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-26 13:56:41 +01:00
Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271)
* Implement GetCurrentIpAddress() ...and stub GetCurrentNetworkProfile() * Update IGeneralService.cs * Actually implement it properly this time... * <snip> * Made some requested changes * Added requested changes. * Added more requested changes. * oof * Local > Address * Cyuubumped * Change PrintInfo > PrintDebug * Revert change
This commit is contained in:
parent
fa5545aab8
commit
2795af038d
1 changed files with 27 additions and 2 deletions
|
@ -1,6 +1,11 @@
|
|||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Nifm
|
||||
{
|
||||
|
@ -14,10 +19,13 @@ namespace Ryujinx.HLE.OsHle.Services.Nifm
|
|||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 4, CreateRequest }
|
||||
{ 4, CreateRequest },
|
||||
{ 12, GetCurrentIpAddress }
|
||||
};
|
||||
}
|
||||
|
||||
public const int NoInternetConnection = 0x2586e;
|
||||
|
||||
//CreateRequest(i32)
|
||||
public long CreateRequest(ServiceCtx Context)
|
||||
{
|
||||
|
@ -29,5 +37,22 @@ namespace Ryujinx.HLE.OsHle.Services.Nifm
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetCurrentIpAddress(ServiceCtx Context)
|
||||
{
|
||||
if (!NetworkInterface.GetIsNetworkAvailable())
|
||||
{
|
||||
return NoInternetConnection;
|
||||
}
|
||||
|
||||
IPHostEntry Host = Dns.GetHostEntry(Dns.GetHostName());
|
||||
IPAddress Address = Host.AddressList.FirstOrDefault(A => A.AddressFamily == AddressFamily.InterNetwork);
|
||||
|
||||
Context.ResponseData.Write(BitConverter.ToUInt32(Address.GetAddressBytes()));
|
||||
|
||||
Context.Ns.Log.PrintInfo(LogClass.ServiceNifm, "Console's local IP is " + Address.ToString());
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue