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https://github.com/GreemDev/Ryujinx
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FIx build
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62bf395970
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4 changed files with 73 additions and 44 deletions
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@ -10,6 +10,13 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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enum EncoderType
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{
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Blit,
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Compute,
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Render
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}
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[SupportedOSPlatform("macos")]
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class Pipeline : IPipeline, IDisposable
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{
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@ -24,6 +31,7 @@ namespace Ryujinx.Graphics.Metal
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private MTLCommandBuffer _commandBuffer;
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private MTLCommandEncoder? _currentEncoder;
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private EncoderType _currentEncoderType;
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private MTLTexture[] _renderTargets = [];
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private RenderEncoderState _renderEncoderState;
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@ -77,9 +85,12 @@ namespace Ryujinx.Graphics.Metal
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public MTLRenderCommandEncoder GetOrCreateRenderEncoder()
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{
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if (_currentEncoder is MTLRenderCommandEncoder encoder)
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if (_currentEncoder != null)
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{
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return encoder;
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if (_currentEncoderType == EncoderType.Render)
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{
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return new MTLRenderCommandEncoder(_currentEncoder.Value);
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}
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}
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return BeginRenderPass();
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@ -87,9 +98,12 @@ namespace Ryujinx.Graphics.Metal
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public MTLBlitCommandEncoder GetOrCreateBlitEncoder()
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{
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if (_currentEncoder is MTLBlitCommandEncoder encoder)
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if (_currentEncoder != null)
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{
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return encoder;
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if (_currentEncoderType == EncoderType.Blit)
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{
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return new MTLBlitCommandEncoder(_currentEncoder.Value);
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}
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}
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return BeginBlitPass();
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@ -97,9 +111,12 @@ namespace Ryujinx.Graphics.Metal
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public MTLComputeCommandEncoder GetOrCreateComputeEncoder()
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{
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if (_currentEncoder is MTLComputeCommandEncoder encoder)
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if (_currentEncoder != null)
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{
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return encoder;
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if (_currentEncoderType == EncoderType.Compute)
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{
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return new MTLComputeCommandEncoder(_currentEncoder.Value);
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}
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}
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return BeginComputePass();
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@ -109,8 +126,23 @@ namespace Ryujinx.Graphics.Metal
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{
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if (_currentEncoder != null)
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{
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_currentEncoder.EndEncoding();
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_currentEncoder = null;
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switch (_currentEncoderType)
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{
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case EncoderType.Blit:
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new MTLBlitCommandEncoder(_currentEncoder.Value).EndEncoding();
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_currentEncoder = null;
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break;
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case EncoderType.Compute:
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new MTLComputeCommandEncoder(_currentEncoder.Value).EndEncoding();
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_currentEncoder = null;
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break;
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case EncoderType.Render:
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new MTLRenderCommandEncoder(_currentEncoder.Value).EndEncoding();
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_currentEncoder = null;
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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}
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@ -140,6 +172,7 @@ namespace Ryujinx.Graphics.Metal
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}
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_currentEncoder = renderCommandEncoder;
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_currentEncoderType = EncoderType.Render;
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return renderCommandEncoder;
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}
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@ -151,6 +184,7 @@ namespace Ryujinx.Graphics.Metal
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var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
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_currentEncoder = blitCommandEncoder;
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_currentEncoderType = EncoderType.Blit;
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return blitCommandEncoder;
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}
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@ -162,6 +196,7 @@ namespace Ryujinx.Graphics.Metal
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var computeCommandEncoder = _commandBuffer.ComputeCommandEncoder(descriptor);
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_currentEncoder = computeCommandEncoder;
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_currentEncoderType = EncoderType.Compute;
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return computeCommandEncoder;
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}
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@ -175,9 +210,13 @@ namespace Ryujinx.Graphics.Metal
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EndCurrentPass();
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var descriptor = new MTLRenderPassDescriptor();
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descriptor.ColorAttachments.Object(0).Texture = drawable.Texture;
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descriptor.ColorAttachments.Object(0).LoadAction = MTLLoadAction.Clear;
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descriptor.ColorAttachments.Object(0).ClearColor = _clearColor;
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var colorAttachment = descriptor.ColorAttachments.Object(0);
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colorAttachment.Texture = drawable.Texture;
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colorAttachment.LoadAction = MTLLoadAction.Clear;
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colorAttachment.ClearColor = _clearColor;
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descriptor.ColorAttachments.SetObject(colorAttachment, 0);
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var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
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_renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor);
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@ -352,9 +391,9 @@ namespace Ryujinx.Graphics.Metal
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depthTest.TestEnable ? depthTest.Func.Convert() : MTLCompareFunction.Always,
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depthTest.WriteEnable);
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoderType == EncoderType.Render)
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{
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renderCommandEncoder.SetDepthStencilState(depthStencilState);
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new MTLRenderCommandEncoder(_currentEncoder.Value).SetDepthStencilState(depthStencilState);
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}
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}
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@ -362,9 +401,9 @@ namespace Ryujinx.Graphics.Metal
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{
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var cullMode = enable ? face.Convert() : MTLCullMode.None;
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoderType == EncoderType.Render)
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{
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renderCommandEncoder.SetCullMode(cullMode);
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new MTLRenderCommandEncoder(_currentEncoder.Value).SetCullMode(cullMode);
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}
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_renderEncoderState.CullMode = cullMode;
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@ -374,9 +413,9 @@ namespace Ryujinx.Graphics.Metal
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{
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var winding = frontFace.Convert();
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoderType == EncoderType.Render)
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{
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renderCommandEncoder.SetFrontFacingWinding(winding);
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new MTLRenderCommandEncoder(_currentEncoder.Value).SetFrontFacingWinding(winding);
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}
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_renderEncoderState.Winding = winding;
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@ -545,9 +584,9 @@ namespace Ryujinx.Graphics.Metal
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var depthStencilState = _renderEncoderState.UpdateStencilState(backFace, frontFace);
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoderType == EncoderType.Render)
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{
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renderCommandEncoder.SetDepthStencilState(depthStencilState);
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new MTLRenderCommandEncoder(_currentEncoder.Value).SetDepthStencilState(depthStencilState);
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}
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}
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@ -594,7 +633,11 @@ namespace Ryujinx.Graphics.Metal
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{
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if (vertexBuffers[i].Stride != 0)
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{
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_vertexDescriptor.Layouts.Object((ulong)i).Stride = (ulong)vertexBuffers[i].Stride;
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var layout = _vertexDescriptor.Layouts.Object(0);
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layout.Stride = (ulong)vertexBuffers[i].Stride;
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_vertexDescriptor.Layouts.SetObject(layout, (ulong)i);
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_vertexBuffers[i] = _device.NewBuffer(
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vertexBuffers[i].Buffer.Handle.ToIntPtr(),
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(ulong)vertexBuffers[i].Buffer.Size,
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@ -832,7 +832,7 @@ namespace Ryujinx.Ava
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}
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else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal && OperatingSystem.IsMacOS())
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{
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renderer = new MetalRenderer();
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renderer = new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal).CreateSurface);
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}
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else
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{
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@ -1,25 +1,12 @@
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using SPB.Windowing;
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using SPB.Platform.Metal;
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using System;
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using SharpMetal.QuartzCore;
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namespace Ryujinx.Ava.UI.Renderer
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{
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public class EmbeddedWindowMetal : EmbeddedWindow
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{
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public SimpleMetalWindow CreateSurface()
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public CAMetalLayer CreateSurface()
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{
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SimpleMetalWindow simpleMetalWindow;
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if (OperatingSystem.IsMacOS())
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{
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simpleMetalWindow = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
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}
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else
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{
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throw new PlatformNotSupportedException();
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}
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return simpleMetalWindow;
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return new CAMetalLayer(MetalLayer);
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}
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}
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}
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@ -17,14 +17,13 @@ namespace Ryujinx.Ava.UI.Renderer
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{
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InitializeComponent();
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if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
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EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
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{
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EmbeddedWindow = new EmbeddedWindowOpenGL();
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}
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else
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{
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EmbeddedWindow = new EmbeddedWindowVulkan();
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}
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GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
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GraphicsBackend.Metal => new EmbeddedWindowMetal(),
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GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
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_ => throw new NotSupportedException()
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};
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Initialize();
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}
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