mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-02 14:32:07 +01:00
Partial TextureQuerySamples
This commit is contained in:
parent
ce5f383f5d
commit
81b1ae4bcf
2 changed files with 20 additions and 1 deletions
|
@ -138,7 +138,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
|||
case Instruction.TextureSample:
|
||||
return TextureSample(context, operation);
|
||||
case Instruction.TextureQuerySamples:
|
||||
return "|| TEXTURE QUERY SIZE ||";
|
||||
return TextureQuerySamples(context, operation);
|
||||
case Instruction.TextureQuerySize:
|
||||
return TextureQuerySize(context, operation);
|
||||
case Instruction.VectorExtract:
|
||||
|
|
|
@ -269,6 +269,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
|||
return swizzle;
|
||||
}
|
||||
|
||||
public static string TextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||
|
||||
// TODO: Bindless texture support. For now we just return 0.
|
||||
if (isBindless)
|
||||
{
|
||||
return NumberFormatter.FormatInt(0);
|
||||
}
|
||||
|
||||
string textureName = "texture";
|
||||
string texCall = textureName + ".";
|
||||
texCall += $"get_num_samples()";
|
||||
|
||||
return texCall;
|
||||
}
|
||||
|
||||
public static string TextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
|
Loading…
Reference in a new issue