Remove the Ryujinx.Debugger project ()

This project wasn't really used by anyone and isn't worth mantaining.

This commit remove the profiler entirely from Ryujinx and remove the associated CI tasks.
This commit is contained in:
Mary 2020-08-30 19:06:05 +02:00 committed by GitHub
parent b9398f1f3a
commit 4f3ae6f62c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
33 changed files with 10 additions and 2468 deletions

View file

@ -13,7 +13,7 @@ jobs:
matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
dotnet: ['3.1.100']
environment: ['Debug', 'Release', 'Profile Debug', 'Profile Release']
environment: ['Debug', 'Release']
name: ${{ matrix.environment }} build (Dotnet ${{ matrix.dotnet }}, OS ${{ matrix.os }})
steps:
- uses: actions/checkout@master

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@ -14,15 +14,6 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
</ItemGroup>

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@ -3,29 +3,17 @@
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.6.0" />
</ItemGroup>

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@ -4,29 +4,17 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />
</ItemGroup>

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@ -4,29 +4,17 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
<PackageReference Include="System.Management" Version="4.7.0" />

View file

@ -1,32 +0,0 @@
using System;
using Ryujinx.Debugger.UI;
namespace Ryujinx.Debugger
{
public class Debugger : IDisposable
{
public DebuggerWidget Widget { get; set; }
public Debugger()
{
Widget = new DebuggerWidget();
}
public void Enable()
{
Widget.Enable();
}
public void Disable()
{
Widget.Disable();
}
public void Dispose()
{
Disable();
Widget.Dispose();
}
}
}

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@ -1,35 +0,0 @@
using Ryujinx.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.Debugger.Profiler
{
public static class DumpProfile
{
public static void ToFile(string path, InternalProfile profile)
{
String fileData = "Category,Session Group,Session Item,Count,Average(ms),Total(ms)\r\n";
foreach (KeyValuePair<ProfileConfig, TimingInfo> time in profile.Timers.OrderBy(key => key.Key.Tag))
{
fileData += $"{time.Key.Category}," +
$"{time.Key.SessionGroup}," +
$"{time.Key.SessionItem}," +
$"{time.Value.Count}," +
$"{time.Value.AverageTime / PerformanceCounter.TicksPerMillisecond}," +
$"{time.Value.TotalTime / PerformanceCounter.TicksPerMillisecond}\r\n";
}
// Ensure file directory exists before write
FileInfo fileInfo = new FileInfo(path);
if (fileInfo == null)
throw new Exception("Unknown logging error, probably a bad file path");
if (fileInfo.Directory != null && !fileInfo.Directory.Exists)
Directory.CreateDirectory(fileInfo.Directory.FullName);
File.WriteAllText(fileInfo.FullName, fileData);
}
}
}

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@ -1,223 +0,0 @@
using Ryujinx.Common;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Debugger.Profiler
{
public class InternalProfile
{
private struct TimerQueueValue
{
public ProfileConfig Config;
public long Time;
public bool IsBegin;
}
internal Dictionary<ProfileConfig, TimingInfo> Timers { get; set; }
private readonly object _timerQueueClearLock = new object();
private ConcurrentQueue<TimerQueueValue> _timerQueue;
private int _sessionCounter = 0;
// Cleanup thread
private readonly Thread _cleanupThread;
private bool _cleanupRunning;
private readonly long _history;
private long _preserve;
// Timing flags
private TimingFlag[] _timingFlags;
private long[] _timingFlagAverages;
private long[] _timingFlagLast;
private long[] _timingFlagLastDelta;
private int _timingFlagCount;
private int _timingFlagIndex;
private int _maxFlags;
private Action<TimingFlag> _timingFlagCallback;
public InternalProfile(long history, int maxFlags)
{
_maxFlags = maxFlags;
Timers = new Dictionary<ProfileConfig, TimingInfo>();
_timingFlags = new TimingFlag[_maxFlags];
_timingFlagAverages = new long[(int)TimingFlagType.Count];
_timingFlagLast = new long[(int)TimingFlagType.Count];
_timingFlagLastDelta = new long[(int)TimingFlagType.Count];
_timerQueue = new ConcurrentQueue<TimerQueueValue>();
_history = history;
_cleanupRunning = true;
// Create cleanup thread.
_cleanupThread = new Thread(CleanupLoop)
{
Name = "Profiler.CleanupThread"
};
_cleanupThread.Start();
}
private void CleanupLoop()
{
bool queueCleared = false;
while (_cleanupRunning)
{
// Ensure we only ever have 1 instance modifying timers or timerQueue
if (Monitor.TryEnter(_timerQueueClearLock))
{
queueCleared = ClearTimerQueue();
// Calculate before foreach to mitigate redundant calculations
long cleanupBefore = PerformanceCounter.ElapsedTicks - _history;
long preserveStart = _preserve - _history;
// Each cleanup is self contained so run in parallel for maximum efficiency
Parallel.ForEach(Timers, (t) => t.Value.Cleanup(cleanupBefore, preserveStart, _preserve));
Monitor.Exit(_timerQueueClearLock);
}
// Only sleep if queue was successfully cleared
if (queueCleared)
{
Thread.Sleep(5);
}
}
}
private bool ClearTimerQueue()
{
int count = 0;
while (_timerQueue.TryDequeue(out TimerQueueValue item))
{
if (!Timers.TryGetValue(item.Config, out TimingInfo value))
{
value = new TimingInfo();
Timers.Add(item.Config, value);
}
if (item.IsBegin)
{
value.Begin(item.Time);
}
else
{
value.End(item.Time);
}
// Don't block for too long as memory disposal is blocked while this function runs
if (count++ > 10000)
{
return false;
}
}
return true;
}
public void FlagTime(TimingFlagType flagType)
{
int flagId = (int)flagType;
_timingFlags[_timingFlagIndex] = new TimingFlag()
{
FlagType = flagType,
Timestamp = PerformanceCounter.ElapsedTicks
};
_timingFlagCount = Math.Max(_timingFlagCount + 1, _maxFlags);
// Work out average
if (_timingFlagLast[flagId] != 0)
{
_timingFlagLastDelta[flagId] = _timingFlags[_timingFlagIndex].Timestamp - _timingFlagLast[flagId];
_timingFlagAverages[flagId] = (_timingFlagAverages[flagId] == 0) ? _timingFlagLastDelta[flagId] :
(_timingFlagLastDelta[flagId] + _timingFlagAverages[flagId]) >> 1;
}
_timingFlagLast[flagId] = _timingFlags[_timingFlagIndex].Timestamp;
// Notify subscribers
_timingFlagCallback?.Invoke(_timingFlags[_timingFlagIndex]);
if (++_timingFlagIndex >= _maxFlags)
{
_timingFlagIndex = 0;
}
}
public void BeginProfile(ProfileConfig config)
{
_timerQueue.Enqueue(new TimerQueueValue()
{
Config = config,
IsBegin = true,
Time = PerformanceCounter.ElapsedTicks,
});
}
public void EndProfile(ProfileConfig config)
{
_timerQueue.Enqueue(new TimerQueueValue()
{
Config = config,
IsBegin = false,
Time = PerformanceCounter.ElapsedTicks,
});
}
public string GetSession()
{
// Can be called from multiple threads so we need to ensure no duplicate sessions are generated
return Interlocked.Increment(ref _sessionCounter).ToString();
}
public List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData()
{
_preserve = PerformanceCounter.ElapsedTicks;
lock (_timerQueueClearLock)
{
ClearTimerQueue();
return Timers.ToList();
}
}
public TimingFlag[] GetTimingFlags()
{
int count = Math.Max(_timingFlagCount, _maxFlags);
TimingFlag[] outFlags = new TimingFlag[count];
for (int i = 0, sourceIndex = _timingFlagIndex; i < count; i++, sourceIndex++)
{
if (sourceIndex >= _maxFlags)
sourceIndex = 0;
outFlags[i] = _timingFlags[sourceIndex];
}
return outFlags;
}
public (long[], long[]) GetTimingAveragesAndLast()
{
return (_timingFlagAverages, _timingFlagLastDelta);
}
public void RegisterFlagReceiver(Action<TimingFlag> receiver)
{
_timingFlagCallback = receiver;
}
public void Dispose()
{
_cleanupRunning = false;
_cleanupThread.Join();
}
}
}

View file

@ -1,143 +0,0 @@
using Ryujinx.Common;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
namespace Ryujinx.Debugger.Profiler
{
public static class Profile
{
public static float UpdateRate => _settings.UpdateRate;
public static long HistoryLength => _settings.History;
#pragma warning disable CS0649
private static InternalProfile _profileInstance;
#pragma warning restore CS0649
private static ProfilerSettings _settings;
[Conditional("USE_DEBUGGING")]
public static void Initialize()
{
var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc"));
_settings = new ProfilerSettings()
{
Enabled = config.Enabled,
FileDumpEnabled = config.DumpPath != "",
DumpLocation = config.DumpPath,
UpdateRate = (config.UpdateRate <= 0) ? -1 : 1.0f / config.UpdateRate,
History = (long)(config.History * PerformanceCounter.TicksPerSecond),
MaxLevel = config.MaxLevel,
MaxFlags = config.MaxFlags,
};
}
public static bool ProfilingEnabled()
{
#if USE_DEBUGGING
if (!_settings.Enabled)
return false;
if (_profileInstance == null)
_profileInstance = new InternalProfile(_settings.History, _settings.MaxFlags);
return true;
#else
return false;
#endif
}
[Conditional("USE_DEBUGGING")]
public static void FinishProfiling()
{
if (!ProfilingEnabled())
return;
if (_settings.FileDumpEnabled)
DumpProfile.ToFile(_settings.DumpLocation, _profileInstance);
_profileInstance.Dispose();
}
[Conditional("USE_DEBUGGING")]
public static void FlagTime(TimingFlagType flagType)
{
if (!ProfilingEnabled())
return;
_profileInstance.FlagTime(flagType);
}
[Conditional("USE_DEBUGGING")]
public static void RegisterFlagReceiver(Action<TimingFlag> receiver)
{
if (!ProfilingEnabled())
return;
_profileInstance.RegisterFlagReceiver(receiver);
}
[Conditional("USE_DEBUGGING")]
public static void Begin(ProfileConfig config)
{
if (!ProfilingEnabled())
return;
if (config.Level > _settings.MaxLevel)
return;
_profileInstance.BeginProfile(config);
}
[Conditional("USE_DEBUGGING")]
public static void End(ProfileConfig config)
{
if (!ProfilingEnabled())
return;
if (config.Level > _settings.MaxLevel)
return;
_profileInstance.EndProfile(config);
}
public static string GetSession()
{
#if USE_DEBUGGING
if (!ProfilingEnabled())
return null;
return _profileInstance.GetSession();
#else
return "";
#endif
}
public static List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData()
{
#if USE_DEBUGGING
if (!ProfilingEnabled())
return new List<KeyValuePair<ProfileConfig, TimingInfo>>();
return _profileInstance.GetProfilingData();
#else
return new List<KeyValuePair<ProfileConfig, TimingInfo>>();
#endif
}
public static TimingFlag[] GetTimingFlags()
{
#if USE_DEBUGGING
if (!ProfilingEnabled())
return new TimingFlag[0];
return _profileInstance.GetTimingFlags();
#else
return new TimingFlag[0];
#endif
}
public static (long[], long[]) GetTimingAveragesAndLast()
{
#if USE_DEBUGGING
if (!ProfilingEnabled())
return (new long[0], new long[0]);
return _profileInstance.GetTimingAveragesAndLast();
#else
return (new long[0], new long[0]);
#endif
}
}
}

View file

@ -1,254 +0,0 @@
using System;
namespace Ryujinx.Debugger.Profiler
{
public struct ProfileConfig : IEquatable<ProfileConfig>
{
public string Category;
public string SessionGroup;
public string SessionItem;
public int Level;
// Private cached variables
private string _cachedTag;
private string _cachedSession;
private string _cachedSearch;
// Public helpers to get config in more user friendly format,
// Cached because they never change and are called often
public string Search
{
get
{
if (_cachedSearch == null)
{
_cachedSearch = $"{Category}.{SessionGroup}.{SessionItem}";
}
return _cachedSearch;
}
}
public string Tag
{
get
{
if (_cachedTag == null)
_cachedTag = $"{Category}{(Session == "" ? "" : $" ({Session})")}";
return _cachedTag;
}
}
public string Session
{
get
{
if (_cachedSession == null)
{
if (SessionGroup != null && SessionItem != null)
{
_cachedSession = $"{SessionGroup}: {SessionItem}";
}
else if (SessionGroup != null)
{
_cachedSession = $"{SessionGroup}";
}
else if (SessionItem != null)
{
_cachedSession = $"---: {SessionItem}";
}
else
{
_cachedSession = "";
}
}
return _cachedSession;
}
}
/// <summary>
/// The default comparison is far too slow for the number of comparisons needed because it doesn't know what's important to compare
/// </summary>
/// <param name="obj">Object to compare to</param>
/// <returns></returns>
public bool Equals(ProfileConfig cmpObj)
{
// Order here is important.
// Multiple entries with the same item is considerable less likely that multiple items with the same group.
// Likewise for group and category.
return (cmpObj.SessionItem == SessionItem &&
cmpObj.SessionGroup == SessionGroup &&
cmpObj.Category == Category);
}
}
/// <summary>
/// Predefined configs to make profiling easier,
/// nested so you can reference as Profiles.Category.Group.Item where item and group may be optional
/// </summary>
public static class Profiles
{
public static class CPU
{
public static ProfileConfig TranslateTier0 = new ProfileConfig()
{
Category = "CPU",
SessionGroup = "TranslateTier0"
};
public static ProfileConfig TranslateTier1 = new ProfileConfig()
{
Category = "CPU",
SessionGroup = "TranslateTier1"
};
}
public static class Input
{
public static ProfileConfig ControllerInput = new ProfileConfig
{
Category = "Input",
SessionGroup = "ControllerInput"
};
public static ProfileConfig TouchInput = new ProfileConfig
{
Category = "Input",
SessionGroup = "TouchInput"
};
}
public static class GPU
{
public static class Engine2d
{
public static ProfileConfig TextureCopy = new ProfileConfig()
{
Category = "GPU.Engine2D",
SessionGroup = "TextureCopy"
};
}
public static class Engine3d
{
public static ProfileConfig CallMethod = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "CallMethod",
};
public static ProfileConfig VertexEnd = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "VertexEnd"
};
public static ProfileConfig ClearBuffers = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "ClearBuffers"
};
public static ProfileConfig SetFrameBuffer = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "SetFrameBuffer",
};
public static ProfileConfig SetZeta = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "SetZeta"
};
public static ProfileConfig UploadShaders = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "UploadShaders"
};
public static ProfileConfig UploadTextures = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "UploadTextures"
};
public static ProfileConfig UploadTexture = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "UploadTexture"
};
public static ProfileConfig UploadConstBuffers = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "UploadConstBuffers"
};
public static ProfileConfig UploadVertexArrays = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "UploadVertexArrays"
};
public static ProfileConfig ConfigureState = new ProfileConfig()
{
Category = "GPU.Engine3D",
SessionGroup = "ConfigureState"
};
}
public static class EngineM2mf
{
public static ProfileConfig CallMethod = new ProfileConfig()
{
Category = "GPU.EngineM2mf",
SessionGroup = "CallMethod",
};
public static ProfileConfig Execute = new ProfileConfig()
{
Category = "GPU.EngineM2mf",
SessionGroup = "Execute",
};
}
public static class EngineP2mf
{
public static ProfileConfig CallMethod = new ProfileConfig()
{
Category = "GPU.EngineP2mf",
SessionGroup = "CallMethod",
};
public static ProfileConfig Execute = new ProfileConfig()
{
Category = "GPU.EngineP2mf",
SessionGroup = "Execute",
};
public static ProfileConfig PushData = new ProfileConfig()
{
Category = "GPU.EngineP2mf",
SessionGroup = "PushData",
};
}
public static class Shader
{
public static ProfileConfig Decompile = new ProfileConfig()
{
Category = "GPU.Shader",
SessionGroup = "Decompile",
};
}
}
public static ProfileConfig ServiceCall = new ProfileConfig()
{
Category = "ServiceCall",
};
}
}

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@ -1,32 +0,0 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Debugger.Profiler
{
public static class ProfileSorters
{
public class InstantAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
{
public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
=> pair2.Value.Instant.CompareTo(pair1.Value.Instant);
}
public class AverageAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
{
public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
=> pair2.Value.AverageTime.CompareTo(pair1.Value.AverageTime);
}
public class TotalAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
{
public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
=> pair2.Value.TotalTime.CompareTo(pair1.Value.TotalTime);
}
public class TagAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
{
public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
=> StringComparer.CurrentCulture.Compare(pair1.Key.Search, pair2.Key.Search);
}
}
}

View file

@ -1,29 +0,0 @@
using Ryujinx.Common.Utilities;
using System.IO;
namespace Ryujinx.Debugger.Profiler
{
public class ProfilerConfiguration
{
public bool Enabled { get; private set; }
public string DumpPath { get; private set; }
public float UpdateRate { get; private set; }
public int MaxLevel { get; private set; }
public int MaxFlags { get; private set; }
public float History { get; private set; }
/// <summary>
/// Loads a configuration file from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
public static ProfilerConfiguration Load(string path)
{
if (!File.Exists(path))
{
throw new FileNotFoundException($"Profiler configuration file {path} not found");
}
return JsonHelper.DeserializeFromFile<ProfilerConfiguration>(path);
}
}
}

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@ -1,17 +0,0 @@
namespace Ryujinx.Debugger.Profiler
{
public class ProfilerSettings
{
// Default settings for profiler
public bool Enabled { get; set; } = false;
public bool FileDumpEnabled { get; set; } = false;
public string DumpLocation { get; set; } = "";
public float UpdateRate { get; set; } = 0.1f;
public int MaxLevel { get; set; } = 0;
public int MaxFlags { get; set; } = 1000;
// 19531225 = 5 seconds in ticks on most pc's.
// It should get set on boot to the time specified in config
public long History { get; set; } = 19531225;
}
}

View file

@ -1,17 +0,0 @@
namespace Ryujinx.Debugger.Profiler
{
public enum TimingFlagType
{
FrameSwap = 0,
SystemFrame = 1,
// Update this for new flags
Count = 2,
}
public struct TimingFlag
{
public TimingFlagType FlagType;
public long Timestamp;
}
}

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@ -1,174 +0,0 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Debugger.Profiler
{
public struct Timestamp
{
public long BeginTime;
public long EndTime;
}
public class TimingInfo
{
// Timestamps
public long TotalTime { get; set; }
public long Instant { get; set; }
// Measurement counts
public int Count { get; set; }
public int InstantCount { get; set; }
// Work out average
public long AverageTime => (Count == 0) ? -1 : TotalTime / Count;
// Intentionally not locked as it's only a get count
public bool IsActive => _timestamps.Count > 0;
public long BeginTime
{
get
{
lock (_timestampLock)
{
if (_depth > 0)
{
return _currentTimestamp.BeginTime;
}
return -1;
}
}
}
// Timestamp collection
private List<Timestamp> _timestamps;
private readonly object _timestampLock = new object();
private readonly object _timestampListLock = new object();
private Timestamp _currentTimestamp;
// Depth of current timer,
// each begin call increments and each end call decrements
private int _depth;
public TimingInfo()
{
_timestamps = new List<Timestamp>();
_depth = 0;
}
public void Begin(long beginTime)
{
lock (_timestampLock)
{
// Finish current timestamp if already running
if (_depth > 0)
{
EndUnsafe(beginTime);
}
BeginUnsafe(beginTime);
_depth++;
}
}
private void BeginUnsafe(long beginTime)
{
_currentTimestamp.BeginTime = beginTime;
_currentTimestamp.EndTime = -1;
}
public void End(long endTime)
{
lock (_timestampLock)
{
_depth--;
if (_depth < 0)
{
throw new Exception("Timing info end called without corresponding begin");
}
EndUnsafe(endTime);
// Still have others using this timing info so recreate start for them
if (_depth > 0)
{
BeginUnsafe(endTime);
}
}
}
private void EndUnsafe(long endTime)
{
_currentTimestamp.EndTime = endTime;
lock (_timestampListLock)
{
_timestamps.Add(_currentTimestamp);
}
long delta = _currentTimestamp.EndTime - _currentTimestamp.BeginTime;
TotalTime += delta;
Instant += delta;
Count++;
InstantCount++;
}
// Remove any timestamps before given timestamp to free memory
public void Cleanup(long before, long preserveStart, long preserveEnd)
{
lock (_timestampListLock)
{
int toRemove = 0;
int toPreserveStart = 0;
int toPreserveLen = 0;
for (int i = 0; i < _timestamps.Count; i++)
{
if (_timestamps[i].EndTime < preserveStart)
{
toPreserveStart++;
InstantCount--;
Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime;
}
else if (_timestamps[i].EndTime < preserveEnd)
{
toPreserveLen++;
}
else if (_timestamps[i].EndTime < before)
{
toRemove++;
InstantCount--;
Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime;
}
else
{
// Assume timestamps are in chronological order so no more need to be removed
break;
}
}
if (toPreserveStart > 0)
{
_timestamps.RemoveRange(0, toPreserveStart);
}
if (toRemove > 0)
{
_timestamps.RemoveRange(toPreserveLen, toRemove);
}
}
}
public Timestamp[] GetAllTimestamps()
{
lock (_timestampListLock)
{
Timestamp[] returnTimestamps = new Timestamp[_timestamps.Count];
_timestamps.CopyTo(returnTimestamps);
return returnTimestamps;
}
}
}
}

View file

@ -1,28 +0,0 @@
{
// Enable profiling (Only available on a profiling enabled builds)
"enabled": true,
// Set profile file dump location, if blank file dumping disabled. (e.g. `ProfileDump.csv`)
"dump_path": "",
// Update rate for profiler UI, in hertz. -1 updates every time a frame is issued
"update_rate": 4.0,
// Set how long to keep profiling data in seconds, reduce if profiling is taking too much RAM
"history": 5.0,
// Set the maximum profiling level. Higher values may cause a heavy load on your system but will allow you to profile in more detail
"max_level": 0,
// Sets the maximum number of flags to keep
"max_flags": 1000,
// Keyboard Controls
// https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
"controls": {
"buttons": {
// Show/Hide the profiler
"toggle_profiler": "F2"
}
}
}

View file

@ -1,43 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<Configurations>Debug;Release;Profile Release;Profile Debug</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
</PropertyGroup>
<ItemGroup>
<None Remove="UI\DebuggerWidget.glade" />
<None Remove="UI\ProfilerWidget.glade" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="UI\DebuggerWidget.glade" />
<EmbeddedResource Include="UI\ProfilerWidget.glade" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="GtkSharp" Version="3.22.25.56" />
<PackageReference Include="SkiaSharp.NativeAssets.Linux" Version="1.68.1.1" />
<PackageReference Include="SkiaSharp.Views.Gtk3" Version="1.68.1.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="ProfilerConfig.jsonc">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View file

@ -1,44 +0,0 @@
using Gtk;
using System;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Debugger.UI
{
public class DebuggerWidget : Box
{
public event EventHandler DebuggerEnabled;
public event EventHandler DebuggerDisabled;
#pragma warning disable CS0649
[GUI] Notebook _widgetNotebook;
#pragma warning restore CS0649
public DebuggerWidget() : this(new Builder("Ryujinx.Debugger.UI.DebuggerWidget.glade")) { }
public DebuggerWidget(Builder builder) : base(builder.GetObject("_debuggerBox").Handle)
{
builder.Autoconnect(this);
LoadProfiler();
}
public void LoadProfiler()
{
ProfilerWidget widget = new ProfilerWidget();
widget.RegisterParentDebugger(this);
_widgetNotebook.AppendPage(widget, new Label("Profiler"));
}
public void Enable()
{
DebuggerEnabled.Invoke(this, null);
}
public void Disable()
{
DebuggerDisabled.Invoke(this, null);
}
}
}

View file

@ -1,44 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.21.0 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkBox" id="_debuggerBox">
<property name="name">DebuggerBox</property>
<property name="width_request">1024</property>
<property name="height_request">720</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkNotebook" id="_widgetNotebook">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="hexpand">True</property>
<property name="vexpand">True</property>
<child>
<placeholder/>
</child>
<child type="tab">
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child type="tab">
<placeholder/>
</child>
<child>
<placeholder/>
</child>
<child type="tab">
<placeholder/>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
</object>
</interface>

View file

@ -1,803 +0,0 @@
using Gtk;
using Ryujinx.Common;
using Ryujinx.Debugger.Profiler;
using SkiaSharp;
using SkiaSharp.Views.Desktop;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Debugger.UI
{
public class ProfilerWidget : Box
{
private Thread _profilerThread;
private double _prevTime;
private bool _profilerRunning;
private TimingFlag[] _timingFlags;
private bool _initComplete = false;
private bool _redrawPending = true;
private bool _doStep = false;
// Layout
private const int LineHeight = 16;
private const int MinimumColumnWidth = 200;
private const int TitleHeight = 24;
private const int TitleFontHeight = 16;
private const int LinePadding = 2;
private const int ColumnSpacing = 15;
private const int FilterHeight = 24;
private const int BottomBarHeight = FilterHeight + LineHeight;
// Sorting
private List<KeyValuePair<ProfileConfig, TimingInfo>> _unsortedProfileData;
private IComparer<KeyValuePair<ProfileConfig, TimingInfo>> _sortAction = new ProfileSorters.TagAscending();
// Flag data
private long[] _timingFlagsAverages;
private long[] _timingFlagsLast;
// Filtering
private string _filterText = "";
private bool _regexEnabled = false;
// Scrolling
private float _scrollPos = 0;
// Profile data storage
private List<KeyValuePair<ProfileConfig, TimingInfo>> _sortedProfileData;
private long _captureTime;
// Graph
private SKColor[] _timingFlagColors = new[]
{
new SKColor(150, 25, 25, 50), // FrameSwap = 0
new SKColor(25, 25, 150, 50), // SystemFrame = 1
};
private const float GraphMoveSpeed = 40000;
private const float GraphZoomSpeed = 50;
private float _graphZoom = 1;
private float _graphPosition = 0;
private int _rendererHeight => _renderer.AllocatedHeight;
private int _rendererWidth => _renderer.AllocatedWidth;
// Event management
private long _lastOutputUpdate;
private long _lastOutputDraw;
private long _lastOutputUpdateDuration;
private long _lastOutputDrawDuration;
private double _lastFrameTimeMs;
private double _updateTimer;
private bool _profileUpdated = false;
private readonly object _profileDataLock = new object();
private SkRenderer _renderer;
#pragma warning disable CS0649
[GUI] ScrolledWindow _scrollview;
[GUI] CheckButton _enableCheckbutton;
[GUI] Scrollbar _outputScrollbar;
[GUI] Entry _filterBox;
[GUI] ComboBox _modeBox;
[GUI] CheckButton _showFlags;
[GUI] CheckButton _showInactive;
[GUI] Button _stepButton;
[GUI] CheckButton _pauseCheckbutton;
#pragma warning restore CS0649
public ProfilerWidget() : this(new Builder("Ryujinx.Debugger.UI.ProfilerWidget.glade")) { }
public ProfilerWidget(Builder builder) : base(builder.GetObject("_profilerBox").Handle)
{
builder.Autoconnect(this);
this.KeyPressEvent += ProfilerWidget_KeyPressEvent;
this.Expand = true;
_renderer = new SkRenderer();
_renderer.Expand = true;
_outputScrollbar.ValueChanged += _outputScrollbar_ValueChanged;
_renderer.DrawGraphs += _renderer_DrawGraphs;
_filterBox.Changed += _filterBox_Changed;
_stepButton.Clicked += _stepButton_Clicked;
_scrollview.Add(_renderer);
if (Profile.UpdateRate <= 0)
{
// Perform step regardless of flag type
Profile.RegisterFlagReceiver((t) =>
{
if (_pauseCheckbutton.Active)
{
_doStep = true;
}
});
}
}
private void _stepButton_Clicked(object sender, EventArgs e)
{
if (_pauseCheckbutton.Active)
{
_doStep = true;
}
_profileUpdated = true;
}
private void _filterBox_Changed(object sender, EventArgs e)
{
_filterText = _filterBox.Text;
_profileUpdated = true;
}
private void _outputScrollbar_ValueChanged(object sender, EventArgs e)
{
_scrollPos = -(float)Math.Max(0, _outputScrollbar.Value);
_profileUpdated = true;
}
private void _renderer_DrawGraphs(object sender, EventArgs e)
{
if (e is SKPaintSurfaceEventArgs se)
{
Draw(se.Surface.Canvas);
}
}
public void RegisterParentDebugger(DebuggerWidget debugger)
{
debugger.DebuggerEnabled += Debugger_DebuggerAttached;
debugger.DebuggerDisabled += Debugger_DebuggerDettached;
}
private void Debugger_DebuggerDettached(object sender, EventArgs e)
{
_profilerRunning = false;
if (_profilerThread != null)
{
_profilerThread.Join();
}
}
private void Debugger_DebuggerAttached(object sender, EventArgs e)
{
_profilerRunning = false;
if (_profilerThread != null)
{
_profilerThread.Join();
}
_profilerRunning = true;
_profilerThread = new Thread(UpdateLoop)
{
Name = "Profiler.UpdateThread"
};
_profilerThread.Start();
}
private void ProfilerWidget_KeyPressEvent(object o, Gtk.KeyPressEventArgs args)
{
switch (args.Event.Key)
{
case Gdk.Key.Left:
_graphPosition += (long)(GraphMoveSpeed * _lastFrameTimeMs);
break;
case Gdk.Key.Right:
_graphPosition = Math.Max(_graphPosition - (long)(GraphMoveSpeed * _lastFrameTimeMs), 0);
break;
case Gdk.Key.Up:
_graphZoom = MathF.Min(_graphZoom + (float)(GraphZoomSpeed * _lastFrameTimeMs), 100.0f);
break;
case Gdk.Key.Down:
_graphZoom = MathF.Max(_graphZoom - (float)(GraphZoomSpeed * _lastFrameTimeMs), 1f);
break;
}
_profileUpdated = true;
}
public void UpdateLoop()
{
_lastOutputUpdate = PerformanceCounter.ElapsedTicks;
_lastOutputDraw = PerformanceCounter.ElapsedTicks;
while (_profilerRunning)
{
_lastOutputUpdate = PerformanceCounter.ElapsedTicks;
int timeToSleepMs = (_pauseCheckbutton.Active || !_enableCheckbutton.Active) ? 33 : 1;
if (Profile.ProfilingEnabled() && _enableCheckbutton.Active)
{
double time = (double)PerformanceCounter.ElapsedTicks / PerformanceCounter.TicksPerSecond;
Update(time - _prevTime);
_lastOutputUpdateDuration = PerformanceCounter.ElapsedTicks - _lastOutputUpdate;
_prevTime = time;
Gdk.Threads.AddIdle(1000, ()=>
{
_renderer.QueueDraw();
return true;
});
}
Thread.Sleep(timeToSleepMs);
}
}
public void Update(double frameTime)
{
_lastFrameTimeMs = frameTime;
// Get timing data if enough time has passed
_updateTimer += frameTime;
if (_doStep || ((Profile.UpdateRate > 0) && (!_pauseCheckbutton.Active && (_updateTimer > Profile.UpdateRate))))
{
_updateTimer = 0;
_captureTime = PerformanceCounter.ElapsedTicks;
_timingFlags = Profile.GetTimingFlags();
_doStep = false;
_profileUpdated = true;
_unsortedProfileData = Profile.GetProfilingData();
(_timingFlagsAverages, _timingFlagsLast) = Profile.GetTimingAveragesAndLast();
}
// Filtering
if (_profileUpdated)
{
lock (_profileDataLock)
{
_sortedProfileData = _showInactive.Active ? _unsortedProfileData : _unsortedProfileData.FindAll(kvp => kvp.Value.IsActive);
if (_sortAction != null)
{
_sortedProfileData.Sort(_sortAction);
}
if (_regexEnabled)
{
try
{
Regex filterRegex = new Regex(_filterText, RegexOptions.IgnoreCase);
if (_filterText != "")
{
_sortedProfileData = _sortedProfileData.Where((pair => filterRegex.IsMatch(pair.Key.Search))).ToList();
}
}
catch (ArgumentException)
{
// Skip filtering for invalid regex
}
}
else
{
// Regular filtering
_sortedProfileData = _sortedProfileData.Where((pair => pair.Key.Search.ToLower().Contains(_filterText.ToLower()))).ToList();
}
}
_profileUpdated = false;
_redrawPending = true;
_initComplete = true;
}
}
private string GetTimeString(long timestamp)
{
float time = (float)timestamp / PerformanceCounter.TicksPerMillisecond;
return (time < 1) ? $"{time * 1000:F3}us" : $"{time:F3}ms";
}
private void FilterBackspace()
{
if (_filterText.Length <= 1)
{
_filterText = "";
}
else
{
_filterText = _filterText.Remove(_filterText.Length - 1, 1);
}
}
private float GetLineY(float offset, float lineHeight, float padding, bool centre, int line)
{
return offset + lineHeight + padding + ((lineHeight + padding) * line) - ((centre) ? padding : 0);
}
public void Draw(SKCanvas canvas)
{
_lastOutputDraw = PerformanceCounter.ElapsedTicks;
if (!Visible ||
!_initComplete ||
!_enableCheckbutton.Active ||
!_redrawPending)
{
return;
}
float viewTop = TitleHeight + 5;
float viewBottom = _rendererHeight - FilterHeight - LineHeight;
float columnWidth;
float maxColumnWidth = MinimumColumnWidth;
float yOffset = _scrollPos + viewTop;
float xOffset = 10;
float timingWidth;
float contentHeight = GetLineY(0, LineHeight, LinePadding, false, _sortedProfileData.Count - 1);
_outputScrollbar.Adjustment.Upper = contentHeight;
_outputScrollbar.Adjustment.Lower = 0;
_outputScrollbar.Adjustment.PageSize = viewBottom - viewTop;
SKPaint textFont = new SKPaint()
{
Color = SKColors.White,
TextSize = LineHeight
};
SKPaint titleFont = new SKPaint()
{
Color = SKColors.White,
TextSize = TitleFontHeight
};
SKPaint evenItemBackground = new SKPaint()
{
Color = SKColors.Gray
};
canvas.Save();
canvas.ClipRect(new SKRect(0, viewTop, _rendererWidth, viewBottom), SKClipOperation.Intersect);
for (int i = 1; i < _sortedProfileData.Count; i += 2)
{
float top = GetLineY(yOffset, LineHeight, LinePadding, false, i - 1);
float bottom = GetLineY(yOffset, LineHeight, LinePadding, false, i);
canvas.DrawRect(new SKRect(0, top, _rendererWidth, bottom), evenItemBackground);
}
lock (_profileDataLock)
{
// Display category
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
if (entry.Key.Category == null)
{
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex);
canvas.DrawText(entry.Key.Category, new SKPoint(xOffset, y), textFont);
columnWidth = textFont.MeasureText(entry.Key.Category);
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
}
canvas.Restore();
canvas.DrawText("Category", new SKPoint(xOffset, TitleFontHeight + 2), titleFont);
columnWidth = titleFont.MeasureText("Category");
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
xOffset += maxColumnWidth + ColumnSpacing;
canvas.DrawLine(new SKPoint(xOffset - ColumnSpacing / 2, 0), new SKPoint(xOffset - ColumnSpacing / 2, viewBottom), textFont);
// Display session group
maxColumnWidth = MinimumColumnWidth;
canvas.Save();
canvas.ClipRect(new SKRect(0, viewTop, _rendererWidth, viewBottom), SKClipOperation.Intersect);
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
if (entry.Key.SessionGroup == null)
{
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex);
canvas.DrawText(entry.Key.SessionGroup, new SKPoint(xOffset, y), textFont);
columnWidth = textFont.MeasureText(entry.Key.SessionGroup);
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
}
canvas.Restore();
canvas.DrawText("Group", new SKPoint(xOffset, TitleFontHeight + 2), titleFont);
columnWidth = titleFont.MeasureText("Group");
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
xOffset += maxColumnWidth + ColumnSpacing;
canvas.DrawLine(new SKPoint(xOffset - ColumnSpacing / 2, 0), new SKPoint(xOffset - ColumnSpacing / 2, viewBottom), textFont);
// Display session item
maxColumnWidth = MinimumColumnWidth;
canvas.Save();
canvas.ClipRect(new SKRect(0, viewTop, _rendererWidth, viewBottom), SKClipOperation.Intersect);
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
if (entry.Key.SessionItem == null)
{
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex);
canvas.DrawText(entry.Key.SessionItem, new SKPoint(xOffset, y), textFont);
columnWidth = textFont.MeasureText(entry.Key.SessionItem);
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
}
canvas.Restore();
canvas.DrawText("Item", new SKPoint(xOffset, TitleFontHeight + 2), titleFont);
columnWidth = titleFont.MeasureText("Item");
if (columnWidth > maxColumnWidth)
{
maxColumnWidth = columnWidth;
}
xOffset += maxColumnWidth + ColumnSpacing;
timingWidth = _rendererWidth - xOffset - 370;
canvas.Save();
canvas.ClipRect(new SKRect(0, viewTop, _rendererWidth, viewBottom), SKClipOperation.Intersect);
canvas.DrawLine(new SKPoint(xOffset, 0), new SKPoint(xOffset, _rendererHeight), textFont);
int mode = _modeBox.Active;
canvas.Save();
canvas.ClipRect(new SKRect(xOffset, yOffset,xOffset + timingWidth,yOffset + contentHeight),
SKClipOperation.Intersect);
switch (mode)
{
case 0:
DrawGraph(xOffset, yOffset, timingWidth, canvas);
break;
case 1:
DrawBars(xOffset, yOffset, timingWidth, canvas);
canvas.DrawText("Blue: Instant, Green: Avg, Red: Total",
new SKPoint(xOffset, _rendererHeight - TitleFontHeight), titleFont);
break;
}
canvas.Restore();
canvas.DrawLine(new SKPoint(xOffset + timingWidth, 0), new SKPoint(xOffset + timingWidth, _rendererHeight), textFont);
xOffset = _rendererWidth - 360;
// Display timestamps
long totalInstant = 0;
long totalAverage = 0;
long totalTime = 0;
long totalCount = 0;
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex);
canvas.DrawText($"{GetTimeString(entry.Value.Instant)} ({entry.Value.InstantCount})", new SKPoint(xOffset, y), textFont);
canvas.DrawText(GetTimeString(entry.Value.AverageTime), new SKPoint(150 + xOffset, y), textFont);
canvas.DrawText(GetTimeString(entry.Value.TotalTime), new SKPoint(260 + xOffset, y), textFont);
totalInstant += entry.Value.Instant;
totalAverage += entry.Value.AverageTime;
totalTime += entry.Value.TotalTime;
totalCount += entry.Value.InstantCount;
}
canvas.Restore();
canvas.DrawLine(new SKPoint(0, viewTop), new SKPoint(_rendererWidth, viewTop), titleFont);
float yHeight = 0 + TitleFontHeight;
canvas.DrawText("Instant (Count)", new SKPoint(xOffset, yHeight), titleFont);
canvas.DrawText("Average", new SKPoint(150 + xOffset, yHeight), titleFont);
canvas.DrawText("Total (ms)", new SKPoint(260 + xOffset, yHeight), titleFont);
// Totals
yHeight = _rendererHeight - FilterHeight + 3;
int textHeight = LineHeight - 2;
SKPaint detailFont = new SKPaint()
{
Color = new SKColor(100, 100, 255, 255),
TextSize = textHeight
};
canvas.DrawLine(new SkiaSharp.SKPoint(0, viewBottom), new SkiaSharp.SKPoint(_rendererWidth,viewBottom), textFont);
string hostTimeString = $"Host {GetTimeString(_timingFlagsLast[(int)TimingFlagType.SystemFrame])} " +
$"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.SystemFrame])})";
canvas.DrawText(hostTimeString, new SKPoint(5, yHeight), detailFont);
float tempWidth = detailFont.MeasureText(hostTimeString);
detailFont.Color = SKColors.Red;
string gameTimeString = $"Game {GetTimeString(_timingFlagsLast[(int)TimingFlagType.FrameSwap])} " +
$"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.FrameSwap])})";
canvas.DrawText(gameTimeString, new SKPoint(15 + tempWidth, yHeight), detailFont);
tempWidth += detailFont.MeasureText(gameTimeString);
detailFont.Color = SKColors.White;
canvas.DrawText($"Profiler: Update {GetTimeString(_lastOutputUpdateDuration)} Draw {GetTimeString(_lastOutputDrawDuration)}",
new SKPoint(20 + tempWidth, yHeight), detailFont);
detailFont.Color = SKColors.White;
canvas.DrawText($"{GetTimeString(totalInstant)} ({totalCount})", new SKPoint(xOffset, yHeight), detailFont);
canvas.DrawText(GetTimeString(totalAverage), new SKPoint(150 + xOffset, yHeight), detailFont);
canvas.DrawText(GetTimeString(totalTime), new SKPoint(260 + xOffset, yHeight), detailFont);
_lastOutputDrawDuration = PerformanceCounter.ElapsedTicks - _lastOutputDraw;
}
}
private void DrawGraph(float xOffset, float yOffset, float width, SKCanvas canvas)
{
if (_sortedProfileData.Count != 0)
{
int left, right;
float top, bottom;
float graphRight = xOffset + width;
float barHeight = (LineHeight - LinePadding);
long history = Profile.HistoryLength;
double timeWidthTicks = history / (double)_graphZoom;
long graphPositionTicks = (long)(_graphPosition * PerformanceCounter.TicksPerMillisecond);
long ticksPerPixel = (long)(timeWidthTicks / width);
// Reset start point if out of bounds
if (timeWidthTicks + graphPositionTicks > history)
{
graphPositionTicks = history - (long)timeWidthTicks;
_graphPosition = (float)graphPositionTicks / PerformanceCounter.TicksPerMillisecond;
}
graphPositionTicks = _captureTime - graphPositionTicks;
// Draw timing flags
if (_showFlags.Active)
{
TimingFlagType prevType = TimingFlagType.Count;
SKPaint timingPaint = new SKPaint
{
Color = _timingFlagColors.First()
};
foreach (TimingFlag timingFlag in _timingFlags)
{
if (prevType != timingFlag.FlagType)
{
prevType = timingFlag.FlagType;
timingPaint.Color = _timingFlagColors[(int)prevType];
}
int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width);
if (x > xOffset)
{
canvas.DrawLine(new SKPoint(x, yOffset), new SKPoint(x, _rendererHeight), timingPaint);
}
}
}
SKPaint barPaint = new SKPaint()
{
Color = SKColors.Green,
};
// Draw bars
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
long furthest = 0;
bottom = GetLineY(yOffset, LineHeight, LinePadding, false, verticalIndex);
top = bottom + barHeight;
// Skip rendering out of bounds bars
if (top < 0 || bottom > _rendererHeight)
{
continue;
}
barPaint.Color = SKColors.Green;
foreach (Timestamp timestamp in entry.Value.GetAllTimestamps())
{
// Skip drawing multiple timestamps on same pixel
if (timestamp.EndTime < furthest)
{
continue;
}
furthest = timestamp.EndTime + ticksPerPixel;
left = (int)(graphRight - ((graphPositionTicks - timestamp.BeginTime) / timeWidthTicks) * width);
right = (int)(graphRight - ((graphPositionTicks - timestamp.EndTime) / timeWidthTicks) * width);
left = (int)Math.Max(xOffset +1, left);
// Make sure width is at least 1px
right = Math.Max(left + 1, right);
canvas.DrawRect(new SKRect(left, top, right, bottom), barPaint);
}
// Currently capturing timestamp
barPaint.Color = SKColors.Red;
long entryBegin = entry.Value.BeginTime;
if (entryBegin != -1)
{
left = (int)(graphRight - ((graphPositionTicks - entryBegin) / timeWidthTicks) * width);
// Make sure width is at least 1px
left = Math.Min(left - 1, (int)graphRight);
left = (int)Math.Max(xOffset + 1, left);
canvas.DrawRect(new SKRect(left, top, graphRight, bottom), barPaint);
}
}
string label = $"-{MathF.Round(_graphPosition, 2)} ms";
SKPaint labelPaint = new SKPaint()
{
Color = SKColors.White,
TextSize = LineHeight
};
float labelWidth = labelPaint.MeasureText(label);
canvas.DrawText(label,new SKPoint(graphRight - labelWidth - LinePadding, FilterHeight + LinePadding) , labelPaint);
canvas.DrawText($"-{MathF.Round((float)((timeWidthTicks / PerformanceCounter.TicksPerMillisecond) + _graphPosition), 2)} ms",
new SKPoint(xOffset + LinePadding, FilterHeight + LinePadding), labelPaint);
}
}
private void DrawBars(float xOffset, float yOffset, float width, SKCanvas canvas)
{
if (_sortedProfileData.Count != 0)
{
long maxAverage = 0;
long maxTotal = 0;
long maxInstant = 0;
float barHeight = (LineHeight - LinePadding) / 3.0f;
// Get max values
foreach (KeyValuePair<ProfileConfig, TimingInfo> kvp in _sortedProfileData)
{
maxInstant = Math.Max(maxInstant, kvp.Value.Instant);
maxAverage = Math.Max(maxAverage, kvp.Value.AverageTime);
maxTotal = Math.Max(maxTotal, kvp.Value.TotalTime);
}
SKPaint barPaint = new SKPaint()
{
Color = SKColors.Blue
};
for (int verticalIndex = 0; verticalIndex < _sortedProfileData.Count; verticalIndex++)
{
KeyValuePair<ProfileConfig, TimingInfo> entry = _sortedProfileData[verticalIndex];
// Instant
barPaint.Color = SKColors.Blue;
float bottom = GetLineY(yOffset, LineHeight, LinePadding, false, verticalIndex);
float top = bottom + barHeight;
float right = (float)entry.Value.Instant / maxInstant * width + xOffset;
// Skip rendering out of bounds bars
if (top < 0 || bottom > _rendererHeight)
{
continue;
}
canvas.DrawRect(new SKRect(xOffset, top, right, bottom), barPaint);
// Average
barPaint.Color = SKColors.Green;
top += barHeight;
bottom += barHeight;
right = (float)entry.Value.AverageTime / maxAverage * width + xOffset;
canvas.DrawRect(new SKRect(xOffset, top, right, bottom), barPaint);
// Total
barPaint.Color = SKColors.Red;
top += barHeight;
bottom += barHeight;
right = (float)entry.Value.TotalTime / maxTotal * width + xOffset;
canvas.DrawRect(new SKRect(xOffset, top, right, bottom), barPaint);
}
}
}
}
}

View file

@ -1,232 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.21.0 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkListStore" id="viewMode">
<columns>
<!-- column-name mode -->
<column type="gint"/>
<!-- column-name label -->
<column type="gchararray"/>
</columns>
<data>
<row>
<col id="0">0</col>
<col id="1" translatable="yes">Graph</col>
</row>
<row>
<col id="0">1</col>
<col id="1" translatable="yes">Bars</col>
</row>
</data>
</object>
<object class="GtkBox" id="_profilerBox">
<property name="name">ProfilerBox</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="orientation">vertical</property>
<property name="spacing">10</property>
<child>
<object class="GtkCheckButton" id="_enableCheckbutton">
<property name="label" translatable="yes">Enable Profiler</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkScrolledWindow" id="_scrollview">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="vscrollbar_policy">never</property>
<property name="shadow_type">in</property>
<child>
<placeholder/>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkScrollbar" id="_outputScrollbar">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="spacing">10</property>
<child>
<object class="GtkCheckButton" id="_showInactive">
<property name="label" translatable="yes">Show Inactive</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="active">True</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="_showFlags">
<property name="label" translatable="yes">Show Flags</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="active">True</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="_pauseCheckbutton">
<property name="label" translatable="yes">Paused</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">View Mode: </property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="_modeBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="model">viewMode</property>
<property name="active">0</property>
<child>
<object class="GtkCellRendererText" id="modeTextRenderer"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Filter: </property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="_filterBox">
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkButton" id="_stepButton">
<property name="label" translatable="yes">Step</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
</interface>

View file

@ -1,23 +0,0 @@
using SkiaSharp;
using SkiaSharp.Views.Gtk;
using System;
namespace Ryujinx.Debugger.UI
{
public class SkRenderer : SKDrawingArea
{
public event EventHandler DrawGraphs;
public SkRenderer()
{
this.PaintSurface += SkRenderer_PaintSurface;
}
private void SkRenderer_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintSurfaceEventArgs e)
{
e.Surface.Canvas.Clear(SKColors.Black);
DrawGraphs.Invoke(this, e);
}
}
}

View file

@ -6,7 +6,6 @@ using Ryujinx.HLE.HOS.Kernel.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using Ryujinx.Debugger.Profiler;
using System.Reflection;
using System.Linq;
@ -111,16 +110,7 @@ namespace Ryujinx.HLE.HOS.Services
{
Logger.Debug?.Print(LogClass.KernelIpc, $"{service.GetType().Name}: {processRequest.Name}");
ProfileConfig profile = Profiles.ServiceCall;
profile.SessionGroup = service.GetType().Name;
profile.SessionItem = processRequest.Name;
Profile.Begin(profile);
result = (ResultCode)processRequest.Invoke(service, new object[] { context });
Profile.End(profile);
}
else
{

View file

@ -1,5 +1,4 @@
using Ryujinx.Debugger.Profiler;
using System.Diagnostics;
using System.Diagnostics;
using System.Timers;
namespace Ryujinx.HLE
@ -83,13 +82,11 @@ namespace Ryujinx.HLE
public void RecordSystemFrameTime()
{
RecordFrameTime(FrameTypeSystem);
Profile.FlagTime(TimingFlagType.SystemFrame);
}
public void RecordGameFrameTime()
{
RecordFrameTime(FrameTypeGame);
Profile.FlagTime(TimingFlagType.FrameSwap);
}
private void RecordFrameTime(int frameType)

View file

@ -4,29 +4,17 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<!-- Due to Concentus. -->
<PropertyGroup>
<NoWarn>NU1605</NoWarn>
@ -47,7 +35,6 @@
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
<ProjectReference Include="..\Ryujinx.Debugger\Ryujinx.Debugger.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj" />

View file

@ -9,17 +9,7 @@
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
</Project>

View file

@ -5,21 +5,11 @@
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
</Project>

View file

@ -10,23 +10,13 @@
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
<PackageReference Include="NUnit" Version="3.12.0" />

View file

@ -33,8 +33,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "R
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Renderer", "Ryujinx.Audio.Renderer\Ryujinx.Audio.Renderer.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Debugger", "Ryujinx.Debugger\Ryujinx.Debugger.csproj", "{79E4EE34-9C5F-4BE6-8529-A49D32B5B0CC}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
@ -61,209 +59,103 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Profile Debug|Any CPU = Profile Debug|Any CPU
Profile Release|Any CPU = Profile Release|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Profile Debug|Any CPU.Build.0 = Profile Debug|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Profile Release|Any CPU.ActiveCfg = Profile Release|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{074045D4-3ED2-4711-9169-E385F2BFB5A0}.Release|Any CPU.Build.0 = Release|Any CPU
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Profile Debug|Any CPU.Build.0 = Profile Debug|Any CPU
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{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Debug|Any CPU.Build.0 = Profile Debug|Any CPU
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Release|Any CPU.ActiveCfg = Profile Release|Any CPU
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
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{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU
{5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{5C1D818E-682A-46A5-9D54-30006E26C270}.Release|Any CPU.Build.0 = Release|Any CPU
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
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{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Release|Any CPU.Build.0 = Release|Any CPU
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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EndGlobalSection

View file

@ -4,7 +4,6 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Configuration;
using Ryujinx.Debugger.Profiler;
using Ryujinx.Ui;
using OpenTK;
using System;
@ -105,8 +104,6 @@ namespace Ryujinx
PrintSystemInfo();
Profile.Initialize();
Application.Init();
bool hasGlobalProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));

View file

@ -6,20 +6,10 @@
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Configurations>Debug;Release</Configurations>
<Version>1.0.0-dirty</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>
<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
@ -90,7 +80,6 @@
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Debugger\Ryujinx.Debugger.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />

View file

@ -7,17 +7,13 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.System;
using Ryujinx.Configuration;
using Ryujinx.Configuration.System;
using Ryujinx.Debugger.Profiler;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
@ -45,12 +41,6 @@ namespace Ryujinx.Ui
private static bool _gameLoaded;
private static bool _ending;
#pragma warning disable CS0169
private static bool _debuggerOpened;
private static Debugger.Debugger _debugger;
#pragma warning restore CS0169
#pragma warning disable CS0169, CS0649, IDE0044
[GUI] MenuBar _menuBar;
@ -62,7 +52,6 @@ namespace Ryujinx.Ui
[GUI] MenuItem _firmwareInstallDirectory;
[GUI] MenuItem _firmwareInstallFile;
[GUI] Label _hostStatus;
[GUI] MenuItem _openDebugger;
[GUI] CheckMenuItem _iconToggle;
[GUI] CheckMenuItem _developerToggle;
[GUI] CheckMenuItem _appToggle;
@ -150,13 +139,6 @@ namespace Ryujinx.Ui
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
#if USE_DEBUGGING
_debugger = new Debugger.Debugger();
_openDebugger.Activated += _openDebugger_Opened;
#else
_openDebugger.Hide();
#endif
_gameTable.Model = _tableStore = new ListStore(
typeof(bool),
typeof(Gdk.Pixbuf),
@ -205,36 +187,6 @@ namespace Ryujinx.Ui
_fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
}
#if USE_DEBUGGING
private void _openDebugger_Opened(object sender, EventArgs e)
{
if (_debuggerOpened)
{
return;
}
Window debugWindow = new Window("Debugger");
debugWindow.SetSizeRequest(1280, 640);
debugWindow.Child = _debugger.Widget;
debugWindow.DeleteEvent += DebugWindow_DeleteEvent;
debugWindow.ShowAll();
_debugger.Enable();
_debuggerOpened = true;
}
private void DebugWindow_DeleteEvent(object o, DeleteEventArgs args)
{
_debuggerOpened = false;
_debugger.Disable();
(_debugger.Widget.Parent as Window)?.Remove(_debugger.Widget);
}
#endif
internal static void ApplyTheme()
{
if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
@ -640,11 +592,6 @@ namespace Ryujinx.Ui
private void End(HLE.Switch device)
{
#if USE_DEBUGGING
_debugger.Dispose();
#endif
if (_ending)
{
return;
@ -668,7 +615,6 @@ namespace Ryujinx.Ui
Dispose();
Profile.FinishProfiling();
DiscordIntegrationModule.Exit();
Ptc.Dispose();

View file

@ -295,14 +295,6 @@
</child>
</object>
</child>
<child>
<object class="GtkMenuItem" id="_openDebugger">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Open Debugger</property>
<property name="use_underline">True</property>
</object>
</child>
</object>
</child>
</object>