mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-12 19:19:57 +01:00
Fix FEZ not showing anything
Does not fix the underlying shortcomings of the cache system
This commit is contained in:
parent
84f3b4a3e1
commit
49781fde65
3 changed files with 1 additions and 7 deletions
|
@ -1,4 +1,3 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System.Linq;
|
||||
|
|
|
@ -485,10 +485,6 @@ namespace Ryujinx.Graphics.Metal
|
|||
// Inlineable
|
||||
public void UpdateStencilState(StencilTestDescriptor stencilTest)
|
||||
{
|
||||
// Cleanup old state
|
||||
_currentState.FrontFaceStencil.Dispose();
|
||||
_currentState.BackFaceStencil.Dispose();
|
||||
|
||||
_currentState.FrontFaceStencil = new MTLStencilDescriptor
|
||||
{
|
||||
StencilFailureOperation = stencilTest.FrontSFail.Convert(),
|
||||
|
|
|
@ -329,8 +329,7 @@ namespace Ryujinx.Graphics.Metal
|
|||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always));
|
||||
// TODO: Figure out why this causes a crash
|
||||
// _pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xFF, stencilMask));
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xFF, stencilMask));
|
||||
_pipeline.GetOrCreateRenderEncoder(true).SetFragmentBytes(ptr, ClearDepthBufferSize, 0);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
|
|
Loading…
Reference in a new issue