mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885)
* ui: Only wait on _exitEvent when MainLoop is active under GTK This fixes a dispose issue under Horizon/GTK, we don't check if the ApplicationClient is null so it throw NCE. We don't check if the main loop is active and waiting an event which is set in the main loop... So that could lead to a freeze. Everything works fine in GTK now. Related issue: https://github.com/Ryujinx/Ryujinx/issues/3873 As a side note, same kind of issue appear in Avalonia UI too. Firmware's popup doesn't show anything and the emulator just freeze. * TSRBerry's change Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix Avalonia crashing/freezing * Add Avalonia OpenGL fixes * Fix firmware popup on windows * Fixes everything * Add _initialized bool to VulkanRenderer and OpenGL Window Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
parent
008286b79f
commit
a1ddaa2736
11 changed files with 83 additions and 54 deletions
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@ -60,7 +60,7 @@ namespace Ryujinx.Ava
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private const float VolumeDelta = 0.05f;
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private readonly long _ticksPerFrame;
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private readonly Stopwatch _chrono;
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@ -349,7 +349,10 @@ namespace Ryujinx.Ava
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_isActive = false;
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_renderingThread.Join();
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if (_renderingThread.IsAlive)
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{
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_renderingThread.Join();
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}
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DisplaySleep.Restore();
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@ -378,7 +381,7 @@ namespace Ryujinx.Ava
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Dispose();
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_chrono.Stop();
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}
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@ -393,7 +396,7 @@ namespace Ryujinx.Ava
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Renderer?.MakeCurrent();
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Device.DisposeGpu();
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Renderer?.MakeCurrent(null);
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}
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@ -417,7 +420,6 @@ namespace Ryujinx.Ava
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public async Task<bool> LoadGuestApplication()
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{
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InitializeSwitchInstance();
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MainWindow.UpdateGraphicsConfig();
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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@ -428,17 +430,16 @@ namespace Ryujinx.Ava
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{
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if (userError == UserError.NoFirmware)
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{
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"],
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firmwareVersion.VersionString);
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"], message,
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LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
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LocaleManager.Instance["DialogFirmwareNoFirmwareInstalledMessage"],
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string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedMessage"], firmwareVersion.VersionString),
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LocaleManager.Instance["InputDialogYes"],
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LocaleManager.Instance["InputDialogNo"],
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"");
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if (result != UserResult.Yes)
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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Device.Dispose();
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return false;
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@ -447,8 +448,7 @@ namespace Ryujinx.Ava
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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Device.Dispose();
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return false;
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@ -461,11 +461,9 @@ namespace Ryujinx.Ava
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_parent.RefreshFirmwareStatus();
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string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString);
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await ContentDialogHelper.CreateInfoDialog(
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string.Format(LocaleManager.Instance["DialogFirmwareInstalledMessage"], firmwareVersion.VersionString),
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message,
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string.Format(LocaleManager.Instance["DialogFirmwareInstallEmbeddedSuccessMessage"], firmwareVersion.VersionString),
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LocaleManager.Instance["InputDialogOk"],
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"",
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LocaleManager.Instance["RyujinxInfo"]);
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@ -473,9 +471,7 @@ namespace Ryujinx.Ava
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}
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else
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{
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Dispatcher.UIThread.Post(async () => await
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UserErrorDialog.ShowUserErrorDialog(userError, _parent));
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await UserErrorDialog.ShowUserErrorDialog(userError, _parent);
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Device.Dispose();
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return false;
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@ -514,7 +510,7 @@ namespace Ryujinx.Ava
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}
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else if (File.Exists(ApplicationPath))
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{
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switch (System.IO.Path.GetExtension(ApplicationPath).ToLowerInvariant())
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switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
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{
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case ".xci":
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{
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@ -602,7 +598,7 @@ namespace Ryujinx.Ava
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if (Renderer.IsVulkan)
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{
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string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
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renderer = new VulkanRenderer(Renderer.CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
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}
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else
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@ -49,7 +49,7 @@ namespace Ryujinx.Ava.Ui.Controls
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{
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throw new PlatformNotSupportedException();
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}
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var flags = OpenGLContextFlags.Compat;
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if (_graphicsDebugLevel != GraphicsDebugLevel.None)
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{
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@ -69,12 +69,12 @@ namespace Ryujinx.Ava.Ui.Controls
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public void MakeCurrent()
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{
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Context.MakeCurrent(_window);
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Context?.MakeCurrent(_window);
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}
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public void MakeCurrent(NativeWindowBase window)
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{
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Context.MakeCurrent(window);
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Context?.MakeCurrent(window);
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}
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public void SwapBuffers()
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@ -251,24 +251,29 @@ namespace Ryujinx.Ava.Ui.Windows
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AppHost = new AppHost(RendererControl, InputManager, path, VirtualFileSystem, ContentManager, AccountManager, _userChannelPersistence, this);
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if (!AppHost.LoadGuestApplication().Result)
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Dispatcher.UIThread.Post(async () =>
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{
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AppHost.DisposeContext();
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if (!await AppHost.LoadGuestApplication())
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{
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AppHost.DisposeContext();
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AppHost = null;
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return;
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}
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return;
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}
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ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
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ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
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ViewModel.LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance["LoadingHeading"], AppHost.Device.Application.TitleName) : titleName;
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ViewModel.TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
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SwitchToGameControl(startFullscreen);
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SwitchToGameControl(startFullscreen);
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_currentEmulatedGamePath = path;
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Thread gameThread = new Thread(InitializeGame)
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{
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Name = "GUI.WindowThread"
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};
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gameThread.Start();
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_currentEmulatedGamePath = path;
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Thread gameThread = new(InitializeGame)
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{
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Name = "GUI.WindowThread"
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};
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gameThread.Start();
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});
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}
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private void InitializeGame()
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@ -546,10 +551,12 @@ namespace Ryujinx.Ava.Ui.Windows
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{
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ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
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{
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DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
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double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
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if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
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{
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double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
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appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
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appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
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}
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});
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}
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@ -422,7 +422,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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// Stop the GPU thread.
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_disposed = true;
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_gpuThread.Join();
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if (_gpuThread != null && _gpuThread.IsAlive)
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{
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_gpuThread.Join();
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}
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// Dispose the renderer.
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_baseRenderer.Dispose();
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@ -435,4 +439,4 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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Sync.Dispose();
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}
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}
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}
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}
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@ -54,4 +54,4 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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}
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}
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}
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}
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}
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@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL
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private const int TextureCount = 3;
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private readonly OpenGLRenderer _renderer;
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private bool _initialized;
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private int _width;
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private int _height;
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private int _copyFramebufferHandle;
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@ -179,6 +181,7 @@ namespace Ryujinx.Graphics.OpenGL
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public void InitializeBackgroundContext(IOpenGLContext baseContext)
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{
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BackgroundContext = new BackgroundContextWorker(baseContext);
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_initialized = true;
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}
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public void CaptureFrame(int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
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@ -193,6 +196,11 @@ namespace Ryujinx.Graphics.OpenGL
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public void Dispose()
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{
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if (!_initialized)
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{
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return;
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}
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BackgroundContext.Dispose();
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if (_copyFramebufferHandle != 0)
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}
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}
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}
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}
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}
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@ -22,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
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private Device _device;
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private WindowBase _window;
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private bool _initialized;
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internal FormatCapabilities FormatCapabilities { get; private set; }
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internal HardwareCapabilities Capabilities;
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LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
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_window = new Window(this, _surface, _physicalDevice, _device);
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_initialized = true;
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}
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public BufferHandle CreateBuffer(int size)
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@ -573,6 +577,11 @@ namespace Ryujinx.Graphics.Vulkan
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public unsafe void Dispose()
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{
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if (!_initialized)
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{
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return;
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}
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CommandBufferPool.Dispose();
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BackgroundResources.Dispose();
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_counters.Dispose();
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@ -613,4 +622,4 @@ namespace Ryujinx.Graphics.Vulkan
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Api.DestroyInstance(_instance, null);
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}
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}
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}
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}
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@ -479,7 +479,10 @@ namespace Ryujinx.HLE.HOS
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AudioRendererManager.Dispose();
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LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
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if (LibHacHorizonManager.ApplicationClient != null)
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{
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LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
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}
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KernelContext.Dispose();
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}
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@ -735,7 +735,6 @@ namespace Ryujinx.Ui
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_emulationContext.Dispose();
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SwitchToGameTable();
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RendererWidget.Dispose();
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return;
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}
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@ -747,7 +746,6 @@ namespace Ryujinx.Ui
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_emulationContext.Dispose();
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SwitchToGameTable();
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RendererWidget.Dispose();
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return;
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}
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@ -770,7 +768,6 @@ namespace Ryujinx.Ui
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_emulationContext.Dispose();
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SwitchToGameTable();
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RendererWidget.Dispose();
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return;
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}
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@ -519,10 +519,14 @@ namespace Ryujinx.Ui
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_gpuCancellationTokenSource.Cancel();
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_isStopped = true;
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_isActive = false;
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if (_isActive)
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{
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_isActive = false;
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_exitEvent.WaitOne();
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_exitEvent.Dispose();
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_exitEvent.WaitOne();
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_exitEvent.Dispose();
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}
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}
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private void NVStutterWorkaround()
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@ -72,7 +72,8 @@ namespace Ryujinx.Ui
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protected override void Dispose(bool disposing)
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{
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Device.DisposeGpu();
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Device?.DisposeGpu();
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NpadManager.Dispose();
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}
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}
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