mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
Implement BSD Service (#54)
* Implement BSD Service - Implementation of bsd:s & bsd:u. - Adding an EndianSwap class. * Corrections #1 * Correction2
This commit is contained in:
parent
28275a8976
commit
3aaa4717b6
3 changed files with 423 additions and 19 deletions
|
@ -1,14 +1,64 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Core.OsHle.Ipc;
|
||||
using Ryujinx.Core.OsHle.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
||||
{
|
||||
|
||||
//bsd_errno == (SocketException.ErrorCode - 10000)
|
||||
//https://github.com/freebsd/freebsd/blob/master/sys/sys/errno.h
|
||||
public enum BsdError
|
||||
{
|
||||
ENOTSOCK = 38, /* Socket operation on non-socket */
|
||||
EDESTADDRREQ = 39, /* Destination address required */
|
||||
EMSGSIZE = 40, /* Message too long */
|
||||
EPROTOTYPE = 41, /* Protocol wrong type for socket */
|
||||
ENOPROTOOPT = 42, /* Protocol not available */
|
||||
EPROTONOSUPPORT = 43, /* Protocol not supported */
|
||||
ESOCKTNOSUPPORT = 44, /* Socket type not supported */
|
||||
EOPNOTSUPP = 45, /* Operation not supported */
|
||||
EPFNOSUPPORT = 46, /* Protocol family not supported */
|
||||
EAFNOSUPPORT = 47, /* Address family not supported by protocol family */
|
||||
EADDRINUSE = 48, /* Address already in use */
|
||||
EADDRNOTAVAIL = 49, /* Can't assign requested address */
|
||||
ENETDOWN = 50, /* Network is down */
|
||||
ENETUNREACH = 51, /* Network is unreachable */
|
||||
ENETRESET = 52, /* Network dropped connection on reset */
|
||||
ECONNABORTED = 53, /* Software caused connection abort */
|
||||
ECONNRESET = 54, /* Connection reset by peer */
|
||||
ENOBUFS = 55, /* No buffer space available */
|
||||
EISCONN = 56, /* Socket is already connected */
|
||||
ENOTCONN = 57, /* Socket is not connected */
|
||||
ESHUTDOWN = 58, /* Can't send after socket shutdown */
|
||||
ETOOMANYREFS = 59, /* Too many references: can't splice */
|
||||
ETIMEDOUT = 60, /* Operation timed out */
|
||||
ECONNREFUSED = 61 /* Connection refused */
|
||||
}
|
||||
|
||||
class SocketBsd
|
||||
{
|
||||
public int Family;
|
||||
public int Type;
|
||||
public int Protocol;
|
||||
public IPAddress IpAddress;
|
||||
public IPEndPoint RemoteEP;
|
||||
public Socket Handle;
|
||||
}
|
||||
|
||||
class ServiceBsd : IIpcService
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private List<SocketBsd> Sockets = new List<SocketBsd>();
|
||||
|
||||
public ServiceBsd()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
|
@ -16,26 +66,31 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
|||
{ 0, Initialize },
|
||||
{ 1, StartMonitoring },
|
||||
{ 2, Socket },
|
||||
{ 6, Poll },
|
||||
{ 8, Recv },
|
||||
{ 10, Send },
|
||||
{ 14, Connect }
|
||||
{ 11, SendTo },
|
||||
{ 12, Accept },
|
||||
{ 13, Bind },
|
||||
{ 14, Connect },
|
||||
{ 18, Listen },
|
||||
{ 21, SetSockOpt },
|
||||
{ 26, Close }
|
||||
};
|
||||
}
|
||||
|
||||
//Initialize(u32, u32, u32, u32, u32, u32, u32, u32, u64 pid, u64 transferMemorySize, pid, KObject) -> u32 bsd_errno
|
||||
//(u32, u32, u32, u32, u32, u32, u32, u32, u64 pid, u64 transferMemorySize, pid, KObject) -> u32 bsd_errno
|
||||
public long Initialize(ServiceCtx Context)
|
||||
{
|
||||
/*
|
||||
typedef struct {
|
||||
u32 version; // Observed 1 on 2.0 LibAppletWeb, 2 on 3.0.
|
||||
|
||||
u32 tcp_tx_buf_size; // Size of the TCP transfer (send) buffer (initial or fixed).
|
||||
u32 tcp_rx_buf_size; // Size of the TCP recieve buffer (initial or fixed).
|
||||
u32 tcp_tx_buf_max_size; // Maximum size of the TCP transfer (send) buffer. If it is 0, the size of the buffer is fixed to its initial value.
|
||||
u32 tcp_rx_buf_max_size; // Maximum size of the TCP receive buffer. If it is 0, the size of the buffer is fixed to its initial value.
|
||||
|
||||
u32 udp_tx_buf_size; // Size of the UDP transfer (send) buffer (typically 0x2400 bytes).
|
||||
u32 udp_rx_buf_size; // Size of the UDP receive buffer (typically 0xA500 bytes).
|
||||
|
||||
u32 sb_efficiency; // Number of buffers for each socket (standard values range from 1 to 8).
|
||||
} BsdBufferConfig;
|
||||
*/
|
||||
|
@ -52,7 +107,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
|||
return 0;
|
||||
}
|
||||
|
||||
//StartMonitoring(u64, pid)
|
||||
//(u64, pid)
|
||||
public long StartMonitoring(ServiceCtx Context)
|
||||
{
|
||||
//Todo: Stub
|
||||
|
@ -60,37 +115,378 @@ namespace Ryujinx.Core.OsHle.IpcServices.Bsd
|
|||
return 0;
|
||||
}
|
||||
|
||||
//Socket(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
|
||||
//(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
|
||||
public long Socket(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
SocketBsd NewBSDSocket = new SocketBsd
|
||||
{
|
||||
Family = Context.RequestData.ReadInt32(),
|
||||
Type = Context.RequestData.ReadInt32(),
|
||||
Protocol = Context.RequestData.ReadInt32()
|
||||
};
|
||||
|
||||
//Todo: Stub
|
||||
Sockets.Add(NewBSDSocket);
|
||||
|
||||
Sockets[Sockets.Count - 1].Handle = new Socket((AddressFamily)Sockets[Sockets.Count - 1].Family,
|
||||
(SocketType)Sockets[Sockets.Count - 1].Type,
|
||||
(ProtocolType)Sockets[Sockets.Count - 1].Protocol);
|
||||
|
||||
Context.ResponseData.Write(Sockets.Count - 1);
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Connect(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long Connect(ServiceCtx Context)
|
||||
//(u32, u32, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno, buffer<unknown, 0x22, 0>)
|
||||
public long Poll(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
int PollCount = Context.RequestData.ReadInt32();
|
||||
int TimeOut = Context.RequestData.ReadInt32();
|
||||
|
||||
//Todo: Stub
|
||||
//https://github.com/torvalds/linux/blob/master/include/uapi/asm-generic/poll.h
|
||||
//https://msdn.microsoft.com/fr-fr/library/system.net.sockets.socket.poll(v=vs.110).aspx
|
||||
//https://github.com/switchbrew/libnx/blob/e0457c4534b3c37426d83e1a620f82cb28c3b528/nx/source/services/bsd.c#L343
|
||||
//https://github.com/TuxSH/ftpd/blob/switch_pr/source/ftp.c#L1634
|
||||
//https://linux.die.net/man/2/poll
|
||||
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
int SocketId = Get32(SentBuffer, 0);
|
||||
short RequestedEvents = (short)Get16(SentBuffer, 4);
|
||||
short ReturnedEvents = (short)Get16(SentBuffer, 6);
|
||||
|
||||
//Todo: Stub - Need to implemented the Type-22 buffer.
|
||||
|
||||
Context.ResponseData.Write(1);
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Send(u32 socket, u32 flags, buffer<i8, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
//(u32 socket, u32 flags) -> (i32 ret, u32 bsd_errno, buffer<i8, 0x22, 0> message)
|
||||
public long Recv(ServiceCtx Context)
|
||||
{
|
||||
try
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
int SocketFlags = Context.RequestData.ReadInt32();
|
||||
byte[] ReceivedBuffer = new byte[Context.Request.ReceiveBuff[0].Size];
|
||||
int ReadedBytes = Sockets[SocketId].Handle.Receive(ReceivedBuffer);
|
||||
|
||||
//Logging.Debug("Received Buffer:" + Environment.NewLine + Logging.HexDump(ReceivedBuffer));
|
||||
|
||||
AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position, ReceivedBuffer);
|
||||
|
||||
Context.ResponseData.Write(ReadedBytes);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, u32 flags, buffer<i8, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long Send(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
int SocketFlags = Context.RequestData.ReadInt32();
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
|
||||
//Todo: Stub
|
||||
try
|
||||
{
|
||||
//Logging.Debug("Sended Buffer:" + Environment.NewLine + Logging.HexDump(SendedBuffer));
|
||||
|
||||
int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
|
||||
|
||||
Context.ResponseData.Write(BytesSent);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, u32 flags, buffer<i8, 0x21, 0>, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long SendTo(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
int SocketFlags = Context.RequestData.ReadInt32();
|
||||
byte[] SentBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[1].Position,
|
||||
(int)Context.Request.SendBuff[1].Size);
|
||||
|
||||
if (!Sockets[SocketId].Handle.Connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
ParseAddrBuffer(SocketId, AddressBuffer);
|
||||
|
||||
Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
//Logging.Debug("Sended Buffer:" + Environment.NewLine + Logging.HexDump(SendedBuffer));
|
||||
|
||||
int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
|
||||
|
||||
Context.ResponseData.Write(BytesSent);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<sockaddr, 0x22, 0> addr)
|
||||
public long Accept(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
long AddrBufferPtr = Context.Request.ReceiveBuff[0].Position;
|
||||
|
||||
Socket HandleAccept = null;
|
||||
|
||||
var TimeOut = Task.Factory.StartNew(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
HandleAccept = Sockets[SocketId].Handle.Accept();
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
});
|
||||
|
||||
TimeOut.Wait(10000);
|
||||
|
||||
if (HandleAccept != null)
|
||||
{
|
||||
SocketBsd NewBSDSocket = new SocketBsd
|
||||
{
|
||||
IpAddress = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint).Address,
|
||||
RemoteEP = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint),
|
||||
Handle = HandleAccept
|
||||
};
|
||||
|
||||
Sockets.Add(NewBSDSocket);
|
||||
|
||||
using (MemoryStream MS = new MemoryStream())
|
||||
{
|
||||
BinaryWriter Writer = new BinaryWriter(MS);
|
||||
|
||||
Writer.Write((byte)0);
|
||||
Writer.Write((byte)Sockets[Sockets.Count - 1].Handle.AddressFamily);
|
||||
Writer.Write((Int16)((IPEndPoint)Sockets[Sockets.Count - 1].Handle.LocalEndPoint).Port);
|
||||
|
||||
string[] IpAdress = Sockets[Sockets.Count - 1].IpAddress.ToString().Split('.');
|
||||
Writer.Write(byte.Parse(IpAdress[0]));
|
||||
Writer.Write(byte.Parse(IpAdress[1]));
|
||||
Writer.Write(byte.Parse(IpAdress[2]));
|
||||
Writer.Write(byte.Parse(IpAdress[3]));
|
||||
|
||||
AMemoryHelper.WriteBytes(Context.Memory, AddrBufferPtr, MS.ToArray());
|
||||
|
||||
Context.ResponseData.Write(Sockets.Count - 1);
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(MS.Length);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write((int)BsdError.ETIMEDOUT);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long Bind(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
ParseAddrBuffer(SocketId, AddressBuffer);
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long Connect(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
|
||||
byte[] AddressBuffer = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.SendBuff[0].Position,
|
||||
(int)Context.Request.SendBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
ParseAddrBuffer(SocketId, AddressBuffer);
|
||||
|
||||
Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, u32 backlog) -> (i32 ret, u32 bsd_errno)
|
||||
public long Listen(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
int BackLog = Context.RequestData.ReadInt32();
|
||||
|
||||
try
|
||||
{
|
||||
Sockets[SocketId].Handle.Bind(Sockets[SocketId].RemoteEP);
|
||||
Sockets[SocketId].Handle.Listen(BackLog);
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket, u32 level, u32 option_name, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
|
||||
public long SetSockOpt(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
int SocketLevel = Context.RequestData.ReadInt32();
|
||||
int SocketOptionName = Context.RequestData.ReadInt32();
|
||||
|
||||
byte[] SocketOptionValue = AMemoryHelper.ReadBytes(Context.Memory,
|
||||
Context.Request.PtrBuff[0].Position,
|
||||
Context.Request.PtrBuff[0].Size);
|
||||
|
||||
try
|
||||
{
|
||||
Sockets[SocketId].Handle.SetSocketOption((SocketOptionLevel)SocketLevel,
|
||||
(SocketOptionName)SocketOptionName,
|
||||
Get32(SocketOptionValue, 0));
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//(u32 socket) -> (i32 ret, u32 bsd_errno)
|
||||
public long Close(ServiceCtx Context)
|
||||
{
|
||||
int SocketId = Context.RequestData.ReadInt32();
|
||||
|
||||
try
|
||||
{
|
||||
Sockets[SocketId].Handle.Close();
|
||||
Sockets[SocketId] = null;
|
||||
|
||||
Context.ResponseData.Write(0);
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
catch (SocketException Ex)
|
||||
{
|
||||
Context.ResponseData.Write(-1);
|
||||
Context.ResponseData.Write(Ex.ErrorCode - 10000);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void ParseAddrBuffer(int SocketId, byte[] AddrBuffer)
|
||||
{
|
||||
using (MemoryStream MS = new MemoryStream(AddrBuffer))
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(MS);
|
||||
|
||||
int Size = Reader.ReadByte();
|
||||
int Family = Reader.ReadByte();
|
||||
int Port = EndianSwap.Swap16(Reader.ReadInt16());
|
||||
string IpAddress = Reader.ReadByte().ToString() +
|
||||
"." + Reader.ReadByte().ToString() +
|
||||
"." + Reader.ReadByte().ToString() +
|
||||
"." + Reader.ReadByte().ToString();
|
||||
|
||||
Logging.Debug($"Try to connect to {IpAddress}:{Port}");
|
||||
|
||||
Sockets[SocketId].IpAddress = IPAddress.Parse(IpAddress);
|
||||
Sockets[SocketId].RemoteEP = new IPEndPoint(Sockets[SocketId].IpAddress, Port);
|
||||
}
|
||||
}
|
||||
|
||||
private int Get16(byte[] Data, int Address)
|
||||
{
|
||||
return
|
||||
Data[Address + 0] << 0 |
|
||||
Data[Address + 1] << 8;
|
||||
}
|
||||
|
||||
private int Get32(byte[] Data, int Address)
|
||||
{
|
||||
return
|
||||
Data[Address + 0] << 0 |
|
||||
Data[Address + 1] << 8 |
|
||||
Data[Address + 2] << 16 |
|
||||
Data[Address + 3] << 24;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -35,6 +35,7 @@ namespace Ryujinx.Core.OsHle.IpcServices
|
|||
case "appletOE": return new ServiceAppletOE();
|
||||
case "audout:u": return new ServiceAudOut();
|
||||
case "audren:u": return new ServiceAudRen();
|
||||
case "bsd:s": return new ServiceBsd();
|
||||
case "bsd:u": return new ServiceBsd();
|
||||
case "friend:a": return new ServiceFriend();
|
||||
case "fsp-srv": return new ServiceFspSrv();
|
||||
|
|
7
Ryujinx.Core/OsHle/Utilities/EndianSwap.cs
Normal file
7
Ryujinx.Core/OsHle/Utilities/EndianSwap.cs
Normal file
|
@ -0,0 +1,7 @@
|
|||
namespace Ryujinx.Core.OsHle.Utilities
|
||||
{
|
||||
static class EndianSwap
|
||||
{
|
||||
public static short Swap16(short Value) => (short)(((Value >> 8) & 0xff) | (Value << 8));
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue