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https://github.com/GreemDev/Ryujinx
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Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (#3943)
* Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions * Shader cache version bump
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8750b90a7f
commit
4905101df1
4 changed files with 14 additions and 15 deletions
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 3897;
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private const uint CodeGenVersion = 3943;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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private const string SharedDataFileName = "shared.data";
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@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var source = operation.GetSource(0);
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var source = operation.GetSource(0);
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var uvec4Type = context.TypeVector(context.TypeU32(), 4);
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var uvec4Type = context.TypeVector(context.TypeU32(), 4);
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var execution = context.Constant(context.TypeU32(), 3); // Subgroup
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var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
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var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
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var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
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var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
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var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
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@ -1233,7 +1233,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
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var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
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var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var validLocal = (AstOperand)operation.GetSource(3);
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var validLocal = (AstOperand)operation.GetSource(3);
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@ -1263,7 +1263,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
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var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
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var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var validLocal = (AstOperand)operation.GetSource(3);
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var validLocal = (AstOperand)operation.GetSource(3);
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@ -1289,7 +1289,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
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var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
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var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
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var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
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var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
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var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
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var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
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var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var validLocal = (AstOperand)operation.GetSource(3);
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var validLocal = (AstOperand)operation.GetSource(3);
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@ -1319,7 +1319,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
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var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
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var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
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var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId);
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var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var result = context.Select(context.TypeFP32(), valid, value, x);
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var validLocal = (AstOperand)operation.GetSource(3);
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var validLocal = (AstOperand)operation.GetSource(3);
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@ -1861,19 +1861,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
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private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
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{
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{
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var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
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var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
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var result = context.GroupNonUniformAll(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
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return new OperationResult(AggregateType.Bool, result);
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return new OperationResult(AggregateType.Bool, result);
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}
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}
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private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
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private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
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{
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{
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var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
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var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
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var result = context.GroupNonUniformAllEqual(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
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return new OperationResult(AggregateType.Bool, result);
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return new OperationResult(AggregateType.Bool, result);
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}
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}
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private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
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private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
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{
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{
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var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0)));
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var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
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var result = context.GroupNonUniformAny(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
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return new OperationResult(AggregateType.Bool, result);
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return new OperationResult(AggregateType.Bool, result);
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}
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}
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@ -50,12 +50,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
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CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
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context.AddCapability(Capability.GroupNonUniformBallot);
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context.AddCapability(Capability.GroupNonUniformBallot);
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context.AddCapability(Capability.GroupNonUniformShuffle);
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context.AddCapability(Capability.GroupNonUniformVote);
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context.AddCapability(Capability.ImageBuffer);
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context.AddCapability(Capability.ImageBuffer);
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context.AddCapability(Capability.ImageGatherExtended);
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context.AddCapability(Capability.ImageGatherExtended);
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context.AddCapability(Capability.ImageQuery);
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context.AddCapability(Capability.ImageQuery);
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context.AddCapability(Capability.SampledBuffer);
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context.AddCapability(Capability.SampledBuffer);
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context.AddCapability(Capability.SubgroupBallotKHR);
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context.AddCapability(Capability.SubgroupVoteKHR);
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if (config.TransformFeedbackEnabled && config.LastInVertexPipeline)
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if (config.TransformFeedbackEnabled && config.LastInVertexPipeline)
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{
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{
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@ -94,9 +94,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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context.AddCapability(Capability.DrawParameters);
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context.AddCapability(Capability.DrawParameters);
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}
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}
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context.AddExtension("SPV_KHR_shader_ballot");
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context.AddExtension("SPV_KHR_subgroup_vote");
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Declarations.DeclareAll(context, info);
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Declarations.DeclareAll(context, info);
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if ((info.HelperFunctionsMask & NeedsInvocationIdMask) != 0)
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if ((info.HelperFunctionsMask & NeedsInvocationIdMask) != 0)
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@ -37,7 +37,6 @@ namespace Ryujinx.Graphics.Vulkan
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public static string[] RequiredExtensions { get; } = new string[]
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public static string[] RequiredExtensions { get; } = new string[]
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{
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{
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KhrSwapchain.ExtensionName,
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KhrSwapchain.ExtensionName,
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"VK_EXT_shader_subgroup_vote",
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ExtTransformFeedback.ExtensionName
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ExtTransformFeedback.ExtensionName
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};
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};
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