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https://github.com/GreemDev/Ryujinx
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Rebase + GAL Changes
This commit is contained in:
parent
00b99770a2
commit
722aa4e45d
5 changed files with 33 additions and 9 deletions
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@ -1,9 +1,11 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using SharpMetal.Metal;
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using SharpMetal.Metal;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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namespace Ryujinx.Graphics.Metal
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{
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{
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[SupportedOSPlatform("macos")]
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static class EnumConversion
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static class EnumConversion
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{
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{
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public static MTLSamplerAddressMode Convert(this AddressMode mode)
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public static MTLSamplerAddressMode Convert(this AddressMode mode)
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@ -70,6 +70,11 @@ namespace Ryujinx.Graphics.Metal
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throw new NotImplementedException();
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throw new NotImplementedException();
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}
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}
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public IImageArray CreateImageArray(int size, bool isBuffer)
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{
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throw new NotImplementedException();
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}
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public BufferHandle CreateBuffer(int size, BufferAccess access)
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public BufferHandle CreateBuffer(int size, BufferAccess access)
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{
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{
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var buffer = _device.NewBuffer((ulong)size, MTLResourceOptions.ResourceStorageModeShared);
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var buffer = _device.NewBuffer((ulong)size, MTLResourceOptions.ResourceStorageModeShared);
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@ -100,6 +105,11 @@ namespace Ryujinx.Graphics.Metal
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return texture;
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return texture;
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}
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}
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public ITextureArray CreateTextureArray(int size, bool isBuffer)
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{
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throw new NotImplementedException();
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}
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public bool PrepareHostMapping(IntPtr address, ulong size)
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public bool PrepareHostMapping(IntPtr address, ulong size)
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{
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{
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// TODO: Metal Host Mapping
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// TODO: Metal Host Mapping
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@ -157,6 +167,8 @@ namespace Ryujinx.Graphics.Metal
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supportsCubemapView: true,
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supportsCubemapView: true,
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supportsNonConstantTextureOffset: false,
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supportsNonConstantTextureOffset: false,
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supportsScaledVertexFormats: true,
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supportsScaledVertexFormats: true,
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// TODO: Metal Bindless Support
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supportsSeparateSampler: false,
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supportsShaderBallot: false,
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supportsShaderBallot: false,
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supportsShaderBarrierDivergence: false,
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supportsShaderBarrierDivergence: false,
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supportsShaderFloat64: false,
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supportsShaderFloat64: false,
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@ -428,6 +428,11 @@ namespace Ryujinx.Graphics.Metal
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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}
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}
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public void SetImageArray(ShaderStage stage, int binding, IImageArray array)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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}
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public void SetLineParameters(float width, bool smooth)
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public void SetLineParameters(float width, bool smooth)
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{
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{
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// Not supported in Metal
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// Not supported in Metal
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@ -644,6 +649,11 @@ namespace Ryujinx.Graphics.Metal
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}
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}
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}
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}
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public void SetTextureArray(ShaderStage stage, int binding, ITextureArray array)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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}
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public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
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public void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers)
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{
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{
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_uniformBuffers = [];
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_uniformBuffers = [];
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@ -3,6 +3,7 @@ using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using SharpMetal.Metal;
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using SharpMetal.Metal;
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using System;
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using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.Versioning;
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using System.Runtime.Versioning;
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@ -170,11 +171,11 @@ namespace Ryujinx.Graphics.Metal
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}
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}
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// TODO: Handle array formats
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// TODO: Handle array formats
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public unsafe void SetData(SpanOrArray<byte> data)
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public unsafe void SetData(IMemoryOwner<byte> data)
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{
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{
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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var dataSpan = data.Span;
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var dataSpan = data.Memory.Span;
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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dataSpan.CopyTo(bufferSpan);
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dataSpan.CopyTo(bufferSpan);
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@ -222,7 +223,7 @@ namespace Ryujinx.Graphics.Metal
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}
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}
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}
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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public void SetData(IMemoryOwner<byte> data, int layer, int level)
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{
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{
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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@ -235,7 +236,7 @@ namespace Ryujinx.Graphics.Metal
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unsafe
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unsafe
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{
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{
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var dataSpan = data.Span;
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var dataSpan = data.Memory.Span;
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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dataSpan.CopyTo(bufferSpan);
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dataSpan.CopyTo(bufferSpan);
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@ -254,7 +255,7 @@ namespace Ryujinx.Graphics.Metal
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}
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}
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}
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
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{
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{
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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@ -267,7 +268,7 @@ namespace Ryujinx.Graphics.Metal
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unsafe
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unsafe
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{
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{
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var dataSpan = data.Span;
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var dataSpan = data.Memory.Span;
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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dataSpan.CopyTo(bufferSpan);
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dataSpan.CopyTo(bufferSpan);
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@ -1054,6 +1054,7 @@ namespace Ryujinx.Ava
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{
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{
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GraphicsBackend.Vulkan => "Vulkan",
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GraphicsBackend.Vulkan => "Vulkan",
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GraphicsBackend.OpenGl => "OpenGL",
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GraphicsBackend.OpenGl => "OpenGL",
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GraphicsBackend.Metal => "Metal",
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_ => throw new NotImplementedException()
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_ => throw new NotImplementedException()
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},
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},
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$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
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$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
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@ -1072,12 +1073,10 @@ namespace Ryujinx.Ava
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StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
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StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
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Device.EnableDeviceVsync,
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Device.EnableDeviceVsync,
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LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
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LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
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ConfigurationState.Instance.Graphics.GraphicsBackend.Value.ToString(),
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dockedMode,
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dockedMode,
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ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
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ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
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LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
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LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
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$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
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$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %"));
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$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
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}
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}
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public async Task ShowExitPrompt()
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public async Task ShowExitPrompt()
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