Fix canary updater & checking if current build is canary.

This commit is contained in:
Evan Husted 2024-11-06 19:46:20 -06:00
parent 5bf50836e1
commit 6acd86c890
3 changed files with 4 additions and 4 deletions

View file

@ -28,9 +28,9 @@ namespace Ryujinx.Common
public static bool IsFlatHubBuild => IsValid && ReleaseChannelOwner.Equals(FlatHubChannel);
public static bool IsCanaryBuild => IsValid && ReleaseChannelOwner.Equals(CanaryChannel);
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
public static bool IsReleaseBuild => IsValid && ReleaseChannelOwner.Equals(ReleaseChannel);
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
}

View file

@ -33,7 +33,7 @@ namespace Ryujinx.Ava.UI.Views.Main
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{
if (Window.ViewModel.EnableNonGameRunningControls)
Refresh_OnClick(null, null);
Window.LoadApplications();
});
}
}

View file

@ -156,7 +156,7 @@ namespace Ryujinx.Ava
try
{
newVersion = Version.Parse(_buildVer);
newVersion = Version.Parse(ReleaseInformation.IsCanaryBuild ? _buildVer.Split(' ')[1] : _buildVer);
}
catch
{