mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-27 14:26:44 +01:00
Fix metadata.json JsonParsingException crash (#1062)
* Load defualt metadata if the metadata.json gets corrupt * Write to disk immediately to decrease the chances of corruption
This commit is contained in:
parent
cdbb689b80
commit
72b560d15c
1 changed files with 24 additions and 8 deletions
|
@ -1,4 +1,3 @@
|
|||
using JsonPrettyPrinterPlus;
|
||||
using LibHac;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
|
@ -17,7 +16,6 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using Utf8Json;
|
||||
|
@ -511,7 +509,7 @@ namespace Ryujinx.Ui
|
|||
string metadataFolder = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "gui");
|
||||
string metadataFile = Path.Combine(metadataFolder, "metadata.json");
|
||||
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
|
||||
ApplicationMetadata appMetadata;
|
||||
|
||||
|
@ -526,21 +524,39 @@ namespace Ryujinx.Ui
|
|||
LastPlayed = "Never"
|
||||
};
|
||||
|
||||
byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
|
||||
File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
|
||||
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
JsonSerializer.Serialize(stream, appMetadata, resolver);
|
||||
}
|
||||
}
|
||||
|
||||
using (Stream stream = File.OpenRead(metadataFile))
|
||||
{
|
||||
appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
|
||||
try
|
||||
{
|
||||
appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
|
||||
}
|
||||
catch (JsonParsingException)
|
||||
{
|
||||
Logger.PrintWarning(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
|
||||
|
||||
appMetadata = new ApplicationMetadata
|
||||
{
|
||||
Favorite = false,
|
||||
TimePlayed = 0,
|
||||
LastPlayed = "Never"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (modifyFunction != null)
|
||||
{
|
||||
modifyFunction(appMetadata);
|
||||
|
||||
byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
|
||||
File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
|
||||
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
JsonSerializer.Serialize(stream, appMetadata, resolver);
|
||||
}
|
||||
}
|
||||
|
||||
return appMetadata;
|
||||
|
|
Loading…
Reference in a new issue