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https://github.com/GreemDev/Ryujinx
synced 2024-11-21 09:30:53 +01:00
Replace and remove obsolete ByteMemoryPool type (#7155)
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte> * refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types * refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte> * fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span` * fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span` * fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
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4a4b11871e
commit
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6 changed files with 13 additions and 171 deletions
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@ -1,51 +0,0 @@
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using System;
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using System.Buffers;
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using System.Threading;
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namespace Ryujinx.Common.Memory
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{
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public partial class ByteMemoryPool
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{
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/// <summary>
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/// Represents a <see cref="IMemoryOwner{Byte}"/> that wraps an array rented from
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/// <see cref="ArrayPool{Byte}.Shared"/> and exposes it as <see cref="Memory{Byte}"/>
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/// with a length of the requested size.
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/// </summary>
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private sealed class ByteMemoryPoolBuffer : IMemoryOwner<byte>
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{
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private byte[] _array;
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private readonly int _length;
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public ByteMemoryPoolBuffer(int length)
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{
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_array = ArrayPool<byte>.Shared.Rent(length);
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_length = length;
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}
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/// <summary>
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/// Returns a <see cref="Memory{Byte}"/> belonging to this owner.
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/// </summary>
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public Memory<byte> Memory
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{
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get
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{
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byte[] array = _array;
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ObjectDisposedException.ThrowIf(array is null, this);
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return new Memory<byte>(array, 0, _length);
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}
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}
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public void Dispose()
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{
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var array = Interlocked.Exchange(ref _array, null);
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if (array != null)
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{
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ArrayPool<byte>.Shared.Return(array);
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}
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}
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}
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}
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}
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@ -1,106 +0,0 @@
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using System;
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using System.Buffers;
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namespace Ryujinx.Common.Memory
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{
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/// <summary>
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/// Provides a pool of re-usable byte array instances.
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/// </summary>
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public static partial class ByteMemoryPool
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{
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/// <summary>
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/// Returns the maximum buffer size supported by this pool.
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/// </summary>
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public static int MaxBufferSize => Array.MaxLength;
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer may contain data from a prior use.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> Rent(long length)
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=> RentImpl(checked((int)length));
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer may contain data from a prior use.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> Rent(ulong length)
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=> RentImpl(checked((int)length));
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer may contain data from a prior use.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> Rent(int length)
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=> RentImpl(length);
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer's contents are cleared (set to all 0s) before returning.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> RentCleared(long length)
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=> RentCleared(checked((int)length));
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer's contents are cleared (set to all 0s) before returning.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> RentCleared(ulong length)
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=> RentCleared(checked((int)length));
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/// <summary>
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/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
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/// The buffer's contents are cleared (set to all 0s) before returning.
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/// </summary>
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/// <param name="length">The buffer's required length in bytes</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public static IMemoryOwner<byte> RentCleared(int length)
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{
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var buffer = RentImpl(length);
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buffer.Memory.Span.Clear();
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return buffer;
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}
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/// <summary>
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/// Copies <paramref name="buffer"/> into a newly rented byte memory buffer.
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/// </summary>
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/// <param name="buffer">The byte buffer to copy</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory with <paramref name="buffer"/> copied to it</returns>
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public static IMemoryOwner<byte> RentCopy(ReadOnlySpan<byte> buffer)
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{
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var copy = RentImpl(buffer.Length);
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buffer.CopyTo(copy.Memory.Span);
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return copy;
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}
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private static ByteMemoryPoolBuffer RentImpl(int length)
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{
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if ((uint)length > Array.MaxLength)
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{
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throw new ArgumentOutOfRangeException(nameof(length), length, null);
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}
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return new ByteMemoryPoolBuffer(length);
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}
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}
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}
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@ -1,6 +1,6 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Buffers;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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@ -42,14 +42,14 @@ namespace Ryujinx.Common
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return StreamUtils.StreamToBytes(stream);
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}
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public static IMemoryOwner<byte> ReadFileToRentedMemory(string filename)
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public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
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{
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var (assembly, path) = ResolveManifestPath(filename);
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return ReadFileToRentedMemory(assembly, path);
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}
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public static IMemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
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public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
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{
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using var stream = GetStream(assembly, filename);
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@ -1,6 +1,5 @@
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using Microsoft.IO;
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using Ryujinx.Common.Memory;
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using System.Buffers;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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@ -16,7 +15,7 @@ namespace Ryujinx.Common.Utilities
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return output.ToArray();
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}
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public static IMemoryOwner<byte> StreamToRentedMemory(Stream input)
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public static MemoryOwner<byte> StreamToRentedMemory(Stream input)
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{
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if (input is MemoryStream inputMemoryStream)
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{
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@ -26,9 +25,9 @@ namespace Ryujinx.Common.Utilities
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{
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long bytesExpected = input.Length;
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IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(bytesExpected);
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MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)bytesExpected));
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var destSpan = ownedMemory.Memory.Span;
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var destSpan = ownedMemory.Span;
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int totalBytesRead = 0;
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return stream.ToArray();
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}
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private static IMemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
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private static MemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
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{
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input.Position = 0;
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IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(input.Length);
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MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)input.Length));
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// Discard the return value because we assume reading a MemoryStream always succeeds completely.
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_ = input.Read(ownedMemory.Memory.Span);
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_ = input.Read(ownedMemory.Span);
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return ownedMemory;
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}
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@ -303,9 +303,9 @@ namespace Ryujinx.Cpu.Jit
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}
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else
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{
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
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MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
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Read(va, memoryOwner.Memory.Span);
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Read(va, memoryOwner.Span);
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return new WritableRegion(this, va, memoryOwner);
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}
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@ -130,9 +130,9 @@ namespace Ryujinx.Memory
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}
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else
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{
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
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MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
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Read(va, memoryOwner.Memory.Span);
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Read(va, memoryOwner.Span);
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return new WritableRegion(this, va, memoryOwner);
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}
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