From a9e9819b33e5ec83ab10716ea0770d814046d1e5 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Tue, 10 Oct 2023 22:03:10 -0400 Subject: [PATCH] Dont specify [[stage_in]] on fragment --- src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs index 0196164e8..94801b96b 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs @@ -106,7 +106,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl } else if (stage == ShaderStage.Fragment) { - args = args.Prepend("FragmentIn in [[stage_in]]").ToArray(); + args = args.Prepend("FragmentIn in").ToArray(); } else if (stage == ShaderStage.Compute) {