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https://github.com/GreemDev/Ryujinx
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"Exists" method should be used instead of the "Any" extension (#5345)
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4 changed files with 6 additions and 6 deletions
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@ -512,7 +512,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <returns>True if at least one of the handles is dirty</returns>
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private bool CheckDirty()
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{
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return Handles.Any(handle => handle.Dirty);
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return Array.Exists(Handles, handle => handle.Dirty);
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}
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/// <summary>
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@ -256,7 +256,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));
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if (_shaders.Any(shader => shader.CompileStatus == ProgramLinkStatus.Failure))
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if (Array.Exists(_shaders, shader => shader.CompileStatus == ProgramLinkStatus.Failure))
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{
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LinkStatus = ProgramLinkStatus.Failure;
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@ -206,7 +206,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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WakeThreads(_condVarThreads, count, TryAcquireMutex, x => x.CondVarAddress == address);
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if (!_condVarThreads.Any(x => x.CondVarAddress == address))
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if (!_condVarThreads.Exists(x => x.CondVarAddress == address))
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{
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KernelTransfer.KernelToUser(address, 0);
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}
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@ -95,7 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
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if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
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{
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_openedApplicationAreaId = applicationAreaId;
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@ -124,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
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if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
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{
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return false;
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}
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@ -144,7 +144,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
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{
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VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
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if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == _openedApplicationAreaId))
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if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == _openedApplicationAreaId))
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{
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for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++)
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{
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