FIx build

This commit is contained in:
Isaac Marovitz 2024-03-18 14:48:54 -04:00 committed by Isaac Marovitz
parent 62bf395970
commit 3d897c4f9a
4 changed files with 73 additions and 44 deletions

View file

@ -10,6 +10,13 @@ using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal
{ {
enum EncoderType
{
Blit,
Compute,
Render
}
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
class Pipeline : IPipeline, IDisposable class Pipeline : IPipeline, IDisposable
{ {
@ -24,6 +31,7 @@ namespace Ryujinx.Graphics.Metal
private MTLCommandBuffer _commandBuffer; private MTLCommandBuffer _commandBuffer;
private MTLCommandEncoder? _currentEncoder; private MTLCommandEncoder? _currentEncoder;
private EncoderType _currentEncoderType;
private MTLTexture[] _renderTargets = []; private MTLTexture[] _renderTargets = [];
private RenderEncoderState _renderEncoderState; private RenderEncoderState _renderEncoderState;
@ -77,9 +85,12 @@ namespace Ryujinx.Graphics.Metal
public MTLRenderCommandEncoder GetOrCreateRenderEncoder() public MTLRenderCommandEncoder GetOrCreateRenderEncoder()
{ {
if (_currentEncoder is MTLRenderCommandEncoder encoder) if (_currentEncoder != null)
{ {
return encoder; if (_currentEncoderType == EncoderType.Render)
{
return new MTLRenderCommandEncoder(_currentEncoder.Value);
}
} }
return BeginRenderPass(); return BeginRenderPass();
@ -87,9 +98,12 @@ namespace Ryujinx.Graphics.Metal
public MTLBlitCommandEncoder GetOrCreateBlitEncoder() public MTLBlitCommandEncoder GetOrCreateBlitEncoder()
{ {
if (_currentEncoder is MTLBlitCommandEncoder encoder) if (_currentEncoder != null)
{ {
return encoder; if (_currentEncoderType == EncoderType.Blit)
{
return new MTLBlitCommandEncoder(_currentEncoder.Value);
}
} }
return BeginBlitPass(); return BeginBlitPass();
@ -97,9 +111,12 @@ namespace Ryujinx.Graphics.Metal
public MTLComputeCommandEncoder GetOrCreateComputeEncoder() public MTLComputeCommandEncoder GetOrCreateComputeEncoder()
{ {
if (_currentEncoder is MTLComputeCommandEncoder encoder) if (_currentEncoder != null)
{ {
return encoder; if (_currentEncoderType == EncoderType.Compute)
{
return new MTLComputeCommandEncoder(_currentEncoder.Value);
}
} }
return BeginComputePass(); return BeginComputePass();
@ -109,8 +126,23 @@ namespace Ryujinx.Graphics.Metal
{ {
if (_currentEncoder != null) if (_currentEncoder != null)
{ {
_currentEncoder.EndEncoding(); switch (_currentEncoderType)
{
case EncoderType.Blit:
new MTLBlitCommandEncoder(_currentEncoder.Value).EndEncoding();
_currentEncoder = null; _currentEncoder = null;
break;
case EncoderType.Compute:
new MTLComputeCommandEncoder(_currentEncoder.Value).EndEncoding();
_currentEncoder = null;
break;
case EncoderType.Render:
new MTLRenderCommandEncoder(_currentEncoder.Value).EndEncoding();
_currentEncoder = null;
break;
default:
throw new ArgumentOutOfRangeException();
}
} }
} }
@ -140,6 +172,7 @@ namespace Ryujinx.Graphics.Metal
} }
_currentEncoder = renderCommandEncoder; _currentEncoder = renderCommandEncoder;
_currentEncoderType = EncoderType.Render;
return renderCommandEncoder; return renderCommandEncoder;
} }
@ -151,6 +184,7 @@ namespace Ryujinx.Graphics.Metal
var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor); var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
_currentEncoder = blitCommandEncoder; _currentEncoder = blitCommandEncoder;
_currentEncoderType = EncoderType.Blit;
return blitCommandEncoder; return blitCommandEncoder;
} }
@ -162,6 +196,7 @@ namespace Ryujinx.Graphics.Metal
var computeCommandEncoder = _commandBuffer.ComputeCommandEncoder(descriptor); var computeCommandEncoder = _commandBuffer.ComputeCommandEncoder(descriptor);
_currentEncoder = computeCommandEncoder; _currentEncoder = computeCommandEncoder;
_currentEncoderType = EncoderType.Compute;
return computeCommandEncoder; return computeCommandEncoder;
} }
@ -175,9 +210,13 @@ namespace Ryujinx.Graphics.Metal
EndCurrentPass(); EndCurrentPass();
var descriptor = new MTLRenderPassDescriptor(); var descriptor = new MTLRenderPassDescriptor();
descriptor.ColorAttachments.Object(0).Texture = drawable.Texture; var colorAttachment = descriptor.ColorAttachments.Object(0);
descriptor.ColorAttachments.Object(0).LoadAction = MTLLoadAction.Clear;
descriptor.ColorAttachments.Object(0).ClearColor = _clearColor; colorAttachment.Texture = drawable.Texture;
colorAttachment.LoadAction = MTLLoadAction.Clear;
colorAttachment.ClearColor = _clearColor;
descriptor.ColorAttachments.SetObject(colorAttachment, 0);
var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor); var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
_renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor); _renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor);
@ -352,9 +391,9 @@ namespace Ryujinx.Graphics.Metal
depthTest.TestEnable ? depthTest.Func.Convert() : MTLCompareFunction.Always, depthTest.TestEnable ? depthTest.Func.Convert() : MTLCompareFunction.Always,
depthTest.WriteEnable); depthTest.WriteEnable);
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder) if (_currentEncoderType == EncoderType.Render)
{ {
renderCommandEncoder.SetDepthStencilState(depthStencilState); new MTLRenderCommandEncoder(_currentEncoder.Value).SetDepthStencilState(depthStencilState);
} }
} }
@ -362,9 +401,9 @@ namespace Ryujinx.Graphics.Metal
{ {
var cullMode = enable ? face.Convert() : MTLCullMode.None; var cullMode = enable ? face.Convert() : MTLCullMode.None;
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder) if (_currentEncoderType == EncoderType.Render)
{ {
renderCommandEncoder.SetCullMode(cullMode); new MTLRenderCommandEncoder(_currentEncoder.Value).SetCullMode(cullMode);
} }
_renderEncoderState.CullMode = cullMode; _renderEncoderState.CullMode = cullMode;
@ -374,9 +413,9 @@ namespace Ryujinx.Graphics.Metal
{ {
var winding = frontFace.Convert(); var winding = frontFace.Convert();
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder) if (_currentEncoderType == EncoderType.Render)
{ {
renderCommandEncoder.SetFrontFacingWinding(winding); new MTLRenderCommandEncoder(_currentEncoder.Value).SetFrontFacingWinding(winding);
} }
_renderEncoderState.Winding = winding; _renderEncoderState.Winding = winding;
@ -545,9 +584,9 @@ namespace Ryujinx.Graphics.Metal
var depthStencilState = _renderEncoderState.UpdateStencilState(backFace, frontFace); var depthStencilState = _renderEncoderState.UpdateStencilState(backFace, frontFace);
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder) if (_currentEncoderType == EncoderType.Render)
{ {
renderCommandEncoder.SetDepthStencilState(depthStencilState); new MTLRenderCommandEncoder(_currentEncoder.Value).SetDepthStencilState(depthStencilState);
} }
} }
@ -594,7 +633,11 @@ namespace Ryujinx.Graphics.Metal
{ {
if (vertexBuffers[i].Stride != 0) if (vertexBuffers[i].Stride != 0)
{ {
_vertexDescriptor.Layouts.Object((ulong)i).Stride = (ulong)vertexBuffers[i].Stride; var layout = _vertexDescriptor.Layouts.Object(0);
layout.Stride = (ulong)vertexBuffers[i].Stride;
_vertexDescriptor.Layouts.SetObject(layout, (ulong)i);
_vertexBuffers[i] = _device.NewBuffer( _vertexBuffers[i] = _device.NewBuffer(
vertexBuffers[i].Buffer.Handle.ToIntPtr(), vertexBuffers[i].Buffer.Handle.ToIntPtr(),
(ulong)vertexBuffers[i].Buffer.Size, (ulong)vertexBuffers[i].Buffer.Size,

View file

@ -832,7 +832,7 @@ namespace Ryujinx.Ava
} }
else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal && OperatingSystem.IsMacOS()) else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal && OperatingSystem.IsMacOS())
{ {
renderer = new MetalRenderer(); renderer = new MetalRenderer((RendererHost.EmbeddedWindow as EmbeddedWindowMetal).CreateSurface);
} }
else else
{ {

View file

@ -1,25 +1,12 @@
using SPB.Windowing; using SharpMetal.QuartzCore;
using SPB.Platform.Metal;
using System;
namespace Ryujinx.Ava.UI.Renderer namespace Ryujinx.Ava.UI.Renderer
{ {
public class EmbeddedWindowMetal : EmbeddedWindow public class EmbeddedWindowMetal : EmbeddedWindow
{ {
public SimpleMetalWindow CreateSurface() public CAMetalLayer CreateSurface()
{ {
SimpleMetalWindow simpleMetalWindow; return new CAMetalLayer(MetalLayer);
if (OperatingSystem.IsMacOS())
{
simpleMetalWindow = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
}
else
{
throw new PlatformNotSupportedException();
}
return simpleMetalWindow;
} }
} }
} }

View file

@ -17,14 +17,13 @@ namespace Ryujinx.Ava.UI.Renderer
{ {
InitializeComponent(); InitializeComponent();
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl) EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
{ {
EmbeddedWindow = new EmbeddedWindowOpenGL(); GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
} GraphicsBackend.Metal => new EmbeddedWindowMetal(),
else GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
{ _ => throw new NotSupportedException()
EmbeddedWindow = new EmbeddedWindowVulkan(); };
}
Initialize(); Initialize();
} }