mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
UI: Reset RPC state when AppHost stops
This commit is contained in:
parent
741eba2798
commit
2facad4be3
2 changed files with 7 additions and 3 deletions
|
@ -86,6 +86,8 @@ namespace Ryujinx.UI.Common
|
|||
});
|
||||
}
|
||||
|
||||
public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
|
||||
|
||||
private static string TruncateToByteLength(string input)
|
||||
{
|
||||
if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit)
|
||||
|
|
|
@ -498,6 +498,7 @@ namespace Ryujinx.Ava
|
|||
public void Stop()
|
||||
{
|
||||
_isActive = false;
|
||||
DiscordIntegrationModule.SwitchToMainState();
|
||||
}
|
||||
|
||||
private void Exit()
|
||||
|
@ -511,6 +512,7 @@ namespace Ryujinx.Ava
|
|||
|
||||
_isStopped = true;
|
||||
_isActive = false;
|
||||
DiscordIntegrationModule.SwitchToMainState();
|
||||
}
|
||||
|
||||
public void DisposeContext()
|
||||
|
@ -962,10 +964,10 @@ namespace Ryujinx.Ava
|
|||
{
|
||||
if (_viewModel.StartGamesInFullscreen)
|
||||
{
|
||||
_viewModel.WindowState = WindowState.FullScreen;
|
||||
_viewModel.WindowState = MainWindow.FullScreenWindowState;
|
||||
}
|
||||
|
||||
if (_viewModel.WindowState == WindowState.FullScreen)
|
||||
if (_viewModel.WindowState == MainWindow.FullScreenWindowState)
|
||||
{
|
||||
_viewModel.ShowMenuAndStatusBar = false;
|
||||
}
|
||||
|
@ -1136,7 +1138,7 @@ namespace Ryujinx.Ava
|
|||
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
|
||||
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != MainWindow.FullScreenWindowState)
|
||||
{
|
||||
Device.Processes.ActiveApplication.DiskCacheLoadState?.Cancel();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue