mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-22 03:46:39 +01:00
Split ConfigurationState into 3 parts:
Migration, Model, and everything else.
This commit is contained in:
parent
15c20920b3
commit
a506d81989
3 changed files with 1396 additions and 1367 deletions
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@ -0,0 +1,715 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using Ryujinx.UI.Common.Configuration.System;
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using Ryujinx.UI.Common.Configuration.UI;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.UI.Common.Configuration
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{
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public partial class ConfigurationState
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{
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public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
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{
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bool configurationFileUpdated = false;
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if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
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LoadDefault();
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}
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if (configurationFileFormat.Version < 2)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
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configurationFileFormat.SystemRegion = Region.USA;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 3)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
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configurationFileFormat.SystemTimeZone = "UTC";
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 4)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
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configurationFileFormat.MaxAnisotropy = -1;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 5)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
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configurationFileFormat.SystemTimeOffset = 0;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 8)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
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configurationFileFormat.EnablePtc = true;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 9)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
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configurationFileFormat.ColumnSort = new ColumnSort
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{
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SortColumnId = 0,
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SortAscending = false,
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};
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = Key.F1,
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 10)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
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configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 11)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
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configurationFileFormat.ResScale = 1;
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configurationFileFormat.ResScaleCustom = 1.0f;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 12)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
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configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
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configurationFileUpdated = true;
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}
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// configurationFileFormat.Version == 13 -> LDN1
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if (configurationFileFormat.Version < 14)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
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configurationFileFormat.CheckUpdatesOnStart = true;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 16)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
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configurationFileFormat.EnableShaderCache = true;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 17)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
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configurationFileFormat.StartFullscreen = false;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 18)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
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configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
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configurationFileUpdated = true;
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}
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// configurationFileFormat.Version == 19 -> LDN2
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if (configurationFileFormat.Version < 20)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
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configurationFileFormat.ShowConfirmExit = true;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 21)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21.");
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// Initialize network config.
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configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled;
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configurationFileFormat.MultiplayerLanInterfaceId = "0";
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 22)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
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configurationFileFormat.HideCursor = HideCursorMode.Never;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 24)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
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configurationFileFormat.InputConfig = new List<InputConfig>
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{
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new StandardKeyboardInputConfig
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{
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Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.WindowKeyboard,
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Id = "0",
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PlayerIndex = PlayerIndex.Player1,
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ControllerType = ControllerType.ProController,
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LeftJoycon = new LeftJoyconCommonConfig<Key>
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{
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DpadUp = Key.Up,
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DpadDown = Key.Down,
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DpadLeft = Key.Left,
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DpadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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StickRight = Key.D,
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StickButton = Key.F,
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},
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RightJoycon = new RightJoyconCommonConfig<Key>
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{
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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RightJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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},
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},
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 25)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25.");
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 26)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26.");
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configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 27)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27.");
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configurationFileFormat.EnableMouse = false;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 28)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = Key.F1,
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Screenshot = Key.F8,
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 29)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = Key.F1,
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Screenshot = Key.F8,
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ShowUI = Key.F4,
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 30)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30.");
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foreach (InputConfig config in configurationFileFormat.InputConfig)
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{
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if (config is StandardControllerInputConfig controllerConfig)
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{
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controllerConfig.Rumble = new RumbleConfigController
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{
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EnableRumble = false,
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StrongRumble = 1f,
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WeakRumble = 1f,
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};
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}
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}
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 31)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31.");
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configurationFileFormat.BackendThreading = BackendThreading.Auto;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 32)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUI = configurationFileFormat.Hotkeys.ShowUI,
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Pause = Key.F5,
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 33)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUI = configurationFileFormat.Hotkeys.ShowUI,
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Pause = configurationFileFormat.Hotkeys.Pause,
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ToggleMute = Key.F2,
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};
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configurationFileFormat.AudioVolume = 1;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 34)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34.");
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configurationFileFormat.EnableInternetAccess = false;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 35)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35.");
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foreach (InputConfig config in configurationFileFormat.InputConfig)
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{
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if (config is StandardControllerInputConfig controllerConfig)
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{
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controllerConfig.RangeLeft = 1.0f;
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controllerConfig.RangeRight = 1.0f;
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}
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}
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 36)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36.");
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configurationFileFormat.LoggingEnableTrace = false;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 37)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37.");
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configurationFileFormat.ShowConsole = true;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 38)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38.");
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configurationFileFormat.BaseStyle = "Dark";
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configurationFileFormat.GameListViewMode = 0;
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configurationFileFormat.ShowNames = true;
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configurationFileFormat.GridSize = 2;
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configurationFileFormat.LanguageCode = "en_US";
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 39)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUI = configurationFileFormat.Hotkeys.ShowUI,
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Pause = configurationFileFormat.Hotkeys.Pause,
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ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
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ResScaleUp = Key.Unbound,
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ResScaleDown = Key.Unbound,
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};
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 40)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 40.");
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configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 41)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 41.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUI = configurationFileFormat.Hotkeys.ShowUI,
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Pause = configurationFileFormat.Hotkeys.Pause,
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ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
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ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
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ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
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VolumeUp = Key.Unbound,
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VolumeDown = Key.Unbound,
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};
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}
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if (configurationFileFormat.Version < 42)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42.");
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configurationFileFormat.EnableMacroHLE = true;
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}
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if (configurationFileFormat.Version < 43)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 43.");
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configurationFileFormat.UseHypervisor = true;
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}
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if (configurationFileFormat.Version < 44)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44.");
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configurationFileFormat.AntiAliasing = AntiAliasing.None;
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configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear;
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configurationFileFormat.ScalingFilterLevel = 80;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 45)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
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configurationFileFormat.ShownFileTypes = new ShownFileTypes
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{
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NSP = true,
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PFS0 = true,
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XCI = true,
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NCA = true,
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NRO = true,
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NSO = true,
|
||||
};
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 46)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 46.");
|
||||
|
||||
configurationFileFormat.MultiplayerLanInterfaceId = "0";
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 47)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 47.");
|
||||
|
||||
configurationFileFormat.WindowStartup = new WindowStartup
|
||||
{
|
||||
WindowPositionX = 0,
|
||||
WindowPositionY = 0,
|
||||
WindowSizeHeight = 760,
|
||||
WindowSizeWidth = 1280,
|
||||
WindowMaximized = false,
|
||||
};
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 48)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
|
||||
|
||||
configurationFileFormat.EnableColorSpacePassthrough = false;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 49)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 49.");
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
AppDataManager.FixMacOSConfigurationFolders();
|
||||
}
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 50)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 50.");
|
||||
|
||||
configurationFileFormat.EnableHardwareAcceleration = true;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 51)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 51.");
|
||||
|
||||
configurationFileFormat.RememberWindowState = true;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 52)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 52.");
|
||||
|
||||
configurationFileFormat.AutoloadDirs = [];
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 53)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 53.");
|
||||
|
||||
configurationFileFormat.EnableLowPowerPtc = false;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 54)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 54.");
|
||||
|
||||
configurationFileFormat.DramSize = MemoryConfiguration.MemoryConfiguration4GiB;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 55)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 55.");
|
||||
|
||||
configurationFileFormat.IgnoreApplet = false;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 56)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56.");
|
||||
|
||||
configurationFileFormat.ShowTitleBar = !OperatingSystem.IsWindows();
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
|
||||
Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
|
||||
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
||||
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
|
||||
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
|
||||
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
|
||||
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
|
||||
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
|
||||
Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
|
||||
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
|
||||
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
|
||||
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
|
||||
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
|
||||
Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
|
||||
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
|
||||
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
|
||||
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
|
||||
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
|
||||
System.Language.Value = configurationFileFormat.SystemLanguage;
|
||||
System.Region.Value = configurationFileFormat.SystemRegion;
|
||||
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
|
||||
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
|
||||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||
IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
|
||||
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
|
||||
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
|
||||
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
||||
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
|
||||
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
|
||||
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
|
||||
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
|
||||
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
|
||||
System.AudioVolume.Value = configurationFileFormat.AudioVolume;
|
||||
System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
|
||||
System.DramSize.Value = configurationFileFormat.DramSize;
|
||||
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
|
||||
System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
|
||||
UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = configurationFileFormat.GameDirs;
|
||||
UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
|
||||
UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
|
||||
UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
|
||||
UI.ShowNames.Value = configurationFileFormat.ShowNames;
|
||||
UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
|
||||
UI.GridSize.Value = configurationFileFormat.GridSize;
|
||||
UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
|
||||
UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
|
||||
UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
|
||||
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
|
||||
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
|
||||
Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? [];
|
||||
|
||||
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
|
||||
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
|
||||
|
||||
if (configurationFileUpdated)
|
||||
{
|
||||
ToFileFormat().SaveConfig(configurationFilePath);
|
||||
|
||||
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
674
src/Ryujinx.UI.Common/Configuration/ConfigurationState.Model.cs
Normal file
674
src/Ryujinx.UI.Common/Configuration/ConfigurationState.Model.cs
Normal file
|
@ -0,0 +1,674 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.UI.Common.Configuration.System;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.UI.Common.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
/// <summary>
|
||||
/// UI configuration section
|
||||
/// </summary>
|
||||
public class UISection
|
||||
{
|
||||
public class Columns
|
||||
{
|
||||
public ReactiveObject<bool> FavColumn { get; private set; }
|
||||
public ReactiveObject<bool> IconColumn { get; private set; }
|
||||
public ReactiveObject<bool> AppColumn { get; private set; }
|
||||
public ReactiveObject<bool> DevColumn { get; private set; }
|
||||
public ReactiveObject<bool> VersionColumn { get; private set; }
|
||||
public ReactiveObject<bool> TimePlayedColumn { get; private set; }
|
||||
public ReactiveObject<bool> LastPlayedColumn { get; private set; }
|
||||
public ReactiveObject<bool> FileExtColumn { get; private set; }
|
||||
public ReactiveObject<bool> FileSizeColumn { get; private set; }
|
||||
public ReactiveObject<bool> PathColumn { get; private set; }
|
||||
|
||||
public Columns()
|
||||
{
|
||||
FavColumn = new ReactiveObject<bool>();
|
||||
IconColumn = new ReactiveObject<bool>();
|
||||
AppColumn = new ReactiveObject<bool>();
|
||||
DevColumn = new ReactiveObject<bool>();
|
||||
VersionColumn = new ReactiveObject<bool>();
|
||||
TimePlayedColumn = new ReactiveObject<bool>();
|
||||
LastPlayedColumn = new ReactiveObject<bool>();
|
||||
FileExtColumn = new ReactiveObject<bool>();
|
||||
FileSizeColumn = new ReactiveObject<bool>();
|
||||
PathColumn = new ReactiveObject<bool>();
|
||||
}
|
||||
}
|
||||
|
||||
public class ColumnSortSettings
|
||||
{
|
||||
public ReactiveObject<int> SortColumnId { get; private set; }
|
||||
public ReactiveObject<bool> SortAscending { get; private set; }
|
||||
|
||||
public ColumnSortSettings()
|
||||
{
|
||||
SortColumnId = new ReactiveObject<int>();
|
||||
SortAscending = new ReactiveObject<bool>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used to toggle which file types are shown in the UI
|
||||
/// </summary>
|
||||
public class ShownFileTypeSettings
|
||||
{
|
||||
public ReactiveObject<bool> NSP { get; private set; }
|
||||
public ReactiveObject<bool> PFS0 { get; private set; }
|
||||
public ReactiveObject<bool> XCI { get; private set; }
|
||||
public ReactiveObject<bool> NCA { get; private set; }
|
||||
public ReactiveObject<bool> NRO { get; private set; }
|
||||
public ReactiveObject<bool> NSO { get; private set; }
|
||||
|
||||
public ShownFileTypeSettings()
|
||||
{
|
||||
NSP = new ReactiveObject<bool>();
|
||||
PFS0 = new ReactiveObject<bool>();
|
||||
XCI = new ReactiveObject<bool>();
|
||||
NCA = new ReactiveObject<bool>();
|
||||
NRO = new ReactiveObject<bool>();
|
||||
NSO = new ReactiveObject<bool>();
|
||||
}
|
||||
}
|
||||
|
||||
// <summary>
|
||||
/// Determines main window start-up position, size and state
|
||||
///<summary>
|
||||
public class WindowStartupSettings
|
||||
{
|
||||
public ReactiveObject<int> WindowSizeWidth { get; private set; }
|
||||
public ReactiveObject<int> WindowSizeHeight { get; private set; }
|
||||
public ReactiveObject<int> WindowPositionX { get; private set; }
|
||||
public ReactiveObject<int> WindowPositionY { get; private set; }
|
||||
public ReactiveObject<bool> WindowMaximized { get; private set; }
|
||||
|
||||
public WindowStartupSettings()
|
||||
{
|
||||
WindowSizeWidth = new ReactiveObject<int>();
|
||||
WindowSizeHeight = new ReactiveObject<int>();
|
||||
WindowPositionX = new ReactiveObject<int>();
|
||||
WindowPositionY = new ReactiveObject<int>();
|
||||
WindowMaximized = new ReactiveObject<bool>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used to toggle columns in the GUI
|
||||
/// </summary>
|
||||
public Columns GuiColumns { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Used to configure column sort settings in the GUI
|
||||
/// </summary>
|
||||
public ColumnSortSettings ColumnSort { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of directories containing games to be used to load games into the games list
|
||||
/// </summary>
|
||||
public ReactiveObject<List<string>> GameDirs { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of directories containing DLC/updates the user wants to autoload during library refreshes
|
||||
/// </summary>
|
||||
public ReactiveObject<List<string>> AutoloadDirs { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of file types to be hidden in the games List
|
||||
/// </summary>
|
||||
public ShownFileTypeSettings ShownFileTypes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Determines main window start-up position, size and state
|
||||
/// </summary>
|
||||
public WindowStartupSettings WindowStartup { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Language Code for the UI
|
||||
/// </summary>
|
||||
public ReactiveObject<string> LanguageCode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Selects the base style
|
||||
/// </summary>
|
||||
public ReactiveObject<string> BaseStyle { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Start games in fullscreen mode
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> StartFullscreen { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide / Show Console Window
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowConsole { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// View Mode of the Game list
|
||||
/// </summary>
|
||||
public ReactiveObject<int> GameListViewMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show application name in Grid Mode
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowNames { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets App Icon Size in Grid Mode
|
||||
/// </summary>
|
||||
public ReactiveObject<int> GridSize { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sorts Apps in Grid Mode
|
||||
/// </summary>
|
||||
public ReactiveObject<int> ApplicationSort { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets if Grid is ordered in Ascending Order
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IsAscendingOrder { get; private set; }
|
||||
|
||||
public UISection()
|
||||
{
|
||||
GuiColumns = new Columns();
|
||||
ColumnSort = new ColumnSortSettings();
|
||||
GameDirs = new ReactiveObject<List<string>>();
|
||||
AutoloadDirs = new ReactiveObject<List<string>>();
|
||||
ShownFileTypes = new ShownFileTypeSettings();
|
||||
WindowStartup = new WindowStartupSettings();
|
||||
BaseStyle = new ReactiveObject<string>();
|
||||
StartFullscreen = new ReactiveObject<bool>();
|
||||
GameListViewMode = new ReactiveObject<int>();
|
||||
ShowNames = new ReactiveObject<bool>();
|
||||
GridSize = new ReactiveObject<int>();
|
||||
ApplicationSort = new ReactiveObject<int>();
|
||||
IsAscendingOrder = new ReactiveObject<bool>();
|
||||
LanguageCode = new ReactiveObject<string>();
|
||||
ShowConsole = new ReactiveObject<bool>();
|
||||
ShowConsole.Event += static (_, e) => ConsoleHelper.SetConsoleWindowState(e.NewValue);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logger configuration section
|
||||
/// </summary>
|
||||
public class LoggerSection
|
||||
{
|
||||
/// <summary>
|
||||
/// Enables printing debug log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableDebug { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing stub log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableStub { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing info log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableInfo { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing warning log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableWarn { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing error log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableError { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing trace log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableTrace { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing guest log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableGuest { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
/// </summary>
|
||||
public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables logging to a file on disk
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFileLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which OpenGL log messages are recorded in the log
|
||||
/// </summary>
|
||||
public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
|
||||
|
||||
public LoggerSection()
|
||||
{
|
||||
EnableDebug = new ReactiveObject<bool>();
|
||||
EnableDebug.LogChangesToValue(nameof(EnableDebug));
|
||||
EnableStub = new ReactiveObject<bool>();
|
||||
EnableInfo = new ReactiveObject<bool>();
|
||||
EnableWarn = new ReactiveObject<bool>();
|
||||
EnableError = new ReactiveObject<bool>();
|
||||
EnableTrace = new ReactiveObject<bool>();
|
||||
EnableGuest = new ReactiveObject<bool>();
|
||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||
EnableFileLog = new ReactiveObject<bool>();
|
||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||
GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System configuration section
|
||||
/// </summary>
|
||||
public class SystemSection
|
||||
{
|
||||
/// <summary>
|
||||
/// Change System Language
|
||||
/// </summary>
|
||||
public ReactiveObject<Language> Language { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Change System Region
|
||||
/// </summary>
|
||||
public ReactiveObject<Region> Region { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Change System TimeZone
|
||||
/// </summary>
|
||||
public ReactiveObject<string> TimeZone { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// System Time Offset in Seconds
|
||||
/// </summary>
|
||||
public ReactiveObject<long> SystemTimeOffset { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Docked Mode
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableDockedMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables persistent profiled translation cache
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnablePtc { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables low-power persistent profiled translation cache loading
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableLowPowerPtc { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables guest Internet access
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableInternetAccess { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables integrity checks on Game content files
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables FS access log output to the console. Possible modes are 0-3
|
||||
/// </summary>
|
||||
public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The selected audio backend
|
||||
/// </summary>
|
||||
public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The audio backend volume
|
||||
/// </summary>
|
||||
public ReactiveObject<float> AudioVolume { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The selected memory manager mode
|
||||
/// </summary>
|
||||
public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defines the amount of RAM available on the emulated system, and how it is distributed
|
||||
/// </summary>
|
||||
public ReactiveObject<MemoryConfiguration> DramSize { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable ignoring missing services
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Uses Hypervisor over JIT if available
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> UseHypervisor { get; private set; }
|
||||
|
||||
public SystemSection()
|
||||
{
|
||||
Language = new ReactiveObject<Language>();
|
||||
Language.LogChangesToValue(nameof(Language));
|
||||
Region = new ReactiveObject<Region>();
|
||||
Region.LogChangesToValue(nameof(Region));
|
||||
TimeZone = new ReactiveObject<string>();
|
||||
TimeZone.LogChangesToValue(nameof(TimeZone));
|
||||
SystemTimeOffset = new ReactiveObject<long>();
|
||||
SystemTimeOffset.LogChangesToValue(nameof(SystemTimeOffset));
|
||||
EnableDockedMode = new ReactiveObject<bool>();
|
||||
EnableDockedMode.LogChangesToValue(nameof(EnableDockedMode));
|
||||
EnablePtc = new ReactiveObject<bool>();
|
||||
EnablePtc.LogChangesToValue(nameof(EnablePtc));
|
||||
EnableLowPowerPtc = new ReactiveObject<bool>();
|
||||
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
||||
EnableInternetAccess = new ReactiveObject<bool>();
|
||||
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
||||
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
||||
EnableFsIntegrityChecks.LogChangesToValue(nameof(EnableFsIntegrityChecks));
|
||||
FsGlobalAccessLogMode = new ReactiveObject<int>();
|
||||
FsGlobalAccessLogMode.LogChangesToValue(nameof(FsGlobalAccessLogMode));
|
||||
AudioBackend = new ReactiveObject<AudioBackend>();
|
||||
AudioBackend.LogChangesToValue(nameof(AudioBackend));
|
||||
MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
|
||||
MemoryManagerMode.LogChangesToValue(nameof(MemoryManagerMode));
|
||||
DramSize = new ReactiveObject<MemoryConfiguration>();
|
||||
DramSize.LogChangesToValue(nameof(DramSize));
|
||||
IgnoreMissingServices = new ReactiveObject<bool>();
|
||||
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
|
||||
AudioVolume = new ReactiveObject<float>();
|
||||
AudioVolume.LogChangesToValue(nameof(AudioVolume));
|
||||
UseHypervisor = new ReactiveObject<bool>();
|
||||
UseHypervisor.LogChangesToValue(nameof(UseHypervisor));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hid configuration section
|
||||
/// </summary>
|
||||
public class HidSection
|
||||
{
|
||||
/// <summary>
|
||||
/// Enable or disable keyboard support (Independent from controllers binding)
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableKeyboard { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable mouse support (Independent from controllers binding)
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
/// </summary>
|
||||
public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Input device configuration.
|
||||
/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
|
||||
/// TODO: Implement a ReactiveList class.
|
||||
/// </summary>
|
||||
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
|
||||
|
||||
public HidSection()
|
||||
{
|
||||
EnableKeyboard = new ReactiveObject<bool>();
|
||||
EnableMouse = new ReactiveObject<bool>();
|
||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Graphics configuration section
|
||||
/// </summary>
|
||||
public class GraphicsSection
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime.
|
||||
/// </summary>
|
||||
public ReactiveObject<BackendThreading> BackendThreading { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
|
||||
/// </summary>
|
||||
public ReactiveObject<float> MaxAnisotropy { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Aspect Ratio applied to the renderer window.
|
||||
/// </summary>
|
||||
public ReactiveObject<AspectRatio> AspectRatio { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
|
||||
/// </summary>
|
||||
public ReactiveObject<int> ResScale { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
|
||||
/// </summary>
|
||||
public ReactiveObject<float> ResScaleCustom { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Dumps shaders in this local directory
|
||||
/// </summary>
|
||||
public ReactiveObject<string> ShadersDumpPath { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Vertical Sync
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableVsync { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Shader cache
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableShaderCache { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables texture recompression
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableTextureRecompression { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Macro high-level emulation
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableMacroHLE { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables color space passthrough, if available.
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableColorSpacePassthrough { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Graphics backend
|
||||
/// </summary>
|
||||
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Applies anti-aliasing to the renderer.
|
||||
/// </summary>
|
||||
public ReactiveObject<AntiAliasing> AntiAliasing { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets the framebuffer upscaling type.
|
||||
/// </summary>
|
||||
public ReactiveObject<ScalingFilter> ScalingFilter { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets the framebuffer upscaling level.
|
||||
/// </summary>
|
||||
public ReactiveObject<int> ScalingFilterLevel { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Preferred GPU
|
||||
/// </summary>
|
||||
public ReactiveObject<string> PreferredGpu { get; private set; }
|
||||
|
||||
public GraphicsSection()
|
||||
{
|
||||
BackendThreading = new ReactiveObject<BackendThreading>();
|
||||
BackendThreading.LogChangesToValue(nameof(BackendThreading));
|
||||
ResScale = new ReactiveObject<int>();
|
||||
ResScale.LogChangesToValue(nameof(ResScale));
|
||||
ResScaleCustom = new ReactiveObject<float>();
|
||||
ResScaleCustom.LogChangesToValue(nameof(ResScaleCustom));
|
||||
MaxAnisotropy = new ReactiveObject<float>();
|
||||
MaxAnisotropy.LogChangesToValue(nameof(MaxAnisotropy));
|
||||
AspectRatio = new ReactiveObject<AspectRatio>();
|
||||
AspectRatio.LogChangesToValue(nameof(AspectRatio));
|
||||
ShadersDumpPath = new ReactiveObject<string>();
|
||||
EnableVsync = new ReactiveObject<bool>();
|
||||
EnableVsync.LogChangesToValue(nameof(EnableVsync));
|
||||
EnableShaderCache = new ReactiveObject<bool>();
|
||||
EnableShaderCache.LogChangesToValue(nameof(EnableShaderCache));
|
||||
EnableTextureRecompression = new ReactiveObject<bool>();
|
||||
EnableTextureRecompression.LogChangesToValue(nameof(EnableTextureRecompression));
|
||||
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
|
||||
GraphicsBackend.LogChangesToValue(nameof(GraphicsBackend));
|
||||
PreferredGpu = new ReactiveObject<string>();
|
||||
PreferredGpu.LogChangesToValue(nameof(PreferredGpu));
|
||||
EnableMacroHLE = new ReactiveObject<bool>();
|
||||
EnableMacroHLE.LogChangesToValue(nameof(EnableMacroHLE));
|
||||
EnableColorSpacePassthrough = new ReactiveObject<bool>();
|
||||
EnableColorSpacePassthrough.LogChangesToValue(nameof(EnableColorSpacePassthrough));
|
||||
AntiAliasing = new ReactiveObject<AntiAliasing>();
|
||||
AntiAliasing.LogChangesToValue(nameof(AntiAliasing));
|
||||
ScalingFilter = new ReactiveObject<ScalingFilter>();
|
||||
ScalingFilter.LogChangesToValue(nameof(ScalingFilter));
|
||||
ScalingFilterLevel = new ReactiveObject<int>();
|
||||
ScalingFilterLevel.LogChangesToValue(nameof(ScalingFilterLevel));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Multiplayer configuration section
|
||||
/// </summary>
|
||||
public class MultiplayerSection
|
||||
{
|
||||
/// <summary>
|
||||
/// GUID for the network interface used by LAN (or 0 for default)
|
||||
/// </summary>
|
||||
public ReactiveObject<string> LanInterfaceId { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Multiplayer Mode
|
||||
/// </summary>
|
||||
public ReactiveObject<MultiplayerMode> Mode { get; private set; }
|
||||
|
||||
public MultiplayerSection()
|
||||
{
|
||||
LanInterfaceId = new ReactiveObject<string>();
|
||||
Mode = new ReactiveObject<MultiplayerMode>();
|
||||
Mode.LogChangesToValue(nameof(MultiplayerMode));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The default configuration instance
|
||||
/// </summary>
|
||||
public static ConfigurationState Instance { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The UI section
|
||||
/// </summary>
|
||||
public UISection UI { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Logger section
|
||||
/// </summary>
|
||||
public LoggerSection Logger { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The System section
|
||||
/// </summary>
|
||||
public SystemSection System { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Graphics section
|
||||
/// </summary>
|
||||
public GraphicsSection Graphics { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Hid section
|
||||
/// </summary>
|
||||
public HidSection Hid { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Multiplayer section
|
||||
/// </summary>
|
||||
public MultiplayerSection Multiplayer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Discord Rich Presence
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowConfirmExit { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ignore Applet
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> IgnoreApplet { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables save window size, position and state on close.
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> RememberWindowState { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables the redesigned title bar
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowTitleBar { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables hardware-accelerated rendering for Avalonia
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableHardwareAcceleration { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide Cursor on Idle
|
||||
/// </summary>
|
||||
public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
|
||||
|
||||
private ConfigurationState()
|
||||
{
|
||||
UI = new UISection();
|
||||
Logger = new LoggerSection();
|
||||
System = new SystemSection();
|
||||
Graphics = new GraphicsSection();
|
||||
Hid = new HidSection();
|
||||
Multiplayer = new MultiplayerSection();
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
IgnoreApplet = new ReactiveObject<bool>();
|
||||
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue